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App description: Described as a cross between Picross and Minesweeper, ShellBlast Forever is a game that challenges you with a series of procedurally generated bombs that gradually become harder and harder to defuse.

The objective of ShellBlast is simple: using a series of tools, defuse the bomb by marking the Triggers before it blows up. You do this by systematically eliminating the "dummy" tiles on the board, thus revealing what on the bomb are the real bomb components...and which ones were decoys meant to throw you off and lose valuable time.

With a procedural level generator ensuring thousands of levels and more free updates with new game modes coming soon, ShellBlast Forever is sure to entertain any player up for a unique challenge!

chubigans's comments:
Hiah folks! I have a new game out called ShellBlast Forever, a unique game where you work across bombs to try and safely defuse them.

Youtube Trailer: http://youtu.be/LgKMjZy6HHA

Here's a small Pocket Tactics preview: http://pockettactics.com/2013/01/18/...-up-next-week/

I'd love any feedback you might have, so here's some codes to use! (it's a universal app). Thanks and enjoy!

01-25-2013, 05:00 PM
Joined: Apr 2011
Location: Houston, TX
Posts: 3,702

Thanks Chubigans, and good luck with the new game. I look forward to trying it and providing feedback.

Game Center: MarinasideSteve

01-25-2013, 07:28 PM
Thanks a lot for the last code WTF...

(Mastermind is another game that comes in my mind.)

No direct GC entrance, not iphone 5 optimized, also the
pause button is misplaced, imho, and make the hit area of
the tile-mover bigger, please.

Despite all this, i'm having quite fun with your challenging puzzler.
Overall a nice and fast loading presentation. Hope you can keep up
your good work. Good luck.
01-25-2013, 11:47 PM
Joined: Jun 2011
Location: Texas
Posts: 39
Thanks! No GC entrance is out of my control...the engine I'm using, Game Maker Studio, doesn't support it. But as soon as they do, I'm putting it in the game.

Will definitely take a look at making the hit detection better! Thanks for the feedback!
01-26-2013, 12:15 AM
I watched the video but still have no idea how to play it. The reference to Picross piqued my interest, though after the app spree I committed over the last couple weeks, $1.99 was just too much for me (Jesus, I have turned into a cheapskate! )

Buuuuut just in case the codes weren't all redeemed, I tried them all, and by the beard of Merlin I was able to redeem AXXTE77L7PEK. Thank you so much for the code! Will definitely play this and try it out. Hopefully I can wrap my head around the concept a little more with the actual game in my hands.

At first I was a tad disappointed that it wasn't a clone of Smart Bomb for the PSP. But then I remembered how damn frustrating that game became in the end. *shudders* Hopefully this will be a more pleasant, albeit less varied, experience

Thanks again for the code!

01-29-2013, 11:54 AM
Joined: Apr 2011
Location: Houston, TX
Posts: 3,702
Congrats on the Indie Games IOS Game Pick :


Game Center: MarinasideSteve
02-06-2013, 02:11 PM
Joined: Jun 2011
Location: Texas
Posts: 39
Hey, thanks! That was awfully awesome of them to do that.

An update is coming soon that will add two more modes to the game (submitted last week), as well as a "lite" free version that has infinite easy levels to enjoy (submitted yesterday).
02-11-2013, 12:21 AM
Joined: Jan 2013
Posts: 449
I'm glad to hear about a Lite version, I'm interested in this game but would like to try it out first. Hopefully Lite comes out while the game is still 99 cents.