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Fix the Leaks (iPhone / iPad) [Coming soon]

07-26-2013, 09:40 AM
#1
Joined: Jun 2011
Location: Cherkasy, Ukraine
Posts: 75
Fix the Leaks (iPhone / iPad) [Coming soon]


Story
Once upon a time, a scientist created a machine to make jelly. But once the machine was built, there was an explosion and now a strange goo is pouring into the whole house. Luckily for him, his experimental creatures turned out to love the taste, and thus he discovered a solution...

Currently playing: Fruit Ninja, Plants vs. Zombies, Caribbean Treasures, Samurai, Solitaire

Last edited by emotionrays; 07-27-2013 at 03:38 AM.
07-26-2013, 11:44 AM
#2
Wow! I remember you posting this on the game development section a long time ago, and I told you the concept was awesome! I thought you abandoned this project but it seems like you re-did all the art and made it overall way better!

If marketed correctly, this could become a hit on the app-store. Did you ever consider a publisher?

What specifically has changed from your old build you posted who knows how long ago to now?

What frameworks are you using?

Best of luck, I know I'm getting it.
07-26-2013, 03:16 PM
#3
Joined: May 2012
Location: THE NETHERLANDS
Posts: 2,563
The video made me laugh, just as cut the rope did, looking forward to this game. Count me in.
07-26-2013, 05:28 PM
#4
Joined: Jun 2011
Location: Cherkasy, Ukraine
Posts: 75
Quote:
Originally Posted by Pixelized View Post
Wow! I remember you posting this on the game development section a long time ago, and I told you the concept was awesome! I thought you abandoned this project but it seems like you re-did all the art and made it overall way better!.
Indeed, this game took 2 years to develop.

Quote:
Originally Posted by Pixelized View Post
If marketed correctly, this could become a hit on the app-store. Did you ever consider a publisher?
Yes, and even had contract with one of them and they invested money into this game. But then they decide to break the contract and focus on free-to-play games like Clash of Clans. I've been contacted several other publishers, but it seems like nobody interested because the game seems to be a bit too hard for general casual audience.

Quote:
Originally Posted by Pixelized View Post
What specifically has changed from your old build you posted who knows how long ago to now?
Updated graphics (I hired the artist), some changes in the gameplay, music and sounds, more levels, lots of bugfixes and optimizations. Here's the old video, so you can see by yourself:
https://www.youtube.com/watch?v=anxguDLV7oM

Quote:
Originally Posted by Pixelized View Post
What frameworks are you using?
Sparrow Framework (with some modifications), Box2d.

Quote:
Originally Posted by Pixelized View Post
Best of luck, I know I'm getting it.
Thanks! The game is completed and I am currently making final polishing. It will be released very soon.

Currently playing: Fruit Ninja, Plants vs. Zombies, Caribbean Treasures, Samurai, Solitaire
07-26-2013, 06:45 PM
#5
Joined: Jul 2011
Location: The red Skittle
Posts: 5,768
Ohmygosh, THIS GAME!

Testing the previous iteration was fantastic.



Need professional proofreading, editing or writing that won't break your budget?
Contact me at youarelowonhealth.com or via PM.
07-26-2013, 11:32 PM
#6
Joined: Jun 2011
Location: Cherkasy, Ukraine
Posts: 75

Yeah, I still have your device in the provisioning profile. By the way, if someone want to try the game before the release, just let me know. Its already on Testappflight.com.

Currently playing: Fruit Ninja, Plants vs. Zombies, Caribbean Treasures, Samurai, Solitaire

Last edited by emotionrays; 07-27-2013 at 12:48 AM.