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App description: Inspired by Pokemon, this is a traditional Monster Taming, Battling, Breeding RPG. Other influences include Dragon Warrior Monsters and Revelation Demon Slayer.

GeoSociety Highlights:
A Complete Storyline and World to Explore.
Over 350 Monsters to Tame, Battle and Trade.
A Unique 3 vs. 3 Time-Based Battle System.
Monster Party of 9.
4 Unique Mission Modes including Zombie Mode.

UPDATES (1.3.6):
x2 Zoom
Auto Save after Missions
Save During Missions
Bug Fixes on E & F Class Missions
Spelling Mistakes Corrected
Control Updates
More Secure Profile Information

UPDATES (1.3.7):
Bug fixes, hopefully more stable

Storyline Introduction: Today is your first day working for GeoSociety, You're not really the prime candidate one would expect for the position - considering you dropped out of college and aren't qualified. The GeoSociety is the organisation charged with the research and preservation of the GeoRealm and GeoMonsters. Your colleagues at GeoSociety make it known just how they feel about your new position, but after seeing some familiar faces your ready to start on your first mission.

Monster Development:
Every Time your Monster Knocks Out another Monster in Battle it will gain some Experience.
With enough experience a monster will grow levels which provides you with stat points to allocate to Attack, Defence, Speed or Intelligence.
Some monsters will even Mutate automatically when they reach a certain level.

What Reviews are Saying:
"One of the best games on the app store right now. 9/10 Deep featured game play with new features on their way. Definitely a contender for best game of the month." - Mctron proudly presents The Nerd Variety Blog.

"If you ever played Pokemon on any Nintendo handheld, you should feel right at home with GeoSociety. The recently released iPhone game offers its own take on monster-breeding gameplay." - www.cells2.com
03-13-2013, 06:56 AM
Joined: Dec 2010
Location: Houston, TX
Posts: 9,494
The developer posted that this is on $0.99 sale and that will be followed by a free period. The cool thing would be to support the game and developer by purchasing if you're interested. ...But if you had already bought GeoSociety normal or must wait then...
Originally Posted by greenhillgames View Post
We've updated GeoSociety recently:


Thanks for putting us in the list!

If you're looking to update from the old version we'll have a free weekend soon so those people can do so, meanwhile it's 99 cents, we'll post on facebook when the free period starts

This quote is from the last page of the RPG list in my signature.
03-14-2013, 09:16 PM
Joined: May 2012
Location: Harrisburg, PA
Posts: 63
For $0.99 figured a 50+MB RPG would be a worthwhile gamble. Only played for a very short time so far so impressions could change with more gameplay.

I'm playing on a 4S. Touchpad isn't the most responsive. I have to correct course while wandering around. Shouldn't be critical since this is turn-based rather than action RPG, but is a bit annoying. Battles are slow. There is an auto battle option I haven't tried yet. Not sure if there is a speed setting. NPC interactions are ok. Music in home world wasn't doing it for me but I'm enjoying the music for the first "away" world.

Could use some tweaks. I'm having a lot more fun with Guardian Cross, King Cashing 2, and Final Fantasy 4 but will give this title some more time.

A weak recommend if this retro-looking game looks like something you might enjoy.
03-14-2013, 09:32 PM
It would have been better if the Developer had updated GeoSociety first I would say.

Last edited by Sanuku; 03-14-2013 at 09:36 PM.
04-06-2013, 04:19 PM
It mentions trading. Does that mean there's a system to trade with friends?
04-15-2013, 01:40 PM
Joined: Jun 2011
Posts: 130
Have you been working on a sequel?

Originally Posted by sink_or_swim View Post
I bought this and the old game and am wondering if you have been working on a sequel. The game in theory could be amazing but you fell short with the mission system, unresponsive controls, and small character(the best would be have the sizing the same as pokemon as far as characters and enviornment go, heres a picture of emerald for reference on the best size)

You guys have without a doubt the best art style in pokemon clones for ios. Getting rid of the missions feature and giving it a full storyline would make this game sell like hotcakes. Nintendo isn't going to release any pokemon on ios which gives you guys the opportunity to take all the sales if you do it right.

My opinion is that you should play a bunch of the best pokemon hacks(which are usually better than the originals) and make more monsters and try to start a project to make a really really good sequel with an adventure style instead of missions(essentially a exploration like pokemon with different towns and areas and such). I've been wanting one since ios came out and have yet to be completely satisfied with the end result.