Dead Effect - new sci-fi FPS [Universal]

05-09-2013, 11:08 AM
#1
Dead Effect - new sci-fi FPS [Universal]

Post release forum thread:
http://forums.toucharcade.com/showthread.php?t=203351

Launch trailer


Announcement trailer


Release date: September 12, 2013
Platforms: iOS
Genre: FPS

Here we go - our big announcement!
For a few months we have been working hard on a brand new IOS Game called Dead Effect. Still several more weeks ahead of us, but we think it's the right time to share some basic information about the game.

ESS Meridian, chosen to be rebuilt as the first long range military/scientific starship, is travelling through space with a new FTL technology, headed for its destination - to colonize the first planet (Tau Ceti f) in the history of mankind. A few years later, a crew member (Unit 13) is disrupted from a cryogenic sleep. There could be only one reason for this, but nothing indicates it now. What happened to all those people, why are they so aggressive that they attack without any survival instincts?

follow us on
facebook: https://www.facebook.com/pages/Dead-...204387?fref=ts
twitter: https://twitter.com/deadeffectgame

website: http://www.deadeffect.com/

-----------------------------------------------------------------------------------------------------------
FAQ:

Freemium, IAP, PayToWin? - Answer is no, no and NO! Dead Effect is a GAME, not shopping simulator. Don't get me wrong, IAP is not bad or evil...on the other hand, agressive IAP is!

Story? - Answer is YES! Definitely. Maybe not best and relatively short, but solid. Interesting environments, where you will complete different tasks. Did I mentioned dubbing? SuperhorribleEasternEuropean accent? Just kidding, dubbing is great.
-----------------------------------------------------------------------------------------------------------


WIP Pictures - As long, as I am posting different pictures from development, noone usually read all pages. Right? So here are links on hires versions of these pictures, mentioned somewhere deep in the forgotten forum.

Enemies:
Z03 (page4)
http://deadeffect.com/presentation/z03_WIP01.jpg
http://deadeffect.com/presentation/z03a.jpg

Weapons:
Assault Rifle 1 (page4)
http://deadeffect.com/presentation/AssaultRifle1.jpg

Last edited by Hochy; 09-12-2013 at 03:16 AM.
05-09-2013, 11:21 AM
#2
Dead space + mass effect??? DEAD EFFECT!!!

05-09-2013, 11:22 AM
#3
Yes... Yes ... Yes...
Will take a look into this one...
Hope it's not freemium

Game Center ID: copaeci
05-09-2013, 11:22 AM
#4
Joined: May 2012
Location: USA
Posts: 6,663
Premium, paymium or F2P? Is it story based with a campaign or wave/arena style?
05-09-2013, 11:37 AM
#5
Joined: Jul 2009
Location: Kent, UK
Posts: 73
Is it 60fps on A5 devices (iPhone 4S, iPod touch 5th gen and iPad 2/mini)?
05-09-2013, 11:59 AM
#6
Joined: May 2012
Location: USA
Posts: 6,663
Quote:
Originally Posted by cobbyco View Post
Is it 60fps on A5 devices (iPhone 4S, iPod touch 5th gen and iPad 2/mini)?
Doubt it. Those devices are quickly becoming the middle tier of iOS gaming. Very few games actually run at 60 on A6 devices, most iOS games' refresh rates are locked. 60FPS will suck a phone battery dry in no time
05-09-2013, 12:03 PM
#7
Joined: May 2012
Location: USA
Posts: 6,663
Sorry for the double post. Just wanted to make you (dev) aware of a minor typo in your trailer.
Attached Images
File Type: jpg image.jpg (97.5 KB, 21 views)
05-09-2013, 12:13 PM
#8
First of all, sorry for my English, I am not native speaker.
It isn't possible to avoid IAP in nowadays. But don't worry, it will be cheap. Cheaper, than you can imagine .We decided, that gamer will pay for everything. First in game steps, .99c (You gain achievment called...well First step), use left and right feet to move forward: .99c and. "Shoot your first zombie", also achievement .99c. Just kidding.
Short story: no IAP.
No paid ingame currency.
Premium price (not set yet).
Campaign (relative short, due small development team)
We are focussing on maximum game stability and speed(hell optimization is my second name....and thats sad, because I am an artist ).
ipad 2> 60 fps
iphone 4s> 30-50fps
ipod touch...not tested yet.
Still some time, before we will end this madness...ehmmm i mean development.
About typo mistakes, sorry for them. It is hard time for us in that case.

btw. Be kind to your web European dude.

Last edited by Hochy; 05-09-2013 at 01:42 PM. Reason: Added new info to be clear.
05-09-2013, 12:49 PM
#9
Joined: Jul 2012
Location: Philippines
Posts: 1,273
Well it looks like dead trigger on space..

To the dev.,did you use unity??
05-09-2013, 02:53 PM
#10
Joined: Feb 2010
Location: US
Posts: 743
Is there a survival or coop mode? I'm not sure if game center could be used. Looks very polished.

Last edited by kcur; 05-09-2013 at 04:12 PM.