• Publisher: Peter Green
  • Genre: Arcade
  • Device: Universal
  • Size: 15.3 MB
  • Version: 1.3
  • Price: $0.99
  • Average User Rating:
    Not enough votes.
App description: Play as the Pirate Irate in this platform adventure. Collect the pieces of eight scattered around the islands you explore and use them to buy map pieces taking you to further islands. Hazardous obstacles must be avoided whilst some enemies can be thrown out of the way or even into one another.
09-28-2013, 11:33 AM
#2
Any impressed?

10-14-2013, 11:03 AM
#3
Update

I've added an update so I'll give out some promocodes as well:

4RKJ3JYEMWEE
W763N4WM9YNH
W6EKTWKN4EJJ
X3E4WT3LWYA9
TTWAH9PEP9LW

Incidentally it'll work with iCade as well...
10-14-2013, 11:11 AM
#4
Joined: Jan 2011
Location: England
Posts: 9,886
Downloaded W763N4WM9YNH

Impressions to follow shortly
10-14-2013, 12:40 PM
#5
One response from good ol' psj and the rest go to lurkers. Come on devs ! Do yourself a favour and hand out promos by pm application from registered active members so you can actually get some feedback and promotion for your game !

All the best with the release.
10-14-2013, 01:24 PM
#6
Okay, if anyone wants a promo code send me a msg; I've got 5 available.
10-14-2013, 01:35 PM
#7
Joined: Jan 2011
Location: England
Posts: 9,886
Think it has potential but a few issues. Instantly dying and starting again is a pain. If you fall down somewhere that's it. Also early on I fell down to get some treasure. Couldn't find any way to get back up though so was stuck.
10-14-2013, 01:37 PM
#8
Thanks for the code by pm ! Game looks great and I will leave honest feedback after I've had a go.
10-14-2013, 01:42 PM
#9
If you get stuck you can leave the level and return to it. You'll still have the pieces of eight you collected. I'm guessing this was on the first level where the floor crumbles away, you need to leave a stepped pattern to climb back out. Jump back out rather.

Last edited by Irate; 10-14-2013 at 01:43 PM. Reason: clarification
10-14-2013, 02:54 PM
#10
When I booted this up I was initially unimpressed because the menus and presentation seem rough around the edges. I don't judge a book by its cover though and I was pleasantly surprised to find the controls and physics to be spot on with a playable character that feels nicely weighty physics wise. The throwing the coconuts mechanic is nice once you work out how to pull it off. The death needs more animations though because before you realised you screwed up you're staring at the game over screen !

I haven't played far but there is enough of a game here that seems worth exploring that I will play on despite the rough presentation of the menus.

Also maybe there's something off about the collision detection with that crab in the first level because sometimes I die if I land in top of it but sometimes I can join it on the platform suffering no damage.

Also I'm not sure of some of the mechanics because sometimes I had to restart the level because I did not fall through the sand in the correct place to collect the crystally things.

All in all there appears to be a solid game engine here but I will have to play further to find out if the game mechanics are greater than the subpar presentation. Key point being that I actually want to play further to find this out which says a lot in this jaded world of too much choice on the App Store.

I will report further findings after a longer play session. Sorry if this seems harsh but also could potentially be a gem here given a couple of updates and depending on what further play reveals about the deeper mechanics of the game.

Last edited by bigred447uk; 10-14-2013 at 02:57 PM.