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Dear ipod game developers

07-29-2009, 02:55 PM
#1
Joined: Jul 2009
Posts: 108
Dear ipod game developers

Make a final fantasy tactics or disgaea rip off immediately.


Thank you.
07-29-2009, 03:22 PM
#2
Joined: May 2009
Posts: 104
Pushy much?

07-29-2009, 04:18 PM
#3
Joined: Jul 2009
Posts: 108
i'm not being pushy.

a game like reign with unit development and unit equipment could go for $10 easy.

easy.


and before anyone says, "do it yourself", i'm lucky i can turn my ipod on let alone program a game for it.
07-29-2009, 08:11 PM
#4
Joined: Jun 2009
Location: Portland, OR
Posts: 358
Quote:
Originally Posted by eatmosushi View Post
i'm lucky i can turn my ipod on let alone program a game for it.
Ha, at least you're not trying to fool anyone

(astrosaurus.com - My iPhone Games Blog)
(@astrosaurusblog - Twitter Account)
07-29-2009, 08:18 PM
#5
Joined: Jun 2009
Posts: 5,768
And for those of us who give a rip... it is not like those ROMs are public domain or anything.... Being publicly available does not equate to public domain...

GameCenter ID : oldestgamer
07-30-2009, 08:39 AM
#6
Joined: Jul 2009
Posts: 108
BUMP

for those of us that want grid based tactical roleplaying games with character development and heavy customization of units.

and are willing to pay for it wink wink nudge nudge
07-30-2009, 08:59 AM
#7
Joined: Jul 2009
Posts: 105
 Please developer! we are willing to pay up to $9.99 if it was really a great game and well polished. ... or you can also develop a Care Bear or Barbie game. 

Playing: Dexter, Modern Combat, Madden NFL, Resident Evill 4, Dungeon Hunter, HYBRID, Real Racing, Castlewar, Amateur Surgeon, Robocalypse
Waiting For: Sweet Barbie Adventure, Hello Kitty Dreamland, Hannah Montana Quest, Amy Gets A Tan 2, Teletubbies Story
07-30-2009, 09:20 AM
#8
Joined: Dec 2008
Posts: 686
I heard that the Final Fantasy games took a couple of guys about 3 weeks to make AND they stopped for lunch each day too. I too am mystified as to why we have not had the full bunch right up to date. But $0.99? Way too expensive. Should be free don't ya think?
07-30-2009, 09:25 AM
#9
Something like Final Fantasy Tactics advance would be very nice, that game was great fun in short bursts.
07-30-2009, 12:30 PM
#10
Quote:
Originally Posted by markx2 View Post
I heard that the Final Fantasy games took a couple of guys about 3 weeks to make AND they stopped for lunch each day too. I too am mystified as to why we have not had the full bunch right up to date. But $0.99? Way too expensive. Should be free don't ya think?
I was going to respond with some angry programmer talk until I noticed you broke my sarcasm meter

Turn based games have a soft spot in my heart, and I think they are the perfect game for the iPhone. Play in short bursts, save and load exactly where you left off. No need to devote your full attention to it. Also- no need for gimmicky on-screen analog sticks or accelerometer controls. Touch/multi-touch is perfect.

Rogue Touch was a warm-up game for me to learn Objective-C, the iPhone SDK, and how to make a game with a seemingly impossible control scheme play easily on a touch screen. I think it turned out very well, especially when compared to the original PC, Atari ST, and Mainframe Rogue, and that "other rogue" in the app store. The knowledge and concepts gained in writing it will apply to several turn based games I have in planning right now.

In addition to my own plans, I hope other developers pick up on the TBS genre and run with it!

--- ChronoSoft ---
Support your roguelikes! Play Rogue Touch today!
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