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  #1  
Old 10-24-2013, 01:52 PM
PartTimeEvil PartTimeEvil is offline
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iPhone 4
 
Join Date: Sep 2011
Posts: 68
Default Puzzle Football: Quest of the Gridiron - Football meets RPG meets Puzzle

Hi Touch Arcaders, this is Matt from Part Time Evil. This will be a sort of preview/dev blog for our next game called Puzzle Football: Quest of the Gridiron. Thanks so much for checking out our new game and let me know if you have questions.

http://www.puzzlefootball.com



About
As a studio, we are all American Football fans. And being game developers, obviously we love RPGs. And we tend to like playing puzzle and touch-friendly games on our iPhones more than simulation football games. So we are combining them to make a football game with puzzle action, that also has a deep RPG leveling system.

RPG?
When we say RPG, we are really pushing this area. To be honest, this is what I like the most about this game.

*Choose a set of power cards to take into each game, like magic spells in an RPG.
*Level-up your team.
*Level-up your players through strategic gameplay.
*Earn new Equipment that makes players more powerful.
*Choose players with different styles for each match.

Full Quest Progression
Beyond obtaining all the cool stuff I just mentioned, we are building a quest with goals and achievements, and an actual progression.

Players
We are planning to build 20-30 players. Our theory is “if it’s fun, try it.” So we are putting in a pirate player and a robot players. It’s not realistic, but we like it!

Teams
Teams have custom logos and their own strengths and weaknesses.

Multiplayer
Right now, we are planning to have singleplayer and turn-based multiplayer. Play against your friends using the same team you've leveled-up in the adventure mode. We are still deciding on pass and play. That sort of depends on our indiegogo campaign, and what people tell us they like the most for MP.

Ideas
The game is still in production, so let us know of things you’d like to see. This is an active dev blog. If we get enough funding (gotta eat to make games!) then we are thinking about customizable characters. Fingers crossed!

Last edited by PartTimeEvil; 10-24-2013 at 02:01 PM.. Reason: forgot to add link
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  #2  
Old 10-24-2013, 01:54 PM
PartTimeEvil PartTimeEvil is offline
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Join Date: Sep 2011
Posts: 68
Default Video Preview

Here's our preview video.


Youtube link | Pop Up

Last edited by PartTimeEvil; 01-23-2014 at 04:08 PM.. Reason: updated video
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  #3  
Old 10-24-2013, 02:04 PM
Joltrabbit Joltrabbit is offline
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Posts: 504
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I want the dart board that developers use for "match-3", "Rpg" and "x" so I can plan my jokes accordingly.
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  #4  
Old 10-24-2013, 02:07 PM
PartTimeEvil PartTimeEvil is offline
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@joltrabbit, thanks for looking at the thread. We are indies so this definitely isn't driven by any buzz words. We are a few guys in a room making a game we like. Hope you give it a look!
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  #5  
Old 10-26-2013, 12:52 AM
Mark DeNardo Mark DeNardo is offline
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iPhone 5c, iOS 7.x
 
Join Date: May 2011
Location: Brooklyn, NY
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This game looks great.
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  #6  
Old 10-26-2013, 01:45 AM
cretpetpet cretpetpet is offline
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Location: Ostia
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cool game, can you give a exact date of release?
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  #7  
Old 10-26-2013, 07:24 AM
slewis7 slewis7 is offline
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iPad (3rd Gen), iOS 7.x
 
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Location: Houston, TX
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Will this be a universal app?
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  #8  
Old 10-27-2013, 03:04 PM
PartTimeEvil PartTimeEvil is offline
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@Mark Denardo I just messaged you back about beta testing.

@cretpetpet We havent nailed down a specific date (and a lot of that will depend on how our indiegogo campaign goes, since we are needing to temp hire another engineer). We'll know more specifically in about 1 month.
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  #9  
Old 10-27-2013, 03:05 PM
PartTimeEvil PartTimeEvil is offline
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@slewis7
Thanks for looking at the thread! It will definitely be universal app.
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  #10  
Old 10-27-2013, 05:16 PM
MMarzola MMarzola is offline
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iPhone 4, iOS 5.x
 
Join Date: Sep 2012
Location: Los Angeles
Posts: 472
Default Yes! More awesome ios football games!

This looks like a great mix of elements, and I dig the Retro feel! Looking forward to getting my hands on this.

Any playtesting happening yet?
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