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Shadow Edge - $0 (dual stick shooter from makers of Iesabel)

07-23-2013, 09:15 AM
#1
Joined: Dec 2010
Location: Houston, TX
Posts: 9,494
Shadow Edge - $0 (dual stick shooter from makers of Iesabel)

There are two versions one for iPhone/iPod and a separate iPad edition



iPhone/iPod:






iPad:


Last edited by undeadcow; 07-23-2013 at 09:40 AM.
07-23-2013, 09:21 AM
#2
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,250
Interestingly, this has been out over a year and a half and not a single review on the App Store. Enjoying Iesabel, so might have to check it out.

07-23-2013, 09:32 AM
#3
Joined: Dec 2010
Location: Houston, TX
Posts: 9,494
Quote:
Originally Posted by awp69 View Post
Interestingly, this has been out over a year and a half and not a single review on the App Store. Enjoying Iesabel, so might have to check it out.
I'm surprised Shadow Edge has been so overlooked, I downloaded it previously but haven't played it a bunch just because it got backlogged but with the egyptian and WW2 themes it looks cool. Shadow Edge - Hatshepsut's Tomb is likely a re-release (or sequel?) of a previous edition (just Shadow Edge) that had some discussion here in 2010: http://forums.toucharcade.com/showthread.php?t=53152 and a 3.5 star Touch Arcade review: http://toucharcade.com/2010/04/27/sh...stick-shooter/

Quote:
Originally Posted by Shadow Edge impressions from a user in the link above
This is an above average dual stick shooter with excellent production values, artwork and story very much inspired by Mike Mignola (of Hellboy fame), and pretty nifty light/shadow effects. Controls are decent but not perfect. It has both adventure (which is basically a combination of enemy waves with level unlocking) and survival modes, melee attacks (using your torch) and a decent variety of weapons. There seems to be only one difficulty setting, which I would describe as somewhere between "difficult" and "hard as nails." So far I've made it only to three waves into the second level, where I've been killed by some nasty (and very fast) mini-spiders. It should be noted that once you lose all your lives you get booted back to the beginning -- no way to permanently unlock levels, which is my biggest gripe with the game.

The market for dual-stick shooters is very crowded, but I think this one distinguishes itself, particularly with the nice artwork and excellent lighting effects. Fans of the genre will probably want to pick this up. Others may want to wait for more impressions or a lite version.

Last edited by undeadcow; 07-23-2013 at 09:37 AM.
07-23-2013, 10:01 AM
#4
Joined: Aug 2012
Posts: 2,075
I can't even beat the 4 bugs at the start...
07-23-2013, 10:18 AM
#5
Joined: Oct 2012
Location: AL
Posts: 4,361
Already own it and pretty much every other game published by Forever Entertainment. The actual game is by Pastel Games and this was originally published in 2010. This isn't the same dev as Iesabel (unless they changed their name?), as that is Madman Theory Games, but it is the same publisher and everything I've played that FE has published has been good. Heck Frederic is one of my favorite music games on any platform. Just below Gitaroo Man on PS2/PSP and Cytus (iOS, Android).

I would classify this one as a solid B grade dual stick shooter. It is above average with the story but gameplay is solid but average for the genre. Add to that... no IAP, a rocking soundtrack meant for headphones, and it says it runs on pretty much any hardware with iOS 3.2 or later makes it's pretty easy to recommend.

The only negatives I can think of are that this is a legacy OpenFeint game (no GameCenter) and if you move outside the range of the left stick then sometimes it requires a lift and reset before it registers. Also, if using a weapon without infinite ammo, then you have to cycle through the weapons (which is easy) when the ammo is out. It's not a huge negative, but one that you'll run into early once you collect the more powerful weapons. Beyond that, this is an older game so it's not retina graphics... but again, it runs on pretty much everything so that to me is forgivable.

Definitely grab it if you like the genre at all. I played it a little today to remind myself how good it was and I quickly drilled into the game past the spiders and off into the tomb. I made it to wave 4 of the second level before some fire throwing dudes got me. So it's hard but that should be a plus for anyone that likes gaming.

As for me, Iesabel was one of the two FE published games that I didn't own. The other is the free version of Frederic, which I have no need for since I have the Complete version... but I think I'll go ahead and grab Iesabel since I've gotten so many great games from this publisher for free. I just need to check space available because lately I've been deleting games off I don't play and adding in many bigger more premium titles to my iPhone.

-nightc1
This gamer runs on premium games.
07-23-2013, 10:31 AM
#6
Joined: Feb 2010
Location: The Kᴉll Switch
Posts: 7,327
Can't really add anything that Night didn't already cover. Nice review Night. I did want to add that Above & Below and Minidragon by the same publisher are also free in this promotion as well. Both are worth a look. I'm in middle of a busy morning but if someone wants to start threads for them the glory is yours. Thanks.
07-23-2013, 12:34 PM
#7
Joined: Dec 2008
Location: Vienna, Austria
Posts: 4,443
Quote:
Originally Posted by nightc1 View Post
a rocking soundtrack meant for headphones,
Four pieces of bars looping forever.

Quote:
Originally Posted by undeadcow View Post
Quotes: It should be noted that once you lose all your lives you get booted back to the beginning -- no way to permanently unlock levels, which is my biggest gripe with the game.
Yes. That kills the game for me. Otherwise it would be average. Maybe slightly better than average.

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07-23-2013, 02:47 PM
#8
Joined: Oct 2012
Location: AL
Posts: 4,361
The difficulty doesn't bother me. First game I don't think I made it past the scarabs or whatever the first creature is. I also didn't realize after/during round 3 that the door opened and I didn't need to keep fighting unless I was aiming for highscore (which since there's no GC and only OF, high score is meaningless). Many games later I'm in the second level and I've figured out some cool environmental things that allow a quick recharge of health. I'm also better at saving certain weapons for certain enemies and can pretty quickly dominate level 2. Level 3, I'm making it several waves deep before getting slaughtered but just like the original NES Contra, Castlevania, and other hard games of the day... I'm taking each re-start as a way to perfect my techniques. I don't see the lack of saving progress as an issue.

On a side note, there is a "continue" option listed under the "Play" menu. It doesn't seem to work for me. Rather choosing to "continue" just crashes the game. Anyway, none of that is a putoff for me. Like I said above, I consider this a B grade game in the genre. It's fun without any IAP junk to get in the way.

-nightc1
This gamer runs on premium games.
07-23-2013, 03:00 PM
#9
Joined: Aug 2012
Posts: 2,075
So my current technique is running in circles and getting the enemies into a "horde". But this is pretty boring... The left joystick isn't responding well either, I must tap it twice before it "unstucks", this gets me always killed.

If I try to play arena mode, it crashes. The same goes if I try to continue the game, as nightc1 described. So you can't even pause the game...
07-23-2013, 06:04 PM
#10
Joined: Oct 2012
Location: AL
Posts: 4,361
Tried to play some more and yeah, the issues do get a bit worse. I think it's a solid game but overall I should lower this to a C or D grade , probably D just for the technical issues. But it's free and i got it free a long while back so no big deal to me.