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Galaxy on Fire™ III - (by Fishlabs) [Universal]

10-25-2013, 07:07 PM
#1
Joined: Jun 2009
Posts: 11,958
Galaxy on Fire™ III - (by Fishlabs) [Universal]

Quote:
...And last but not least, the studio has started production on the next action-packed installment of the Galaxy on Fire™ franchise, which has yet to be officially announced, as well...
Source:

10-25-2013, 07:25 PM
#2
Joined: Apr 2013
Posts: 368
Quote:
Originally Posted by Sanuku View Post
Source:

This is good to hear.

I cannot be arsed with that new strategy with the timers.


10-25-2013, 08:00 PM
#3
Joined: Jul 2010
Location: Canton, Ohio
Posts: 3,197
Label me excited. GoF2 is still one of my favorite iOS games.
10-25-2013, 08:53 PM
#4
Joined: Feb 2010
Location: US
Posts: 745
Now that is good news. I hope it's not f2p.
10-25-2013, 09:54 PM
#5
Joined: Jan 2012
Location: Philippines
Posts: 22,206
I hope the GoF freemium spinoff fails miserably, so that they will opt to go premium on this one without second thoughts.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
10-25-2013, 11:48 PM
#6
Quote:
Originally Posted by Exact-Psience View Post
I hope the GoF freemium spinoff fails miserably, so that they will opt to go premium on this one without second thoughts.
Well, the paid model already failed pretty miserably for them. Fishlabs recently laid off about 25 people because they didn't sell enough of GoF 1 & 2, if the F2P fails also, there might not be a GoF 3 to look forward to.

http://toucharcade.com/2013/10/25/fi...eat-developer/

Last edited by severian1987; 10-25-2013 at 11:49 PM. Reason: Added link
10-26-2013, 04:26 AM
#7
Joined: Apr 2013
Posts: 368
Quote:
Originally Posted by severian1987 View Post
Well, the paid model already failed pretty miserably for them. Fishlabs recently laid off about 25 people because they didn't sell enough of GoF 1 & 2, if the F2P fails also, there might not be a GoF 3 to look forward to.

http://toucharcade.com/2013/10/25/fi...eat-developer/
That's really sad to hear. I have had many, many happy hours playing GOF2 and am greatful for all thier hard work. I'm sorry to hear the premium model did not work out for them.

I tried the beta for the strategy but was immediately turned off by the timers.

I hope they can turn things around.
10-28-2013, 03:05 PM
#8
Quote:
Originally Posted by severian1987 View Post
Well, the paid model already failed pretty miserably for them. Fishlabs recently laid off about 25 people because they didn't sell enough of GoF 1 & 2, if the F2P fails also, there might not be a GoF 3 to look forward to.

http://toucharcade.com/2013/10/25/fi...eat-developer/
What I really hope is that they remove the ads to the people who purchase IAP's. It was frustrating to see that after buying all the one-time IAP's in GoF2 AND GoF2 HD (around $15, I think it was), I get pop-ups with ads. I understand the premium models failed pretty miserably, but there were some of us who paid for the games and all the expansions, and I don't think we deserve pop-ups.
10-28-2013, 03:26 PM
#9
Joined: Apr 2013
Posts: 273
Create a great freemium game that is usable to generate large amounts of money than using said money to hold up your business create the premium games that you want to thereby generating a large amount of income from your free game and hopefully a large sum from your premium game(s) as well.
10-28-2013, 05:34 PM
#10
Joined: May 2012
Location: Narnia
Posts: 2,653
Quote:
Originally Posted by anteye5 View Post
Create a great freemium game that is usable to generate large amounts of money than using said money to hold up your business create the premium games that you want to thereby generating a large amount of income from your free game and hopefully a large sum from your premium game(s) as well.
This is probably what they were aiming to do. I think.