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#1
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With the reviews they are nice and descriptive but aren't very definite. There really needs to be a score on the to have some proper evaluation on the game as every conclusion seems to be "People who enjoy this genre will really enjoy it" or "Recommended by fans of the genre". It's pretty general and I feel things need to be tightened up and more definite to help the reader also evaluate it.
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#2
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^ Completely agree with this. We need some kind of definite answer to whether a game is worth purchasing or not. Some of the reviews tend to be rather ambiguous. 10/10 system would be great.
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#3
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Good idea.
The current system really bugs me! |
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#4
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yeah.
Blake and I went back and forth on this early on. We decided against early on because most rating systems are crap. I find game reviews systems are too granular. Does a game with a 1/10 graphics (papijump) but a 10/10 gameplay deserve a 5? (simplistic example). And can you really compare something as being a 7/10 vs 8/10? Since the results are generally pretty subjective, I think there is some interpretation to from the reader too. I think a broad recommendation might be the best way - like bad, good, great, must have. arn |
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#5
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Quote:
example: fun: x/10 graphics: x/10 quality (sound/game): x/10 replayability: x/10 Anyone think that sounds like a good idea? I like it
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#6
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Quote:
Maybe you can try the "thumbs up" system or put "wait for price drop" label on the reviews. And yes, I can tell the difference between a 7/10 and 8/10 game... |
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#7
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Quote:
arn |
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#8
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Simple: Bugdom2 = 8, Nanosaur = 7. They are both quite long and look pretty good but one has a "save" feature. You might disagree but then again, I'm just a regular everyday normal guy so what I say has less power than someone like you thinks of a game...
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#9
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The game ratings are just fine because I don't think that a personal, subjective opinion can be expressed in numbers.
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#10
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Quote:
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