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"Stay" by Anthropophagy

07-21-2009, 04:33 PM
#1
'Stay' from Anthropophagy

Hey y'all,

we've got a little pre-alpha preview to show off. We wanted some feedback from the community, so let us know what you think:


Youtube link | Pop Up










We wanted to make a game that would be hard or impossible to do on another platform, but that felt right at home on the iPhone/iPod Touch. "Stay" is a balance game, but doesn't make use of the accelerometer. Instead you drop blocks onto a balance beam by touching where you want a block to appear. You can create up to five blocks simultaneously, which is one of those things that could only really be done well with the multi-touch interface.

Stay has a couple of modes; in the main game mode the player tries to keep a given shape on the balance beam for as long as possible. There are a variety of different types of blocks that behave in different ways which keeps gameplay fresh and offers room for more strategies and play styles. There's also a survival mode where the player is given a life meter which drops while the balance beam is below a certain angle.


we're excited to see what you guys think. Let us know.

Last edited by Anthropophagy; 07-21-2009 at 10:48 PM.
07-21-2009, 04:55 PM
#2
Joined: Mar 2009
Posts: 18
Innovative!

Wow a great concept! The video looks really good, but I'm not really liking the X's and Lines over the menu buttons. Other than that GREAT!

Any price info, I'll most likely get this =)

beta testing?

keep us posted!

07-21-2009, 06:58 PM
#3
Joined: Feb 2009
Posts: 658
Wow, it looks really cool and polished. I love the style. You must have a really cool graphic designer/typographer to work with!

Playing: Hi How Are You, iBlast Moki, Rolando, ScareCrow, and all of my Plus+ games.
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Challenge Me!
PM me for free video editing of... anything

Last edited by indyraider4; 07-22-2009 at 07:42 AM.
07-21-2009, 07:15 PM
#4
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,202
I like the many blocks with wacky abilities to contend with!

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
07-21-2009, 10:38 PM
#5
Hey, thanks everyone, we're glad you guys like what you see so far. Gets us all jazzed up to finish it and get it out there.

we're thinking like $1.99, then we could do 99 sales every once in a while?? What do you guys think? (I know most of yous will want 99 always, but we need money checks, cash american. we have tons of great ideas that will go to waste if we don't get paid ^_^)
07-22-2009, 01:47 AM
#6
Joined: Jun 2009
Location: Portland, OR
Posts: 358
Honestly, this is a great little concept. I really dig it a lot. The art direction is pretty great too, looks like a lot of fun. Do you guys have any idea when you're going to submit? Or how much it might launch at? Think I'll be making a blog post about this one

(astrosaurus.com - My iPhone Games Blog)
(@astrosaurusblog - Twitter Account)
07-22-2009, 02:36 AM
#7
Joined: May 2009
Location: St. Gallen, Switzerland
Posts: 464
awesome graphics! I like that "OK GO" the most :P
I'd get that game for sure, ( if my iphone didn't go swimming in italy ) but i can't xD
07-22-2009, 02:38 AM
#8
Joined: Apr 2009
Location: Pacific NW
Posts: 4
That is a beautiful game--nicely done! Don't lowball--$1.99 is good. That said, it's not really the kind of gameplay that I am interested in, but I'd be tempted to buy it anyway just because it looks so swanky.
07-22-2009, 08:20 AM
#9
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,202
Quote:
Originally Posted by Anthropophagy View Post
Hey, thanks everyone, we're glad you guys like what you see so far. Gets us all jazzed up to finish it and get it out there.

we're thinking like $1.99, then we could do 99 sales every once in a while?? What do you guys think? (I know most of yous will want 99 always, but we need money checks, cash american. we have tons of great ideas that will go to waste if we don't get paid ^_^)
It seems a fair price although I'm hoping for updates every so often with NEW block types!

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
07-22-2009, 02:39 PM
#10
Joined: Jun 2009
Location: Portland, OR
Posts: 358
Wrote a little bit about it here: http://tr.im/tyPR - Best of luck with the rest of development and its launch!

(astrosaurus.com - My iPhone Games Blog)
(@astrosaurusblog - Twitter Account)