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iPhone: Comet Dodge $0.99 (based on a Japanese classic)

07-11-2009, 07:22 PM
#1
Joined: Jul 2009
Location: Vancouver, BC
Posts: 5
Comet Dodge $0.99 (based on a Japanese classic)

Hi guys,

I made a small action game based on the original Japanese classic, and it's finally been approved by the app store. However, now I am thinking it might be slightly too difficult for newcomers (my initial philosophy was to keep the game simple, yet challenging.)

So could you guys review it and give me some feedback? (I am worrying that I am too familiar with the game so it's not fair to make an objective judgment )

lite/free version:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=318808616&mt=8

full version:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=317967181&mt=8

website with youtube video:
http://ivzhao.com/cometdodge

Also, here are some promo codes (please let others know the one you take):
NY3AP3XA4KTT
7JJKHRFFRKWH
H4P3E73XK7X3
366ANM3AXNLA
NAJX6EMERW96

Thanks guys!




Last edited by ivzhao; 07-11-2009 at 08:22 PM.
07-11-2009, 07:24 PM
#2
Joined: May 2009
Location: 加拿大
Posts: 1,239
Ah, I remember this game. It's the one where you move around while just dodging all the flames.
Many variations of this around online.

Games, games, games..
GameCenter ID: GkCHN
Add me! :]

07-11-2009, 08:50 PM
#3
Joined: Mar 2009
Posts: 4,443
Thanks.

Got 366ANM3AXNLA.

Now Playing: Vietnam '65 | .Decluster | BP2Black | Monster Hunter Freedom Unite | Banner Saga | Ultimate General Gettysburg | Papers, Please | SmartGo Kifu | Crowntakers | Brogue | FTL
07-11-2009, 08:52 PM
#4
Joined: Jul 2009
Location: Behind You!
Posts: 862
Got H4P3E73XK7X3. Thank you very much!
07-11-2009, 08:53 PM
#5
Joined: Feb 2009
Posts: 1,230
I snagged the first code. Thanks a bunch!
07-11-2009, 08:56 PM
#6
Joined: Dec 2008
Location: Orlando, FL
Posts: 409
Send a message via AIM to costanza
Oh wow, NAJX6EMERW96 wasn't taken. I'll try it out and let you know my thoughts
07-11-2009, 09:03 PM
#7
Joined: Jun 2009
Posts: 168
Grabbed 7JJKHRFFRKWH. Thanks!
07-12-2009, 12:21 AM
#8
Joined: Jun 2009
Posts: 5,767
I'm figuring this is going to be a hard game. The screen posted showed he only lasted 3.5 seconds... I'll be curious to see what folks think.

GameCenter ID : oldestgamer
07-12-2009, 12:27 AM
#9
Joined: Jul 2009
Location: Behind You!
Posts: 862
Quote:
Originally Posted by pluto6 View Post
I'm figuring this is going to be a hard game. The screen posted showed he only lasted 3.5 seconds... I'll be curious to see what folks think.
The game is pretty hard. I lasted up to around 9 seconds. Okay game to play once in awhile.
07-12-2009, 12:41 AM
#10
Joined: May 2009
Location: The Underworld
Posts: 9,230
Can you dodge like a maniac

Your goal: Don't let your ship get hit by the zillions of stars on the screen which ebb and flow, but luckily don't directly chase you. You control your ship's movement with the accelerometer and must keep your phone horizontal...any other tilting results in ship movement.

Pros:
-accelerometer controls are very smooth, I don't usually like accelerometer controls because I don't feel I have any fine control, but this was very responsive
-funny insults when you die

Cons:
-NO SOUND - the game really needs some sort of sound, simple background music and an explosion noise when your ship gets killed
-display my best time when I start the game up, right now you actually have to play a game and get killed for that to show
-you have to play with your device held horizontal to the ground, I find this VERY uncomfortable to have to play hunched over like that

Recommendations:
-have stages - fewer stars to dodge for the first stage, like 1/3 of the current, then 1/2 of the current, then jump to 3/4 or all of the dots you have currently so you have Easy, Medium, and Hard levels or you could do 1/4, 1/2, 3/4, 100% to have Easy, Medium, Hard, and Expert.
-global leaderboards - you need to have this to make it something people will want to replay, I don't know if beating your personal best is enough of a draw
-accelerometer calibration so you can manually set the device's angle for horizontal so players can play sitting up or even laying down if they prefer
-take out the word "Dodge" on your icon and make the ship bigger against the background...the word isn't necessary on the picture since the game's name is already underneath

My personal best so far was 9.6 seconds...but I don't know if that was good or bad.

The one insult I didn't understand was "Fungus". Is that supposed to be insulting? All of the others were amusing, but this one I just didn't get...

Right now 3/5 for me. The game play mechanics work really well, but there are a lot of basic things that would really add polish to the game...#1 is sound.