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iPhone: 1112 update now available. Is all ok now?

12-13-2008, 04:33 PM
#31
Joined: Dec 2008
Location: Milan,Italy
Posts: 404
Quote:
Originally Posted by Menneisyys View Post
BTW, why don't you jailbreak your phone so that you can install ScummVM and the other emulators / interpreters? It's pretty easy and you won't lose your warranty either if you just flash back the original, non-jailbroken firmware before taking the phone for repair.
Well,mainly because I don't have a phone,I own a 2G ipod,that actually cannot be jailbroken.
But,I've to say,as a pocket pc owner in the past year,I've the chance to re-play all the classic ScummVM game,so it's time for "something new".
I really think that the touch interface is great for software house that realize adventure game,and I suppose than when a SH have all the artwork for the pc version,with some easy resize and two line a code,they can make a port with a low cost.
Something like Runaway,that I've liked so much (oh well sure,nothing is like MI yet :P ).
But this is a big off topic XD

Last edited by BadSanta; 12-13-2008 at 04:50 PM.
12-15-2008, 06:40 AM
#32
Joined: Dec 2008
Posts: 1,594
Just posted a "highly recommended" quick review to my latest iPhone Life article: http://www.smartphonemag.com/iphone/node/229
12-15-2008, 07:09 AM
#33
Joined: Oct 2008
Location: Lyon, France
Posts: 426
Send a message via MSN to aghartastudio
menneisys
thanks for you article
I just wanted to point out that the game is entirely hand drawned there is absolutly no rendered 3D in the game

Alexandre leboucher - Agharta studio
Designer of 1112
Check out my twitter for latest updates!
12-15-2008, 08:17 AM
#34
Joined: Dec 2008
Posts: 1,594
Quote:
Originally Posted by aghartastudio View Post
menneisys
thanks for you article
I just wanted to point out that the game is entirely hand drawned there is absolutly no rendered 3D in the game
Thanks for the clearing this up (I thought it was rendered, just like Fade) - I correct this ASAP.
12-18-2008, 11:55 AM
#35
1112 whoa!

So the other day I bought 1112 and after dat ign review I thought the game was going to be average but I was way off.

First of all the HUD/ui Is great combining items is simple, and the art whoa it is freakin beautiful .
I was expecting the story to be horrible but I was also wwrong on that. There is an entire backstory I don't want to ruin , let's just say that you won't guess the ending at all to this episode.

My only con is that needed a walktrhough for almost half the game