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  #501  
Old 02-14-2013, 04:37 AM
hellscaretaker hellscaretaker is offline
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i see the game not yet appeared in the Canadian from what is reported im guessing cause of the time difference from UK to Canada store?
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  #502  
Old 02-14-2013, 04:39 AM
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metalcasket metalcasket is offline
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I've modified the thread title and appinfo in the OP. If you guys find something more to complain about in that regard, please don't hesitate to inform me.
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  #503  
Old 02-14-2013, 04:48 AM
hellscaretaker hellscaretaker is offline
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Originally Posted by metalcasket View Post
I've modified the thread title and appinfo in the OP. If you guys find something more to complain about in that regard, please don't hesitate to inform me.
wonder whats happen there then as Touch and Pocket before stated in big bound letter out in NZ,OZ and Canada they must of pulled the trigger back....or never counted on the backlash its getting from the fans hehehe
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  #504  
Old 02-14-2013, 05:15 AM
f.skoda f.skoda is offline
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Hi everybody. Got this last night in NZ. I liked RR1 and 2 alot, so I thought I'd share my impression on the game. I have played a total of 5 to 6 hours of actual racing (hard to tell with the waiting and exploring). Have unlocked 6 cars already (mid-range cars). As follows:

Pros:

- Excellent graphics. I was expecting more (dynamic crowds, flares in the stands etc), but this is good enough.
- Great tracks. I recognize most of these, and some turns such as Ea Rouge (Spa), Corkscrew (Lagusa Seca) and the downhill climb from the top of Bathrust are AWESOME!!!
- Decent handling of the cars. I still feel the physics are not brilliant here, but they are decent.
- Good, smooth controls.
- Not too shabby framerate. Very occasional drops, but solid otherwise.
- A wide variety of event types. Seriously, this is great. Normal racing, drag, elimination, one on one, endurance, top speed and a few others.
- 966 events that will keep you accompanied to your grave!

Cons:

- No "real" dynamic/relative AI (essential in this kind of a game imho). The AI in the game follows a real world human. So if they spend on in-app purchases and have the most powerful car in the first race in a certain championship, and you have the worst, you're toast. No chance of winning, AT ALL. And the opposite can happen. You are too OP and your opponents left trailing far behind.
- Extremely rude TSM AI. They attack you from the back and sides. They push you off track and into walls. Even if you're far off line, they'll try to rub paint with your car. Reason for this is to increase your damage and put more money in EA's pockets.
- Narrow tracks. Again to increase likelihood of damage. That street track in Melbourne is just OTT. Most corners are to be taken one at a time.
- No qualifying. Makes it really difficult (impossible?) to get to No1 from 22. This is especially true on the narrower circuits.
- No quick race mode. Self explanatory.
- No "real" multiplayer. "
- Cost of upgrades are too high and offer too little performance increase in some cases.
- Sometimes your car gets damage naturally (without contact). Like broken fuel pump or faulty spark plug? C'mon!

The ugly:

- The timer system. I won't talk about this. Others have done so I see. Even with 6 cars (and actually two of them are underpowered so count them out), I can only use each for about 3-4 races, meaning within an hour or so I hit the timers, which range from 2-6 hours for each car.

Miscellaneous/suggestions:

- Damage should be on a race by race basis. No need for it to carry over.
- Service time should be abolished.
- Introduce a proper balanced computer AI for God's sake!
- Have a restart button
- Reduce cost of upgrades

Will keep this updated over time.

PS: Notice that the game has a long list of cons that doesn't yet include the timer!

Last edited by f.skoda; 02-14-2013 at 05:30 AM..
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  #505  
Old 02-14-2013, 05:26 AM
SuperWeird SuperWeird is offline
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Quote:
Originally Posted by f.skoda View Post
- Sometimes your car gets damage naturally (without contact). Like broken fuel pump or faulty spark plug? C'mon!
Faulty spark plugs - WTF? - this game really is a joke. Like actually laughable.
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  #506  
Old 02-14-2013, 05:50 AM
Quazonk Quazonk is offline
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Quote:
Originally Posted by hellscaretaker View Post
i see the game not yet appeared in the Canadian from what is reported im guessing cause of the time difference from UK to Canada store?
I'm not evem sure if it was released in Canada. I've searched the store high and low for it.



Eli, or anyone, if it is indeed out in Canada, could you be so kind as to post a link?
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  #507  
Old 02-14-2013, 05:57 AM
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metalcasket metalcasket is offline
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Quote:
Originally Posted by Quazonk View Post
Eli, or anyone, if it is indeed out in Canada, could you be so kind as to post a link?
Clicking the NZ link in the OP should redirect you to your local store if a game's available, with a "One Moment Please. Connecting to the iTunes Store" message if it isn't.
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  #508  
Old 02-14-2013, 05:59 AM
Tower Defender Tower Defender is offline
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Quote:
Originally Posted by SuperWeird View Post
Faulty spark plugs - WTF? - this game really is a joke. Like actually laughable.
Lol really? Faulty spark plugs? Why doesn't an EA representative walk over to your car and slash all of your wheels instead? At least I'd chuckle.
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  #509  
Old 02-14-2013, 06:03 AM
Rip73 Rip73 is offline
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Hmmm, some interesting reaction on NZ App Store.
Climbed to 2 in free charts but slipped to 61 from 45 in highest grossing.
The actual star reviews are very good but the people who put in actual comments remind me of this thread yesterday Car crash commenting (pun intended).

After putting a lot more time into (and I don't mean waiting, I mean playing), its really very engaging. Plus I've earned a lot of cash, bought a Mclaren with in game gold, still have gold and cash leftover and earn quite a bit from redoing old races on tsm and beating gamecenter friends times.

While one car is repairing, the other is racing. There has been a small bit of crossover in one case where both were repairing but all i did was have a cup of coffee and go back to it.

I reckon once you have 3 or 4, the timer will not even exist because there is a huge range of tracks and events and races and championships and beating tsm times and on and on. It seems almost never ending. I've around 900 events left to compete in.

The timer is certainly an inconvenience and annoying at the very beginning but once I had the second car, I just set off the repairs and move to another event with a different car. Simples.
And I have bought no iap.

So essentially, it does appear like a bit of trek at the beginning but really if you delve a bit deeper and ignore the two hyper expensive cars, you'll never have to pay. Or just buy a small pack for like 5 dollars or 10 dollars at the beginning that includes a car and some gold and some cash, you'll never look back.

I did try very hard to have a good deep look at it over a good few hours, drive carefully, position high in results and just get a decent look in to it and I honestly don't have any problem at this stage. I can't even see myself having time to complete the game fully.

Last edited by Rip73; 02-14-2013 at 06:05 AM..
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  #510  
Old 02-14-2013, 06:03 AM
f.skoda f.skoda is offline
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Guys, I have a problem.

Championship name: Production Masters - Road Car International

Events with problem/bug/hack: Speed snap (Heckenheimring) & Autocross (Silverstone)

In both cases, I use the best car available. But the top speed and course time achieved respectively by me is FAR away from the top 7 in the leaderboard. Something is really wrong. For example, the autocross time are listed around 35s. Takes me 50 seconds to finish it though. And I am pretty good at the game, plus I got the best car. Definitely something wrong.

If anyone faces the same issue please let me know.
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