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  #1  
Old 10-17-2013, 02:35 AM
WoodlandBarbarian WoodlandBarbarian is offline
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Default NEUROKULT - (by Woodland Barbarians)

Indie Arcade Touch 'Em Up NEUROKULT hits the Appstore

Launch Trailer

Youtube link | Pop Up


Quotes

"It is, in short, pretty damn good." - Harry Slater, Pocket Gamer

About Neurokult




Soundtrack by Mekoor available via Bandcamp

About Woodland Barbarians
http://woodland-barbarians.com/

Last edited by WoodlandBarbarian; 10-17-2013 at 02:17 PM.. Reason: now its final
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  #2  
Old 10-17-2013, 02:47 AM
Connector Connector is offline
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Anyway you can explain a little bit about the gameplay? It seems like from the video that you press the orbs on the left when the approriate colors go inbetween the two lines. How how do they connect and explode? And is this a music rhythm type game?
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  #3  
Old 10-17-2013, 03:04 AM
WoodlandBarbarian WoodlandBarbarian is offline
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Hey there,

to be honest, pocketgamer summed it up much better than we could before ^^. Have a look

http://www.pocketgamer.co.uk/r/iPad/...ws.asp?c=54535

Neurokult is not music rhythm based; it is more about concentration and finding your own flow
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  #4  
Old 10-17-2013, 06:20 AM
Bronxsta Bronxsta is offline
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Ok, impressions:

I started playing Neurokult last night and to my surprise, I'm finding it more addicting than Mimpi or Indigo Lake. The gameplay is very challenging. Your goal is to "derezz" the different colored modules as they move across the screen. You can tap individually or drag to link combos. Bigger combos mean higher scores. Like a TD game, letting too many get past offscreen results in failure. The twist is that you have to switch between the different colors and avoid activating various hazards such as bombs. All these elements combine to make a fast paced, reflex/finger-testing game. There's a level based campaign that gradually introduces new obstacles and even bosses as well as an unlockable endless mode

I'm having a lot of fun with Neurokult. It's challenging, fun, and it's a premium game with no IAP.
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  #5  
Old 10-17-2013, 07:58 AM
Exact-Psience Exact-Psience is offline
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^I dont think Indigo Lake's trying to be addictive at all. It's just that it's done so well, you just want to experience playing through the game's little world.

Im getting this one based on your imps. Sounds pretty solid.
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  #6  
Old 10-17-2013, 08:22 AM
Bronxsta Bronxsta is offline
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Quote:
Originally Posted by Exact-Psience View Post
^I dont think Indigo Lake's trying to be addictive at all. It's just that it's done so well, you just want to experience playing through the game's little world.

Im getting this one based on your imps. Sounds pretty solid.
Well I love my puzzle platformers and exploration-focused games but every time I went back to Mimpi or Indigo, I keep thinking of how I should try again in this.
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  #7  
Old 10-17-2013, 11:31 AM
WoodlandBarbarian WoodlandBarbarian is offline
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Thanks a bunch Bronxsta!

Just want to mention that the soundtrack by Mekoor is now available via Bandcamp.
Support this dude if you like, it was a blast working with him!

Last edited by WoodlandBarbarian; 10-17-2013 at 11:35 AM..
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  #8  
Old 10-17-2013, 12:15 PM
Exact-Psience Exact-Psience is offline
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I like the gameplay, and the soundtrack is really good, but i was hoping for a more satisfying "feedback" for clearing the orbs out.

I think it wouldve been better if there were sci-fi blast sounds, whoosh sounds, laser sound effects, or other futuristic sounds and explosions while clearing orbs. Would make each elimination more satisfying, i believe.
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  #9  
Old 10-17-2013, 03:16 PM
WoodlandBarbarian WoodlandBarbarian is offline
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Thanks for your feedback!

Just a few days before submitting Neurokult to Apple, we had the chance to have Vlambeer's Rami play the game. His overall opinion was very positive - the only point of critique was, that clearing the orbs wasn't satisfying enough

In my opinion, this is not the only place where some sound effects could do well. Especially because our sound designer, Björn Weirup did an awesome job, creating all effects from scratch.

This said, enhanced sound effects are in work and definitely part of a first update!
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  #10  
Old 10-17-2013, 03:22 PM
ROGER-NL ROGER-NL is offline
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Well if Bronxstra and Exact-Psience is liking it I will give it a try. Downloading now.
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