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they say the 3gs is way powerful then the psp !

07-18-2009, 07:31 PM
#1
Joined: Dec 2008
Posts: 101
they say the 3gs is way powerful then the psp !

http://www.youtube.com/watch?v=4hiczWWlsJw

just watch this psp game...


Youtube link | Pop Up


when will have the same quality ?


what you think ?

Last edited by salsamd; 07-19-2009 at 01:35 AM.
07-18-2009, 07:42 PM
#2
Joined: Mar 2009
Posts: 121
Quote:
Quote:
Originally Posted by kenzhj77
Source: http://www.hardcoreware.net/graphics...-to-psp-to-ds/

Hardware Comparison

iPhone 3GS
CPU: 866MHz underclocked to 600MHz
RAM: 256MB

PSP
CPU: 2x 333MHz
RAM: 64MB (32MB for old model)

DSi
CPU: 133MHz
RAM: 16MB

GPU Comparison

iPhone: 7 Million Triangles(Polygons) per Second with fill rate 250 Million Pixels per Second

PSP: 33 Million Triangles(Polygons) per Second with fill rate 664 Million Pixels per Second

DSi: 120,000 Triangles(Polygons) per Second with fill rate 30 Million Pixels per Second.

Conclusion: As you can see, iPhone 3GS is way better than DS in terms of the graphic. And don't pull that control is better out, this topic is strictly for 3D graphic only

Quote:
Originally Posted by spiffyone
The comparison between PSP and 3Gs is faulty because:

1. The CPUs are of different architecture, so direct comparisons based on clockspeed alone are not really accurate.

2. Sony's GPU specs are complete bull****, just like the specs they originally listed for PS2 (and PSone before that). 33 million pps is nonsense because Sony, as always, is basically counting flat shaded polys sans lighting floating in the air doing nothing in a test with no AI or other such things running. PowerVR, on the other hand, tries to determine in game situation specs, but actually undershoot their specs, as they did with Dreamcast's GPU last gen. When the NAOMI arcade board was released it was stated to be 1.5 million pps, then when Dreamcast came out, using the same GPU with less RAM mind you, it was 3 million pps, and actually the DC was capable of doing twice that in actual games with all effects, etc. (Test Drive Le Mans was rated at over 5 million pps with all effects going off and maintaining 30fps without a drop in framerate). Also the fillrate for PowerVR is hard to determine because they use that deferred rendering stuff (only rendering what is visible on screen). Sony's PSP GPU doesn't do tbdr.

quote

Last edited by kenzhj77; 07-18-2009 at 07:46 PM.

07-18-2009, 07:52 PM
#3
Joined: Dec 2008
Posts: 101
Quote:
Carmack says iPhone is "more powerful than a Nintendo DS and PSP combined"

Quote:
While Carmack sees graphics memory as a potential limiting factor on the iPhone, he's stoked about the intuitiveness of the iPhone SDK. He also described the handset's hardware as equivalent to that of the Sega Dreamcast living room console, and almost on par with Sony's PlayStation 2 and Microsoft's original Xbox
http://www.engadget.com/2008/08/01/c...do-ds-and-psp/
07-18-2009, 07:53 PM
#4
Joined: Oct 2008
Posts: 4,404
Quote:
Originally Posted by kenzhj77 View Post
iPhone: 7 Million Triangles(Polygons) per Second with fill rate 250 Million Pixels per Second

PSP: 33 Million Triangles(Polygons) per Second with fill rate 664 Million Pixels per Second
iPhone has SGX535 (28 MPolys/s) instead of SGX520 (7 MPolys/s)

Four most influential games: Papi Jump, iDracula, Fieldrunners, Flight Control.
07-18-2009, 07:53 PM
#5
Joined: May 2009
Location: Lala Land
Posts: 1,063
So what does all that mean

memory cards
07-18-2009, 08:00 PM
#6
Joined: Mar 2009
Location: Rio Rancho NEW MEXICO Yes, its a state >:l
Posts: 2,895
Quote:
Originally Posted by Ajg3 View Post
So what does all that mean
it means the iPhone 3Gs is way better than the PSP and DS

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07-18-2009, 08:03 PM
#7
Joined: Jul 2009
Posts: 1,125
Quote:
Originally Posted by Vester View Post
it means the iPhone 3Gs is way better than the PSP and DS
I hope they make an iPod Touch that good. Although, I heard there would be an HD one coming soon this next year. Is that right?

Recent purchases: Pac man CE, Tony Hawk Pro Skater 2, Mecho Wars, and Chaos Rings.
Upcoming Games I plan to get: Splinter Cell, GoF2
07-18-2009, 08:04 PM
#8
Joined: Mar 2009
Posts: 121
Quote:
Originally Posted by donkei View Post
iPhone has SGX535 (28 MPolys/s) instead of SGX520 (7 MPolys/s)
Where's the source for that information? Mine is from:

http://www.hardcoreware.net/graphics...-to-psp-to-ds/
07-18-2009, 09:03 PM
#9
Joined: May 2009
Location: Ohio
Posts: 395
I really dont even care... the iPhone has better games and better prices. That settles it all.

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Best iOS Games Ever Made: Jetpack Joyride, Doodle Jump, Tiny Wings
07-18-2009, 10:21 PM
#10
Joined: Mar 2009
Posts: 121
Quote:
Originally Posted by futureappdev View Post
I really dont even care... the iPhone has better games and better prices. That settles it all.
Correction, iPhone has better casual games and better price. PSP has better quality games.