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  • Publisher: PopCap
  • Genre: Family
  • Device: Universal
  • Size: 86.6 MB
  • Version: 2.4.0
  • Price: Free
  • Average User Rating: 4 (1)
App description: We want to remind our players that Solitaire Blitz: Lost Treasures is compatible with iOS versions 5.1.1 to iOS version 7.1, and with the following devices: iPhone, iPad, and iPod Touch.

Discover a whole new world of solitaire in this free and fast-paced treasure hunt. Match cards quickly to clear your card decks in 60 seconds as you explore unique Caribbean island quests, collect treasures and compete with friends.

PRAISE FOR SOLITAIRE BLITZ

The game really is that perfect little break Parents Magazine
An engaging high-score chase disguised as a classic game of cards Mac|Life
A perfect game to play against your friends Ubergizmo

In this nautical solitaire adventure full of treasure hunting and intrigue, you'll uncover rare trinkets and mysterious baubles as you travel to exotic locales and participate in an expansive story full of fun undersea characters. Match cards fast and score big to unlock achievements and top the leaderboard, and then share the wealth with friends. You've never played solitaire like this it's a fast, fun, social experience!

WHAT PLAYERS HAVE TO SAY

This is the best solitaire game I have ever played. Love this game! Cprather8
Fast-paced, easy to learn, addictive. Great fun and keeps you sharp! CowboyBacon
I love the fact that it is not regular solitaire. Too much fun. Whlchrracr

DIVE INTO THESE FANTASTIC FEATURES

HIGH SPEED MEETS HIGH STAKES
Play alone or with friends in a fast-paced version of the classic card game. Use an assortment of inspired decks of cards and score big bonuses for long winning streaks!

PROGRESS THROUGH CREATIVE QUESTS ACROSS A NAUTICAL MAP
Set sail through more than 125 unique solitaire quests that take you to more than 45 lush and lovely Caribbean island levels, including spots like Trinidad, Tobago and St. Martin.

PLAY ON YOUR OWN OR WITH FRIENDS
Go solo or bring your friends along for the adventure! Share unique gifts with card-playing pals or compete with friends for leaderboard supremacy.

TAKE YOUR GAME WITH YOU
Maintain the progress youve made on any iPad, iPhone or iPod touch you play on, and sync with your game on Facebook so you never lose a score.

AMAZING ACHIEVEMENTS AND BOOSTS
Supercharge your game with a variety of Boosts to send your scores soaring. Meanwhile, unlock a boatload of in-game achievements including awards for accuracy, win streaks, and high scores.

FUN WITH FISHY FRIENDS
Get to know Pearl the mermaid, Otis the worm, Sophie the catfish, Cuddles the blowfish and more delightful characters as they guide you on your adventures and help them try to stop a mysterious villain known only as The Claw.

A TROVE OF TREASURES
Collect hundreds of unique treasures throughout your undersea adventures to earn Silver and purchase Boosts that enhance your game.

NOTES:

Game is not optimized for iPod touch (4th generation).

Terms of Service: http://www.ea.com/terms-of-service
Privacy and Cookie Policy: http://www.ea.com/privacy-policy
Game EULA: http://tos.ea.com/legalapp/mobileeula/US/en/GM/
Visit https://help.ea.com/ for assistance or inquiries

Important Consumer Information: This App: Contains advertisements for EA and its partners; collects data through third party analytics technology (see Privacy & Cookie Policy for details); EA may retire online features and services after 30 days notice posted on www.ea.com/1/service-updates; contains direct links to social networking sites intended for an audience over 13; contains direct links to the Internet.

This app offers in-app purchases. You may disable in-app purchasing using your device settings. See http://support.apple.com/kb/HT4213 for more info.

©2014 Electronic Arts Inc. Solitaire Blitz is a trademark of Electronic Arts Inc.

Happy W's comments:




First time starting one of these threads, so if I'm doing it wrong, shout.
03-13-2013, 09:06 PM
#2
Joined: Apr 2011
Posts: 82
Some first impressions: Solitaire Blitz features the high productions values you expect from PopCap, which feels a little odd for a solitaire game. Gorgeous sound, cute animation. Plays really well. However, it's filled with the kind of freemium guff that you might also be expecting. In fact, the freemium aspect seems to have been kicked up a notch this time: you could have played Bejeweled Blitz till the cows come home, as far as I remember, whereas in Solitaire Blitz each play consumes a bottle of energy, so that eventually you have to fork out cash money for a bunch of those bottles if you fancy continuing. (The energy bottles do replenish automatically over time, of course.)

The campaign mode that appears in Facebook's Flash version of the game doesn't seem to be present here. I thought that maybe logging into my Facebook account in the iOS game would open up that mode, but no.

It's kind of a fun game, but I find the disposable IAP stuff bewildering. Am I playing the game as it was intended to be played? Or should I be using a bunch of those boosts? I spent a couple of dollars on silver, and the silver can be used to buy boosts, but only from a limited selection; it turns out that other, different, boosts must be bought with real money, as a separate purchase. Those energy bottles are a separate purchase too. This game makes me feel like the stereotypical old person staring in angry bafflement at some new gizmo that's all the rage.

