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Which cool indie games where missed by the masses?

10-25-2013, 03:55 AM
#1
Joined: Jun 2010
Posts: 89
Which cool indie games where missed by the masses?

Hey guys,

Every friday, we're sending all our FB and Twitter folk a tip for a great indie game that didn't get the sales it deserved. In the past, we've pushed Unmechanical, A Ride in the Mountains and Little Luca. We have a good list for weeks to come, but wanted to consult the TA forum, because there are bound to be great games me and my teammates missed as well.

So if any of you knows about a gem that wasn't really discovered by all, please note it here, and we'll give it a bump in the coming weeks.

Thanks

Sven / Monkube
10-25-2013, 04:17 AM
#2
Joined: Jan 2013
Location: Amsterdam
Posts: 57
Send a message via Skype™ to Lars Steenhoff
Yea you can add my game Raven Halloween, I made it in Unity, it's a fun little game with accelerometer controls, I will try to add joystick controls in an update as thats whats was most requested.

the game is free, any questions please ask!

http://toucharcade.com/games/raven-halloween


10-25-2013, 04:50 AM
#3
Joined: Jun 2010
Posts: 89
November 1st is a holiday, so next weeks #indiegameyoumissed goes out on the 31st. Maybe it's better to push Raven Halloween that week? Then we can #halloween the hell out of it and all that.

I've played the original. I always liked the fact that is was just a 100% free game. I'm guessing you're building name, and are working on bigger stuff with a price tag attached?

Anyone among the iOS gamers want to share their knowledge about games that where denied their critical acclaim?

Last edited by Prodigy_BE; 10-25-2013 at 05:12 AM.
10-25-2013, 05:21 AM
#4
Joined: Jan 2013
Location: Amsterdam
Posts: 57
Send a message via Skype™ to Lars Steenhoff
thanks 31st would be awesome!, Yes I have more plans lined up, one of them would be adding more animals to fly with, more levels etc.

I'm constantly improving the game with new updates and listening to feedback, and so learning new things along the way.

At some point all this lessens learned will translate into a new game which may have IAP for unlock-able features, but never timers or consumables as I personally cannot stand them.

I have found out that pay upfront only works for the big names, so my games will be going for free.
10-25-2013, 07:24 PM
#6
Joined: Aug 2012
Location: A state in a country in a continent in the world
Posts: 950
Send a message via Skype™ to dariusjr98
We have a topic for this OP. On the first page in fact, in surprised you missed it. It's called "Underplayed Games and Hidden Gems."
10-25-2013, 07:38 PM
#7
Joined: May 2012
Location: In the Chatroom
Posts: 15,759
Duet Game
10-25-2013, 08:33 PM
#8
As you can see by my sig, I'm big on indies so here's my list:
1) Line Bound
2) 14px
3) I Am Box

Wipeout
Blasttrax
Ninjin
Stickman Downhill
Spout
Turret Tilt
10-26-2013, 11:18 AM
#9
Joined: Jun 2010
Posts: 89
First of all, thanks to those who really take time to make a list here. Amazing how many indie games get missed by the whole of the Monkube team. And we download A LOT of stuff. Just to give it a go.

Keep 'em coming, I'd say.
10-28-2013, 10:42 AM
#10
Joined: Jun 2010
Posts: 89
Quote:
Originally Posted by dariusjr98 View Post
We have a topic for this OP. On the first page in fact, in surprised you missed it. It's called "Underplayed Games and Hidden Gems."
Okay, I'm either blind, or the "Underplayed Games and Hidden Gems." topic has been removed. Can you link?

Thanks!