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Old 11-22-2013, 07:04 AM
Appvism Appvism is offline
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iPhone 4, iOS 6.x
 
Join Date: Feb 2013
Location: UK
Posts: 181
Default Tips to building a game thats short and hard?

Hi all,

So there's a great post over the in the games discussion section about quick, hard and super fun games http://forums.toucharcade.com/showthread.php?t=208401

I'm currently creating a separate app from my forthcoming shmup to focus solely on the boss fight alone and making this along the lines of the above.

I was wondering if anyone can give me any advice or tips on making a game that is "quick, fun and super hard"? How short is short (at what point would you consider the cut off point? - is 5 mins too long for eg?)? Should such a game have an end point/game complete at all? Or should it be impossible (practically speaking) to complete?

Thanks!
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Old 11-23-2013, 09:38 PM
Snozberry Snozberry is offline
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iPhone 4S, iOS 5.x
 
Join Date: Jan 2012
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Have you ever played cat mario?
The basic genre is "rage game".. There is a seriously lack of those on the AppStore.
You could make a cat mario spin off, like Rat mario.
Check it out. It's addictive as hell.
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Old 11-23-2013, 09:55 PM
saansilt saansilt is offline
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Focus on minimalism, tight controls, and a simple clean art style.
Catchy music helps.
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