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08-01-2009, 08:23 AM
Joined: Jul 2009
Location: Melbourne, Australia
Posts: 2,585

I'm planning to create a simple, yet addictive puzzle game, however, I don't know which engine to use.

I want a free, easy to use software to develop my app.

Is GameSalad any good?
08-01-2009, 11:23 AM
Joined: Dec 2008
Location: Florida
Posts: 76
If your looking into 2D, Cocos2d iPhone is probably what you want. AFAIK, GameSalad hasn't announced their iPhone plans yet.

Brandon L. Townes
President/Lead Designer @ Solid 7 Studios
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08-03-2009, 04:14 PM
Joined: Jul 2009
Location: Cupertino
Posts: 53
And for 3D, I'd recommend SIO2:


playNgive LLC - social gaming on the iPhone
Company Info
AppStore: Sumo Tap (2D Multiplayer fun) Circus Blast (3D Puzzle Shooter)
Coming Soon: Pictahunt! (Turn-based Social Word Game)
08-03-2009, 04:38 PM
Joined: Dec 2008
Posts: 6,509
I use GameSalad (check out Lunar Smoke in my sig) and have done a decent amount of progress in the short time I've been with it. Like any piece of software, you'll wanna take a couple weeks to learn the in and outs, the basic tips and tricks, and the minimal terms. If you have little to no (I have a bit of Python) programming experience, you'll wanna go with this one. It's simple and does a lot of the heavy-lifting for you. If you already have a decent to a lot of experience with C (I'm not sure which variation is actually used ), you might wanna expand your horizons with actual coding.

GameSalad however still is in beta. Apple rejected the preview app because of the rule against emulators/virtual machines that execute their own code, but they've been working on an alternative along with the app, so they aren't worried at all (they're almost exact words). I'd say it'll be out within the next two months (about the time needed to create a polished, simple/semi-complex game).

Just check out some of the games here. Some are actually pretty impressive.

Feel free to PM me with any questions about the engine.
08-03-2009, 09:44 PM
Joined: Dec 2008
Location: Hawthorne,California
Posts: 588
I'm also using gamesalad to make my game, and you can do lots of things with the engine. the only problem is that its still in beta.

Artist and dev for Team Dropkick