App description: Naughty Bricks is a cheeky puzzle game set to test you with a series of increasingly complex conundrums. Bounce off moon chunks, slingshot around black holes and even rewind time itself to destroy those naughty invaders!

Naughty Bricks are attacking our solar system! Who will defend the earth? Who will avenge the moon?

FEATURES
Over 70 hand crafted puzzles spread across 4 delightful episodes.
Trajectory-bending Black Holes and portals to play with.
Direct manipulation of TIME ITSELF. Who needs causality?
Universal support.
No in-app purchases.
10-08-2013, 07:40 PM
#2
I'm so close to buying this, but the bricks animations make me hesitate.

10-08-2013, 08:20 PM
#3
Joined: Mar 2012
Location: Brazil
Posts: 1,057
It looks interesting. Any video of this? The video of the TA review says currently unavailable for a while now. I'd like to get a better idea of game play.
10-08-2013, 10:54 PM
#4
Hi Saosijs,

I'm not sure why the video isn't working for you sorry. The direct youtube link is: http://www.youtube.com/watch?v=Dp2OQi_HF3c

and I've just put it up on Vimeo at: https://vimeo.com/76490386

I hope one of them works!
10-09-2013, 02:07 AM
#5
Install Size?

Will d/l and give impressions if I can get installed size.

Last edited by Lazer Kat; 10-09-2013 at 02:19 AM.
10-09-2013, 02:33 AM
#6
The graphic is awesome!

Pine Entertainment
10-09-2013, 02:51 AM
#7
Quote:
Originally Posted by Andre View Post
The graphic is awesome!
File size installed?
10-09-2013, 04:56 AM
#8
Quote:
Originally Posted by Lazer Kat View Post
File size installed?
I'm not sure exactly - I know it's meant to be under 50mb to download (I think 30-40mb) - but when I look on the storage section of my ipad settings it says it's 64.3mb, so I'm assuming that it gets decompressed a bit when it installs?
10-09-2013, 05:02 AM
#9
Played a few levels and it looks nice but I hate that I need to place my finger right over where I'm meant to be aiming, in order to aim it - I can no longer see the screen so it's hard to be accurate.

Can't this use a reverse-direction approach like Angry Birds so I can pull back and see a trace line forward, that way it's clear to see where I'm aiming.

I also find it annoying that there are rectangular areas around the rocks. What's the point of that exactly?

Cheers,

Jamie

Last edited by badmanj; 10-09-2013 at 05:04 AM.
10-09-2013, 05:25 AM
#10
Quote:
Originally Posted by badmanj View Post
Can't this use a reverse-direction approach like Angry Birds so I can pull back and see a trace line forward, that way it's clear to see where I'm aiming.

I also find it annoying that there are rectangular areas around the rocks. What's the point of that exactly?

Cheers,

Jamie
Hi Jamie, thanks for the feedback.

I'll definitely put an update out ASAP that will let you do a reverse-direction aim like Angry Birds (toggleable from the options screen). The idea was that you aim past where you want to aim, but I think everybody's used to Angry Birds aiming, and it was silly of me not to include it.

The rectangular areas around the rocks should disappear after you launch the sun, and are meant to be there in the planning stage (before you launch) to remind players that the sun will bounce off the moon chunks as if there were rectangular colliders, rather than their visual bumpy appearance. Is that a bit distracting? I can also include a toggle to hide them in the options too.

Really appreciate you trying the game. Let me know any and all feedback and I'll be able to fix it up as I update the game.

Cheers,
Ed