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iPhone: mAPPn Inc. launches Diamond Breaker successfully for iPhone

07-21-2009, 03:03 AM
#1
Junior Member [Original Poster]
Joined: Apr 2009
Posts: 5
mAPPn Inc. launches Diamond Breaker successfully for iPhone

Los Angles, CA.,-July 10, 2009-After the successful launch of SuperJack for Google's Android , mAPPn Inc., a leading mobile application company, today announced that a brand new game which brings something markedly different, challenging, and fun to the App Store ——Diamond Breaker is now available for users.

Diamond Breaker is a fantastic puzzle game that requires strategic thinking and cutting skills. You need to break, tilt and slide the crystal to free the treasures. This fantastic puzzle game will require the player to hunt for the hidden diamond by strategic cutting crystals. Proper and elaborate cut is all you need in this game. Your finger acts as a crystal-breakable laser. Once the crystal is cut properly, the diamond should drop into your boat and you will advance to the next level. You can cut ingeniously with a drag to let the diamond drop into the boat. In order to facilitate the miner's work to break the crystal, the size of the crystal must be limited by your cut. Each of the levels presents you with diamonds in a variety of locations with a means to get them to the boat that might not always be as easy as they seem.

Iphone users can find Diamond Breaker in the Apple app store today! For more information or inquiries, please visit http://mappn.com/game.php?id=9.

iTunes download address:
http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=321324284&mt=8
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07-21-2009, 06:09 AM
#2
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
It's an interesting and unique puzzler to be sure; different than anything else that's on the App Store currently. It gets a little laggy on some complex levels, but it's not the sort of game that has to worry too much about frame rate.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko

07-21-2009, 09:14 AM
#3
Joined: Apr 2009
Posts: 321
This looks interesting to me, unfortunately my aging iDevice is not compatible.

I'll have to upgrade eventually, but that is more than a year away....

So, Mindfield, is the lag extremely noticeable then, even if it doesn't affect gameplay in your eyes?

Has anybody used this on an original iPhone?

Galactic Gunner: Commander (Order of the Cosmos)
Device: iTouch 1st gen, 3.1.2
Plus+: phantomluisra
Kitty-Chan Batallion
07-21-2009, 02:43 PM
#4
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
Quote:
Originally Posted by lvillalt99 View Post
This looks interesting to me, unfortunately my aging iDevice is not compatible.

I'll have to upgrade eventually, but that is more than a year away....

So, Mindfield, is the lag extremely noticeable then, even if it doesn't affect gameplay in your eyes?

Has anybody used this on an original iPhone?
It's quite noticeable, yes, even disregarding your particular sensitivity to it, falling down into the low double digits at times on complex levels. I expect it's because of the physics routines involved in allowing the user to slice off arbitrary shapes and have them interact with an environment that's several times larger than the screen and all of it has to be checked for physics events at least once per frame. That's pretty expensive on CPU cycles.

But again, there are no time limits, as this is more of a thinking man's logic puzzle (though some puzzles do require some timing) so if you've a little patience it shouldn't really bother you much.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
07-21-2009, 02:58 PM
#5
I would love to see a gameplay video, very hard to "read" the screenshots...
07-21-2009, 03:00 PM
#6
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
Allah peanut butter sandwiches:


Youtube link | Pop Up



Youtube link | Pop Up

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
07-21-2009, 03:18 PM
#7
Joined: Dec 2008
Posts: 718
You guys are kidding right? This is a direct rip off of: Ice Breakers.

Check it out:

http://www.nitrome.com/games/icebreaker/

With an additional 10 levels even...damn I bought this thinking it would be the same. :S
07-21-2009, 03:49 PM
#8
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
Quote:
Originally Posted by JanB View Post
You guys are kidding right? This is a direct rip off of: Ice Breakers.

Check it out:

http://www.nitrome.com/games/icebreaker/

With an additional 10 levels even...damn I bought this thinking it would be the same. :S
I'd never seen that one before, but you're right. It's almost identical.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko
07-21-2009, 04:37 PM
#9
Joined: Dec 2008
Posts: 718
Yeah the quality of this game is LACKING in comparison to Ice Breakers :S