★ TouchArcade needs your help. Click here to support us on Patreon.

iPhone: Pacific Fleet v2.0 Now Available

09-24-2013, 03:41 PM
Joined: Aug 2012
Posts: 74
Pacific Fleet v2.0 Now Available

Pacific Fleet v2.0 is a complete re-imagining of the original game with all new graphics and a host of new features.
Now available now at iTunes

For more information, screenshots and discussion with the developers visit the Developer's Page.

What's New in Version 2.0
- All new and improved graphics
- Command up to 3 ships in battle
- Playable Imperial Japanese Navy
- Single Battle mode with Hotseat Multiplayer
- 7 new playable ship classes (Akizuki, Agano, Taiyo, Takao, Kongo, Shokaku, Yamato)
- 3 additional playable ship classes in Single Battle mode (Kennebec, Heito, Nippon)
- 8 playable aircraft
- 45 new combat zones against US ships
- All new islands and land based targets
- Dive bombing
- Torpedo reloads
- Torpedo range increased 30%
- Carrier air wings now displayed on flight deck
- Ships now fire multiple shells
- Camera pan and zoom now available at all times
- Ship roster for easy selection of all ships in zone
- 14 new achievements (44 in total now)
- Wind meter
- Improved sliders for better fine tuning
- Ships now sink from continuous hits away from the waterline due to fires/structural failure
- Ships fly nation flags
- Nation flags added to ship info and Action Reports
- AI Japanese carriers no longer launch Ohka aircraft
- Ohka and Kamikaze upgrades now available when playing Imperial Japan
- Burning or heavily damaged (>50%) carriers can no longer launch aircraft
- Burning airfields no longer launch aircraft
- Player and AI aircraft may now attack from any direction
- Enemy aircraft bomb accuracy reduced
- Camera sensitivity slider to adjust camera pan rate
- New action, "None", allows skipping of a turn
- Manual re-written for updates and new features

Ship Experience
- Player ships now gain experience and combat bonuses which are lost if sunk
- Rank 1 to 5 stars available
- Bonuses to: turn radius, speed, damage control, RADAR accuracy, torpedo accuracy, anti-aircraft and more

Full Navigation Mode
- Allows 1 movement action followed by 1 combat action per turn
- Variable ships speed (Back, Stop, Ahead 1/3, Ahead 2/3, Ahead Standard, Ahead Full, Flank)
- Variable rudder setting to adjust ship direction
- Ship turn radius based on rudder angle, speed and vessel size
- Full 360 degree aiming of ship weapons
- Guns now have firing arcs that must bear onto target to fire
- Torpedoes now have firing arcs that must bear onto target (forward for sub, sides for ships)
- Imperial Navy AI escorts now equipped with depth charges (side/rear facing firing arc)
- Aiming line turns white when no weapons on target

Major Bug Fixes:
- Further improved memory management
- Fixed jitter in camera that sometimes occurred when following objects
- AI Ships no longer sail off infinitely
- Getting info on a moving ship no longer breaks game
- Fixed various bugs where player ship could not disengage when all enemy ships sunk

Last edited by Pacific Fleet; 09-26-2013 at 12:31 AM.
09-24-2013, 03:47 PM
Joined: Jan 2012
Location: Philippines
Posts: 22,657
EDIT: Removed the appinfo as it shows the old version, which may suggest it isnt updated. The current ones showing in itunes are new though. Odd.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword

Last edited by Exact-Psience; 09-24-2013 at 03:51 PM.

09-24-2013, 03:55 PM
Joined: Aug 2012
Posts: 74
Yeah I noticed that too hence I left the appinfo off the initial post. I'll add it back once/if it gets updated.
09-24-2013, 05:09 PM
Joined: Apr 2009
Posts: 1,235
Just fired up the old version to remind myself and then updated. It's like a whole new game. I'm blown away by this update
09-24-2013, 05:37 PM
Joined: Feb 2010
Location: NCC 1701
Posts: 3,510
GREAT update pal, the improvements are incredible, it's a new game!!!
well worth the wait!!!
09-24-2013, 11:15 PM
Joined: Dec 2012
Posts: 2,391
Installed size? Does my savegame carry over after updating?
09-24-2013, 11:47 PM
Originally Posted by iPadisGreat View Post
Installed size? Does my savegame carry over after updating?
Fraid not, since update is so radical. But seriously, start the campain over in B-Mav mode, it's like playing a whole new game.
09-25-2013, 04:59 AM
Joined: Apr 2012
Posts: 3,644
So epic. Must download instead it's expensive.

Pine Entertainment
09-26-2013, 12:35 AM
Joined: Aug 2012
Posts: 74
Appinfo is now working and added to the initial post.
09-26-2013, 10:36 AM
Joined: Dec 2012
Posts: 2,391

Download size: 50.4MB
Installed size: 90.1MB

A bit buggy. Settings screen seemed zoomed in on my iPad 2 running iOS 6.x.

Can't really see any real changes when I played the first mission. My ship can still only move forwards in the predetermined line...
Attached Thumbnails
Click image for larger version

Name:	image.jpg
Views:	2
Size:	65.4 KB
ID:	63771  

Last edited by iPadisGreat; 09-26-2013 at 10:53 AM.