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Dragon Slaughter - New TD now in app store review

07-15-2009, 11:10 PM
Joined: May 2009
Posts: 651
Dragon Slaughter - New TD now in app store review

Game Demo on Youtube

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In the wild world of darkness, only stronger survive!
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The continent of Shambala is conquered by darkness power again. You’re the Great Wizard who should defeat the evil Dragon King and seal it to end this chaos.
Crystal tower is the only weapon to defeat the demons. Enhanced by element stones with 5 different powers: Fire, Water, Poison, Nature, Light. Each tower can be configured with maximum 3 stones. There will be special skills for combinations of different stones, such as Double Damage, Splash Attack, Poison… etc. Use them wisely to maximum your attack power .

Pack up your magical items, it’s time to save the world!

- Life time free upgrade.
- Isometric game engine brings you real magic world.
- Fantastic magic effects powered by particle system.
- 6 different maps with 2 playing modes.
- 36 combinations provides infinite crystal tower types.
- Unique element weakness system.
- In-game combination list for a quick reference.
- Internet ranking list to compete with the world for the highest score.
- 3 difficulties for players of all levels.
- Extra difficulty levels in challenge mode for hard core players.
- Pick priority target manually.
- Optional 3x game speed.
- Pause and resume , autosave game when a call coming in.
- Resume and play the stage you failed in campaign mode, no more start all over again

Element stone system:
The first stone decides the status type of a tower: power, speed, range, adaptation or balance. So choose it wisely. The combination of multiple element stones can be 2 or 3, same color or different colors. Each combination provides a special skill. The more complex, the more powerful it will be.

Element weakness:
Enemies have element weakness. It’s shown by element stone. White Crystal towers only inflict 75% of the full potential damage. Towers which have the same color as element weakness inflict 150% of the full potential damage. Colorful towers also have weakness, for example: purple towers inflict 150% damage on purple enemies, but only 50% damage on blue enemies. Make full use of that!

Last edited by rockifone; 07-19-2009 at 11:06 PM.
07-15-2009, 11:30 PM
Joined: May 2009
Location: The Underworld
Posts: 9,230
cool, definitely looking forward to this one!

07-15-2009, 11:31 PM
Joined: Mar 2009
Location: Washington
Posts: 9,125
Looks really well made. It's the same group who made Battlefield, so you know it'll be worth it.

07-15-2009, 11:33 PM
Is there an endless mode? That's the selling point for me
07-15-2009, 11:47 PM
Joined: Jan 2009
Location: Spain
Posts: 592
Looks amazing, wow I will get it. Love the graphic design and element stones looks interesting
07-16-2009, 12:53 AM
Joined: Mar 2009
Posts: 205
07-16-2009, 09:00 PM
Joined: May 2009
Posts: 651
We're now working on the endless mode
07-16-2009, 09:54 PM
Joined: May 2009
Location: The Underworld
Posts: 9,230
excellent !
07-16-2009, 10:24 PM
Joined: Mar 2009
Posts: 842
It looks like the online TD game that got me hooked on the TD genre, Ill have to keep my eye out for this

Beta testing:Not currently able to beta test Tested: iPlutoid, Fish Fun, Armor Alley, Underworlds, 33rd DIVISION, Robocalypse: Mobile Mayhem, Earth VS Moon, Cash Machine, Helion, Zenonia, Koala Dartz, iSR, Baseball Slugger: Home Run Race 3D, Crazy Snowboard, Galactic Gunner, Rune Mage, Match3D, Card Ninja, iGangster.
07-17-2009, 12:53 AM
Joined: Feb 2009
Posts: 231
Reminds me of Gemcraft...speaking of that, I'm off to play Gemcraft!