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Rune Mage beta opened to all!

07-13-2009, 05:56 PM
#1
Joined: May 2009
Location: Palmerston North, New Zealand
Posts: 464
Rune Mage beta opened to all!

Hi Touch Arcaders,

A couple of months ago we put up a beta for our next iPhone game Rune Mage, a fantasy-themed puzzle game with some minor RPG elements. We are now opening the beta to anybody who wants to help us out!

We initially released the levels in three batches so it is recommended that you play through the three betas in order:

Beta 1 - first 10 levels
Beta 2 - next 30 levels
Beta 3 - final 35 levels

Please note that the chief purpose of this beta is for us to collect gameplay data to balance the RPG elements properly. In saying that we will gladly receive feedback on other aspects of the game, we have already had a number of excellent suggestions which we have built into the iPhone build. You should just be aware that the beta build is far from complete

Check out Sheepish, 100+ levels of puzzle fun! With sheep!
And more about us: www.pixelthismobile.com
plus+ id: Newtz
07-13-2009, 06:02 PM
#2
Joined: May 2009
Location: The Underworld
Posts: 9,230
did you have a beta to install on our iphone/itouch...or are you wanting us to test by playing the game online...sorry wasn't completely sure

...either way, count me in, the artwork is beautiful

07-13-2009, 06:05 PM
#3
Joined: May 2009
Location: Palmerston North, New Zealand
Posts: 464
Quote:
Originally Posted by Devilishly Good View Post
did you have a beta to install on our iphone/itouch...or are you wanting us to test by playing the game online...sorry wasn't completely sure

...either way, count me in, the artwork is beautiful
It's all online, there's no way we could run an open beta on the device because the number of promo codes is limited

And thanks for the compliment on the artwork! Will pass it on to our artist

Check out Sheepish, 100+ levels of puzzle fun! With sheep!
And more about us: www.pixelthismobile.com
plus+ id: Newtz
07-13-2009, 06:10 PM
#4
Joined: May 2009
Location: The Golden State
Posts: 5,809
PixelthisMike?
From the Rolando 2 thread?
z0mgz

Add me on Steam for TF2: eggzbacon
07-13-2009, 06:13 PM
#5
Joined: May 2009
Location: Palmerston North, New Zealand
Posts: 464
Quote:
Originally Posted by eggzbacon View Post
PixelthisMike?
From the Rolando 2 thread?
z0mgz
Got it in one! I also recognise your name from that thread

Check out Sheepish, 100+ levels of puzzle fun! With sheep!
And more about us: www.pixelthismobile.com
plus+ id: Newtz
07-13-2009, 06:41 PM
#6
Joined: Apr 2009
Posts: 143
ugh i cant beat the snake one on the first level
07-13-2009, 07:01 PM
#7
Joined: May 2009
Location: Palmerston North, New Zealand
Posts: 464
Quote:
Originally Posted by iSmallZx View Post
ugh i cant beat the snake one on the first level
A lot of people struggle with this one when they're first getting into the game. I think because the solution winds back on itself so much. It's difficult to explain but you need to set up the vertical pairs in the two empty rows down the bottom and then shift them up into place. This ensures you don't disrupt the vertical pairs you have already placed. Working left to right (or vice versa) also helps

Check out Sheepish, 100+ levels of puzzle fun! With sheep!
And more about us: www.pixelthismobile.com
plus+ id: Newtz
07-13-2009, 07:27 PM
#8
Joined: Jul 2009
Location: Ontario
Posts: 112
Send a message via MSN to Jyaw3
Cool game reminds me of the old school pipeworks game.

I like the look, the biggest issue for me is the look of the paths, it's hard to see sometimes if a joint is a straight or bending or tri piece.

Levels are easy, but I could see it becoming fairly difficult
07-13-2009, 07:54 PM
#9
Joined: May 2009
Location: Palmerston North, New Zealand
Posts: 464
Quote:
Originally Posted by Jyaw3 View Post
Cool game reminds me of the old school pipeworks game.

I like the look, the biggest issue for me is the look of the paths, it's hard to see sometimes if a joint is a straight or bending or tri piece.

Levels are easy, but I could see it becoming fairly difficult
You're right about the paths being difficult to distinguish, we have had that comment a lot and the graphics in the iPhone version have been improved to this effect

And you are also right about it becoming more difficult!

Check out Sheepish, 100+ levels of puzzle fun! With sheep!
And more about us: www.pixelthismobile.com
plus+ id: Newtz
07-13-2009, 08:05 PM
#10
Joined: Mar 2009
Posts: 842
Once you get to the third set it gets of levels it gets difficult. I was part of the earlier beta and I just had no luck with most of the last 30. But the challenge is always good

Beta testing:Not currently able to beta test Tested: iPlutoid, Fish Fun, Armor Alley, Underworlds, 33rd DIVISION, Robocalypse: Mobile Mayhem, Earth VS Moon, Cash Machine, Helion, Zenonia, Koala Dartz, iSR, Baseball Slugger: Home Run Race 3D, Crazy Snowboard, Galactic Gunner, Rune Mage, Match3D, Card Ninja, iGangster.