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A dramatic fantasy RPG about man, magic, and machine!

Offering a unique story, beautifully rendered world, classic battle system, and dynamic growth for both weapons and characters, Infinite Dunamis is sure to challenge and provide countless hours of enjoyment for RPG-lovers of all ages!


Story
One day while returning home from a job in the Royal City, an gifted engineer by the name of Luke comes across a young woman being attacked in the cave near his village. After fending off her attackers, he attempts to pull her from a heap of discarded mechanical parts only to discover she herself is half robot! Somewhat curious about what he has stumbled onto, Luke decides to take her home and fix her up, but little does he realize the chain of events he is about to find himself tangled up in...!


Customize the Heroine Any Way You Choose!
Unlike other party members, Estelle's parameters do not see substantial growth when she levels up. Instead, she has the ability to utilize items called crystals, souls, and cores to augment and strengthen her parameters with an unprecedented degree of flexibility.


Battle and Gaia Icons
Dealing continuous attacks with allies generates chains and results in varying bonuses for the party.

Furthermore, as battles progress, Gaia Icons will occasionally appear in the center action bar, and deal out effects according to their type, but beware...


Weapon Skills and Magic
Weapon skills are learned by equipping a weapon and raising its proficiency to 100%. After doing so, another weapon can be equipped while retaining the mastered skill. However, a weapon's proficiency does not stop at 100%, and can be raised much further to enhance its capabilities.

On the other hand, magic is learned by equipping and leveling up elemental rings. More powerful magic can be learned by doing the same with multiple rings.

syntheticvoid's comments:



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10-01-2013, 01:37 AM
#2
ill try it.

edit.
played for a little while, and am actually enjoying the story. there is a bit of humor, and is fairly entertaining. (usually i dread the introductory 30 minute snoozefests, that the beginning of RPGs have)

I'm intrigued enough to want to play more... tomorrow.

Last edited by mekanikal fiend; 10-01-2013 at 02:14 AM.

10-01-2013, 02:29 AM
#3
Joined: Apr 2012
Posts: 3,430
Did anyone play this game? Wait for your reviews!

Pine Entertainment
10-01-2013, 08:57 AM
#4
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,723
Another great Kemco game that I wish was Universal.

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
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10-01-2013, 09:19 AM
#5
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,403
Send a message via MSN to syntheticvoid
=o/

I might pick this one up while its on sale, but I doubt I'll get into it any time soon. I've still got their last 3-4 titles to complete...

But it might be safe to say that Kemco is dumping the 99 cent price drops... Their last couple games have been on sale a couple times, but never for less than half price. I hope this means we can stop seeing the 99 cent super sales on all these newer titles...

While I absolutely love Kemco titles, there is something about getting a game for close to $10 then seeing it drop to a buck a couple weeks later that just gives the game a sort of 'cheap' undertone. I still feel that each of their titles holds up as some of the best in the genre on the mobile platform... But... Yeah... Anyway... If I get it ill try and sink at least an hour into it over the next couple days so I can leave at least some impressions...

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Bring Me Sandwiches, Phoenix HD, .Decluster Zero, Goblin Sword
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syntheticvoid (please say you're from TA)
10-01-2013, 09:33 AM
#6
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,253
I still have a few Kemco RPGs that I haven't finished so will wait on this one.

What I'm really waiting for and anxious to see how it turns out is their first 3D RPG - Alphadia Genesis.
10-01-2013, 09:48 AM
#7
Game Impressions

10-01-2013, 10:08 AM
#8
Joined: Jan 2012
Location: Philippines
Posts: 20,108
Well, this had me at robots, but im not sure how much time i'll put into it since i'll be installing this on the 4S which i dont normally play on anymore.

Would be a different story if this was universal, or at least has an ipad-native version.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
10-01-2013, 10:28 AM
#9
Joined: Jun 2013
Posts: 253
The opening theme the first few seconds remind me so much of Final Fantasy VI!
10-01-2013, 11:08 AM
#10
Joined: May 2012
Posts: 762
This one actually looks promising. Just hope they don't put borders on it or any other lazy port tricks they've been doing as of late.