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iPhone: Little Runner v1.1 is Out ($0.99)

07-04-2009, 08:06 PM
#1
Joined: Dec 2008
Location: SG
Posts: 3,549
Little Runner v1.1 is Out ($0.99)

$0.99 [App Store]

I'm not the dev

Update includes:
  1. 20 New Levels
  2. New animations
  3. Added Rocks and Fire
  4. New large platforms
  5. Level Select
  6. Online Global High score support with map
  7. Faster load time (Yay!! )
  8. Faster performance
  9. Pause feature

Edited with better pictures from the update:








There is a nice little animation of the fire being blown out but I just cant swipe the screen and take a screenshot at the same time


At the end of every level, you have like a 'final round' where you have some boulders to frantically press to destroy or some fires to extinguish. If you succeed, you get these screens





Some screens from the levels:
Here I managed to crack a boulder and take a screenshot at the same time


Here is a screen with some of the 'tunnel like' blocks (you have to squeeze in between the top and bottom blocks.


But I died taking the screenshot above


Previous release thread (v 1.0) is here.

Crystal, OpenFeint, Plus+, Disc Drivin: Prab | Game Center: PrabSG

Last edited by Prab; 07-05-2009 at 08:45 PM. Reason: Added pictures
07-04-2009, 08:49 PM
#2
Joined: Jun 2009
Posts: 389
Awesome, I just got this game last week and have been having fun trying to keep this little guy running.

Thanks for the update!

07-04-2009, 09:10 PM
#3
Joined: Dec 2008
Location: SG
Posts: 3,549
Yeah... this game is pretty good actually, but its not getting much attention. Maybe because its a unity game?

I personaly love the art style. version 1 was good but flawed because of slow startup time and missing global leaderboards. But that's all fixed now

Crystal, OpenFeint, Plus+, Disc Drivin: Prab | Game Center: PrabSG
07-04-2009, 09:24 PM
#4
Joined: Jun 2009
Posts: 389
Whats wrong with being a Unity game? I must have missed the group hate on that.
07-04-2009, 10:04 PM
#5
Joined: Dec 2008
Location: SG
Posts: 3,549
Nothing wrong with it. I just read here and there about some less positive feedback when the engine is unity. Not sure why

Anyway, I just updated the first post with new screens from the update. Hopefully more people will try the game. I find it really fun

Crystal, OpenFeint, Plus+, Disc Drivin: Prab | Game Center: PrabSG
07-04-2009, 10:05 PM
#6
Joined: Oct 2008
Location: Florida
Posts: 707
i can't seem to get to the next level...i get to the fire (am i supposed to do something there?) and that's it. i put my name in, go to the menu, but only level one is there - there's nothing to swipe. What am i doing wrong????
07-04-2009, 10:19 PM
#7
Joined: Dec 2008
Location: SG
Posts: 3,549
Hi McGill,

Yeah.. I died there too the first time. There are new game mechanics in this update. With fire, you need to swipe towards the fire (or is it on the fire?) to blow it out. With boulders, you need to keep tapping it until it breaks. I think these two new game mechanics makes the game much more interesting

Anyway, see the Instructions menu for more details. I have some screenshots of the two new game mechanics in the first post.

Crystal, OpenFeint, Plus+, Disc Drivin: Prab | Game Center: PrabSG
07-04-2009, 10:23 PM
#8
Joined: Apr 2009
Location: In your pants
Posts: 1,624
Yay! It's finally out, the menu looks a load better.

10chars
07-04-2009, 10:26 PM
#9
Joined: Dec 2008
Location: SG
Posts: 3,549
Note that the levels have changed, so it will clear all your highscores you made in ver 1. I know it sucks.. lol But its worth it. The new levels are super fun

Crystal, OpenFeint, Plus+, Disc Drivin: Prab | Game Center: PrabSG
07-04-2009, 10:31 PM
#10
Joined: Apr 2009
Location: In your pants
Posts: 1,624
Ah, thanks for the heads up, it doesn't really matter because I wasn't that good at it, haha.

10chars