Evilibrium – Demon Hunter Adventure (Epic tactical RPG launching on 31 Oct 2013)

10-22-2013, 09:13 AM
#1
Evilibrium – Demon Hunter Adventure (Epic tactical RPG launching on 31 Oct 2013)

Quote:
Hello, fellow Touch Arcade users. Orc-Work is a start-up team about to finish our first iPhone game Evilibrium. The game has just been sent to iTunes review team and will be released worldwide around 29-31 of October, 2013. Please, meet Evilibrium:

Evilibrium is a mobile-first RPG providing broad opportunities for hero and party planning and development. The player is invited to take part in an epic campaign exploring various dungeons, developing troop members, collecting artifacts, and fighting in dynamic battles. The game story is set in the world of Mystland, which has been recently invaded by the forces of Chaos consuming minds of the world’s inhabitants. Along the way of the story line, players will battle with both forces of Chaos and other players.

SPECIALS:
• Plays seamlessly both online & offline
• Features a truly original adventure mode
• Stunning design utilizing parallax

BATTLES:
• Up to 10 heroes on the battlefield
• Tactical battle phase & combo abilities
• PvP leagues & tournaments

STRATEGY:
• A wide range of tactics and party combinations
• Innovative character upgrade system
• Unique abilities for every Rare or better character

ADVENTURES:
• 31 story adventures with its own history, inhabitants and rewards
• Special bosses and events every week
• Inifnite replayability

FUTURE UPDATES:
• PvP Elimination Tournaments
• Zone contest & rewards
• Multilevel dungeons

SCREENSHOTS: Adventure Mode and Character Display


Evilibrium will be available in English and Spanish for free starting October 31 through the following link: https://itunes.apple.com/us/app/id677065431.




Baroness of Hell reminds:
"In order to overcome the force of Evil, you will have to play by its rules!"

Follow Evilibrium on Facebook: http://facebook.com/evilibriumgame
Learn more on the official website: www.evil-game.com
Watch an Interview with the Developers: http://youtube.com/watch?v=Ru1l9q2Ve6U
10-22-2013, 09:35 AM
#2
Joined: Sep 2012
Location: Kendermore, Ansalon
Posts: 701
Hmmm...

Interesting....keep my eye out for this one folks

10-22-2013, 09:57 AM
#3
10-23-2013, 10:33 AM
#4
We'd like to tell more about the game, so we decided to post about the heroes and their role in Evilibrium:

Heroes, or beasts, are the base of the player's army. Initially a hunter (that's you) can have only two creatures in the army. After your character has achieved another 20 levels a new slot for an additional hero becomes available, up to five slots at level 60.

The hero's card shows the following information:
• Element: Light, Chaos, Water, Nature, Darkness or Fire
• Rarity: Legendary, Epic, Rare, Uncommon, Common
• Health: heroes die when the number of health points reaches zero
• Speed: determines the attack order and speed in battle
• Defence: lowers the damage received and increases the chances to survive in battle
• Attack: indicates minimum and maximum damage until the application of modifiers

Each creature also has a unique name, level range and skill. The name and description of the skill can be found on the back of the battle card. There are three ways of taking new warriors into your army:
• Capturing a defeated soul by gaining a victory in an Adventure
• Summoning new beasts with the help of the Portal of Souls
• Fulfilling specific conditions of an event

As has been already said, we extensively use parallax effects.
This is how a typical hero card will look like when viewed from different angles:



Stay tuned:
Follow Evilibrium on Facebook: http://facebook.com/evilibriumgame
Learn more on the official website: www.evil-game.com
Watch an Interview with the Developers: http://youtube.com/watch?v=Ru1l9q2Ve6U
10-28-2013, 09:52 AM
#5
Timer game.
10-28-2013, 10:38 AM
#6
Hello fellow TA forumers. We have just soft-launched Evilibrium so we could check for server stability.
Some of you might already try the game today.

Please also join our Facebook to stay updated with the news:

10-29-2013, 01:52 PM
#7
Fantastic artwork...
But timers, dual-currency and fights that run automatically, meh. Standard freemium crap with boroughed game mechanics (e.g. Dungelot) and writing that seems to be all over the place. Deleted right after it crashed (past the first tutorial mission)
I hope this will fail miserably, and that the art team will work on something good next time.
10-31-2013, 06:42 PM
#8
It does not even start on my iPhone 4S .
10-31-2013, 06:43 PM
#9
It does not even start on my iPhone 4S.
11-01-2013, 07:43 AM
#10
Quote:
Originally Posted by peterpunk72 View Post
It does not even start on my iPhone 4S.
Hello peterpunk72,

We are aware of the issue and will fix it in future updates.

Thank you for your patience,
Orc Work team