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Invert Y

View Poll Results: Normal or abnormal
Normal non inverted (always the default option) 13 76.47%
Inverted Y (like a plane joystick) 4 23.53%
Voters: 17. You may not vote on this poll
04-23-2013, 04:14 PM
Joined: Oct 2012
Posts: 744
Invert Y

Just wondered whether we need an invert y option for our next fps game. So how many of you are normal people and how many are freaks of nature?
04-23-2013, 04:59 PM
Joined: Jan 2011
Location: England
Posts: 11,346
Invert Y for sure. All good FPSs have them. Works much better

04-23-2013, 05:06 PM
Joined: Jun 2012
Posts: 1,094
You need to include options for both. It's been the standard since there was a y axis in FPS'.
Personally I play with inverted controls.
04-23-2013, 07:11 PM
Joined: Mar 2013
Posts: 3,287
Options for both mate. Everyone is happy there. I prefer normal Y, unless it is a plane sim.
04-23-2013, 07:56 PM
Joined: Mar 2011
Posts: 3,704
Depends on game type. For anything where I'm a pilot (plane, spaceship, etc.) I need invert Y, anything else I don't want it.
04-23-2013, 08:16 PM
Joined: May 2012
Location: In the Chatroom
Posts: 15,519
Just do it!
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04-23-2013, 08:32 PM
Joined: Nov 2011
Location: Look out your window.
Posts: 5,783
I've used both in the past. Now I use normal always.

But include it. It's gotta be included.
04-23-2013, 09:14 PM
Joined: Aug 2012
Location: A state in a country in a continent in the world
Posts: 937
Send a message via Skype™ to dariusjr98
Invert Y is what made the Jak and Daxter games so damn hard for me...but for some reason, it feels just fine in flying games.
04-24-2013, 12:57 AM
Joined: Apr 2013
Posts: 11
I used to invert and customize my keys - but it just got tedious to do all the time. Now I'm WASD default.
04-24-2013, 01:22 AM
Joined: Apr 2011
Location: Brazil
Posts: 880
You should include the option anyway. I use it in every game, most people I know don't.