The fact that PopCap is grimly striding down Freemium Street, smartly dressed in its new EA uniform, disappoints me in a way that the whole "Real Racing 3" business never did

48 hours later: Golly, this is a fun game. Once I'd realised that it's quite possible to clear a hand without using any boosts, most of my IAP concerns disappeared. There's two games going on in Solitaire Blitz, I think: in Game 1, your aim is just to clear all the cards. Without any boosts, that's tricky but do-able, and a lot of manic, panicky fun. Game 2, your aim is to get a high score. Boosts are essential for this one—without boosts you haven't the slightest hope of competing against others' scores. Just to be perfectly clear: "Game 1" and "Game 2" don't actually exist beyond the confines of my own head; they're just my way of coming to terms with the way Solitaire Blitz is structured, and overcoming my confusion and anxiety about whether all those IAP boosts are cheats or necessities or what the hell are they anyway etc.

I said above that *most* of my concerns have disappeared; the one thing that I still find mind-boggling is the whole business of needing "bottles of energy" to play a round. Once you've used up any free bottles the game gave you, it takes ten minutes for one bottle to re-fill with energy. If you want to continue playing, it'll cost you $3.99 for ten bottles. Read that again. It costs four dollars for ten bottles, i.e. ten rounds of Solitaire Blitz, i.e. precisely ten minutes of playtime.

I guess I'm running the risk of getting called "entitled" here, so let me just say that of course PopCap have the right to charge whatever they bloody well please for their game.

Wish it was something I could afford, though.

03-13-2013, 09:34 PM
#3
Joined: Dec 2008
Location: Bethesda, Maryland
Posts: 482
Based on Facebook link they posted it should be in US store tomorrow. Lame that after all this time it doesn't have the quest game mode from FB.
03-13-2013, 09:54 PM
#4
Joined: Apr 2011
Posts: 82
Quote:
Originally Posted by TheClaff View Post
Based on Facebook link they posted it should be in US store tomorrow. Lame that after all this time it doesn't have the quest game mode from FB.
That doesn't bother me so much, somehow. PopCap have always taken things fairly slowly when introducing their games to iOS—for example, look at how they handled bringing the extra modes of Plants Vs Zombies to the two iOS ports.

When this kind of stuff *does* finally come in an update, it tends to be solid and polished and impeccably playable, so I'm pretty OK with them taking their time.
03-13-2013, 10:08 PM
#5
Joined: Feb 2010
Posts: 433
I love this game, but it doesn't seem to be out yet in US.
03-21-2013, 06:36 PM
#6
Joined: Apr 2011
Posts: 82
Now seems to have been rolled out to App Stores beyond Canada.

I'm still jumping into the app once or twice a day. If you don't mind your game-playing being limited to occasional snacks of six minutes, I recommend giving Solitaire Blitz a shot.

There's a very similar game on the App Store made by Big Fish: Fairway Fever. Don't know which title came first, so I'm not going to start throwing the word "clone" around. Fairway Fever, unlike Solitaire Blitz, allows you to play as many hands as you like for free. I think it's fun, but I don't like it as much as Solitaire Blitz. The production values don't quite hit the standard set by Solitaire Blitz, and there's a bunch of little differences in gameplay that you may or may not prefer to Solitaire Blitz's way of doing things. I must admit it's possible that my liking S.B. more than F.F. might ultimately be down to nothing more than the maritime theme in S.B. :P

Anyway, Fairway Fever is certainly worth also trying out: https://itunes.apple.com/ie/app/fairway-fever-by-big-fish/id518801654?mt=8
03-21-2013, 07:13 PM
#7
Joined: Nov 2009
Posts: 5,148
"Solitaire with Friends?" Isn't that a... *sigh* Never mind.
03-21-2013, 07:16 PM
#8
Joined: Dec 2011
Posts: 3,036
Oxymoron
03-22-2013, 12:12 AM
#9
Joined: Feb 2010
Posts: 433
Quote:
Originally Posted by Happy W View Post
Now seems to have been rolled out to App Stores beyond Canada.

I'm still jumping into the app once or twice a day. If you don't mind your game-playing being limited to occasional snacks of six minutes, I recommend giving Solitaire Blitz a shot.

There's a very similar game on the App Store made by Big Fish: Fairway Fever. Don't know which title came first, so I'm not going to start throwing the word "clone" around. Fairway Fever, unlike Solitaire Blitz, allows you to play as many hands as you like for free. I think it's fun, but I don't like it as much as Solitaire Blitz. The production values don't quite hit the standard set by Solitaire Blitz, and there's a bunch of little differences in gameplay that you may or may not prefer to Solitaire Blitz's way of doing things. I must admit it's possible that my liking S.B. more than F.F. might ultimately be down to nothing more than the maritime theme in S.B. :P

Anyway, Fairway Fever is certainly worth also trying out: https://itunes.apple.com/ie/app/fairway-fever-by-big-fish/id518801654?mt=8
Fairway fever isnt out on the US app store as far as I now. The game you linked is fairway solitaire. Fairway fever is actually a different version of that series which sadly is not part of the ipad version. Fairway fever is only in Canada I think.
03-22-2013, 07:20 AM
#10
Game Impressions