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02-08-2013, 08:30 PM
#21
Joined: Apr 2012
Posts: 556
Quote:
Originally Posted by Dragonhead View Post
So, who's gotten the most kills so far?
I think I'm currently number four in the world for most kills on Arcade Mode (1,542) I also just beat Crossing Mode a little while ago, that was a challenge to say the least.
02-08-2013, 09:21 PM
#22
Joined: Sep 2011
Location: Italy
Posts: 731
Quote:
Originally Posted by Dragonhead View Post
Ah, yes, like KevinS mentioned, the iPad version is already out, I'm just working on an updated version with retina graphics for the New iPad Retina's, sorry for the confusion
No problem guys, and thanks for the explanation. I'm playing the game on my iPad so i'll wait for the retina update

Last edited by Capronissimo71; 02-08-2013 at 09:23 PM.

02-09-2013, 12:25 AM
#23
Joined: Jul 2011
Location: Boston,MA
Posts: 1,089
Just experienced a major glitch.All my progress has been lost.I even bought Iap to support Dev.I'm pissed to say the least.

Anticipating:"Death Road to Canada", "Implosion", "Don Paccin","Space Noir", "Zed", "Rex Rocket", "Supermassive", "Sproggiwood", "Arecibo Man", "Gekido", "Trail by Viking, "Crashlands", "Eisenhorn", "The Soul".
02-09-2013, 02:58 AM
#24
Quote:
Originally Posted by Biggavelli View Post
Just experienced a major glitch.All my progress has been lost.I even bought Iap to support Dev.I'm pissed to say the least.
Oh, I am terribly sorry for this! Hmm, this is strange as the game uses iCloud as well so it automatically backups, and we've never experienced this before, or had any of our testers experience it... I can't really think of any possible way this can happen because of the way we are saving is very safe... If possible, could you PM me and explain how it exactly happened, when it happened, and I'll investigate this right away.
02-09-2013, 02:59 AM
#25
Quote:
Originally Posted by KevinS View Post
I think I'm currently number four in the world for most kills on Arcade Mode (1,542) I also just beat Crossing Mode a little while ago, that was a challenge to say the least.
Cool! Crossing Mode is kind of tricky, the best strategy there is actually to NOT kill too many zombies, to drag out the time
02-09-2013, 08:51 AM
#26
Joined: Nov 2008
Posts: 2,709
Great game. When I saw it at AppShopper I had a good feeling about it. Well, you usually can't go wrong with a game that mixes zombies and trains.

Animations, sound effects and gameplay make this game a must have!

Now I'll see what my son thinks about it...

iPhone 6 and iPad Mini iOS 8
02-11-2013, 03:06 PM
#27
Joined: Apr 2012
Posts: 556
Zombies & Trains! was nominated for TouchArcade Game of the Week. Congratulations, you definatly deserved it. http://forums.toucharcade.com/showthread.php?t=177598
02-11-2013, 03:14 PM
#28
Joined: Jul 2011
Location: Boston,MA
Posts: 1,089
^^^^^^
NICE!!! Congratulations

Anticipating:"Death Road to Canada", "Implosion", "Don Paccin","Space Noir", "Zed", "Rex Rocket", "Supermassive", "Sproggiwood", "Arecibo Man", "Gekido", "Trail by Viking, "Crashlands", "Eisenhorn", "The Soul".
02-11-2013, 03:19 PM
#29
Joined: Oct 2010
Location: Baltimore, MD
Posts: 201
Can you turn off the blood?

www.theageofknights.com

Game Center ID: NoThru22
02-11-2013, 03:26 PM
#30
Joined: Apr 2012
Posts: 556
Quote:
Originally Posted by NoThru22 View Post
Can you turn off the blood?
In the "options" menu, there's a box you can uncheck for "show kill effects". I think that it only takes away flying zombie parts, not blood at this time. I guess it would be a good idea for a future update to make it remove blood also. The blood is what makes this game so much fun though.