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Pocket Land $0.99 > FREE

10-29-2013, 06:51 PM
#1
Junior Member [Original Poster]
Joined: Apr 2013
Posts: 20
Pocket Land $0.99 > FREE

Pocket Land will be absolutely free (no ads or in-app purchases!) until November 1st, 2013. We hope you will enjoy our first game.

10-29-2013, 07:04 PM
#2
Joined: Sep 2013
Location: uk
Posts: 3,544
Looks interesting, dloading now.

10-29-2013, 07:34 PM
#3
Thank you for recommend.
10-29-2013, 09:57 PM
#4
Joined: Apr 2012
Posts: 1,501
Thanks for head up
10-29-2013, 10:35 PM
#5
Joined: Apr 2012
Posts: 3,604
Looks nice. Thanks for heads up.

Pine Entertainment
10-29-2013, 11:13 PM
#6
Joined: Oct 2012
Location: AL
Posts: 4,361
Been playing this tonight and its pretty cool. I like the way things unlock and progress, but I also don't like it at the same time because its hard to tell how much something can evolve through matching. So a lot of trial and error because its easy to end up landlocked without anyway to match and move on. Still overall I like it a lot, I just kind of want to see a chart or something to see how things evolve to better plan ahead.

Spoilers? I've gotten as far as making trees, lake, volcano, and a small castle and some pumpkin patch looking thing that doesn't seem to combine with anything.
10-30-2013, 12:35 PM
#7
Joined: Jan 2013
Posts: 990
Here is a link to a general guide on how to progress in the game. It doesn't hold your hand, but it does explain the progression.

http://crazybread.wordpress.com/2013...ps-and-tricks/

Game Center ID: TRBIV
Tiny Tower Vegas v1.0: 10TZM
10-30-2013, 02:19 PM
#8
Joined: Oct 2012
Location: AL
Posts: 4,361
Quote:
Originally Posted by TRB4 View Post
Here is a link to a general guide on how to progress in the game. It doesn't hold your hand, but it does explain the progression.

http://crazybread.wordpress.com/2013...ps-and-tricks/
Wow, that was very helpful, thanks. Looks like I'm not too far off from the overall endgame. Nicely, I'm still moving forward in the same game.

Hopefully more people catch on to this little gem of a game and the dev adds to it so there's more ways to advance the world.

-nightc1
This gamer runs on premium games.
10-30-2013, 09:27 PM
#9
Junior Member [Original Poster]
Joined: Apr 2013
Posts: 20
Quote:
Originally Posted by TRB4 View Post
Here is a link to a general guide on how to progress in the game. It doesn't hold your hand, but it does explain the progression.

http://crazybread.wordpress.com/2013...ps-and-tricks/
Thank you for sharing this tutorial.

Our goal was for players to explore the possibilities themselves, which we believe adds more to the game, instead of us spoiling everything.

Unfortunately, a game like Pocket Land seems to have been too complex or "demanding" for the majority, without us holding their hand. Even the majority of reviewers, who must have played hundreds of puzzle games, weren't even able to create a simple tree.

We are currently working on Space God (http://www.spacegodgame.com), which is going to be a similar game, with a lot more exciting gameplay features (e.g. disasters!). We've learned our lesson with Pocket Land, which is why Space God is going to focus on making the gameplay more accessible.
10-30-2013, 09:34 PM
#10
Joined: Oct 2012
Location: AL
Posts: 4,361
I didn't find the game too complex, I just wasn't sure I wanted to experiment more to figure out the last bit of stuff that would unlock. I get that's half the purpose, but for me the purpose is mostly to understand the rules enough to make a cool world and up my score. Still, this is a very nice game and I look forward to te next one.