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iPhone: Loot Master - on sale 99 cents

07-14-2009, 12:17 PM
#1
Joined: May 2009
Location: The Underworld
Posts: 9,230
Loot Master - on sale 99 cents

itunes link - 99 cents (normally $4.99)

Loot Master

Countless riches, powerful spells, and unique items await as you defeat your foes in this action game. Outfit your character with the treasure you acquire and adapt to utilize spells and equipment available as you fend off wave after wave of monsters.

Features include:
- Original title developed exclusively for the iPhone and iPod Touch.
- Captivating gameplay and beautiful graphics.
- Thousands of equipable items.
- Variety of spells and skills to learn and use.
- Gameplay feels like a mix of Tower Defense and action RPG.
- Something new and great for the iPhone and iPod Touch!

What's new:
- Load / Save Game.
- Auto save game when application exits or loses focus.
- Game will automatically start where you left off next time you play.







07-14-2009, 12:28 PM
#2
Joined: Jun 2009
Location: Connecticut, USA
Posts: 359
First game I bought for my iPhone 9 months ago. Took this long to add this one update, meh.

Looking for a cool sig.

07-14-2009, 12:32 PM
#3
Joined: Jan 2009
Posts: 284
Finally.. I had it sniped for ages
07-14-2009, 12:43 PM
#4
Joined: Mar 2009
Posts: 440
Is this any good?
07-14-2009, 01:52 PM
#5
Joined: Apr 2009
Posts: 623
I hate the shake your phone to drop loot feature. Because the loot would start dropping off the screen with the slightest touch. If it wasn't for that, I'd still play ths game.

Helvetica will treat you good if you take time to understand her.
07-14-2009, 01:59 PM
#6
Joined: Feb 2009
Location: San Francisco, California
Posts: 5,305
Quote:
Originally Posted by Reaganomics View Post
I hate the shake your phone to drop loot feature. Because the loot would start dropping off the screen with the slightest touch. If it wasn't for that, I'd still play ths game.
+1 I don't like having to shake your device to do anything for any game. It just seems like an excuse to use the accelerometer.
07-14-2009, 02:10 PM
#7
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
Quote:
Originally Posted by Big Albie View Post
+1 I don't like having to shake your device to do anything for any game. It just seems like an excuse to use the accelerometer.
It looks like an interesting game, but that shake feature definitely sound like a drawback. Stuff like that I expected in the first few months of the App Store where the accelerometer was such a cool novelty that everyone was trying to shoehorn it in places it had no business being. There's no excuse for that now -- at least not as the only method to accomplish a task that could be done easier with a button or gesture.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
07-14-2009, 02:42 PM
#8
This one was my favorite game when I first got my iPhone. Nothing could touch this game i played it for hours. It's actually a great value for .99. I was just soooo dissapointed that the dev didn't update it for literally many months. Not only that but went MIA didn't respond to anything on his website.
07-14-2009, 02:44 PM
#9
Joined: Jun 2009
Posts: 815
screens dont impress me so much but with all these good comments i guess ill check it out
07-14-2009, 02:50 PM
#10
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,778
It's a frantic tapping game with Diablo like stats and loot. Sifting through the hundred of drops to find the best gear for how you play is kind of fun. While I haven't played it for a while, I keep it on the iphone just in case I ever need to go on a wacky loot run.

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
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