App description: "A SHARP, SLICK RECREATION OF GOLDBERG'S ARTISTIC WORK THAT OFFERS A UNIQUE AND ACCESSIBLE PUZZLE CHALLENGE." -Touch Arcade

http://toucharcade.com/2013/12/09/rube-works-review-a-classic-contraption-conundrum-comes-to-life/

"Fans of cause-and-effect puzzles should not miss this."
5 Stars, PadGadget http://bit.ly/1cxgwMr

"Electric Eggplant has done a great job converting Rube Goldbergs work" - http://pixelvolt.com/

The first and only official Rube Goldberg puzzle game. Solve everyday problems in Rubes trademark elaborate style by creating complex and hilarious machines.

Is pouring a glass of juice just too straightforward and boring? Try using a jack-in-the-box, magnifying glass, string and a cymbal-wielding friend to achieve your goal. The more creative your solution the better!

biokid's comments:


It is in Education section, but it is more like a game though.
11-22-2013, 06:22 PM
#2
Joined: Nov 2008
Location: Indiana, USA
Posts: 7,161
Hmm..interesting.

11-22-2013, 07:59 PM
#3
Any one who wants impression, please let me know, because I have got the game. I will try to find time to play it, if other members wanted some impressions.
11-24-2013, 04:43 PM
#4
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Is this the official one that's been talked about for a while now? If so what's it like? How many levels etc does it have, I love my physics based games.

Edit. Just found this on the website
The only official puzzle game based upon the Pulitzer prize winning cartoonist Rube Goldberg.
9 levels based upon the beloved original Rube Goldberg Invention cartoons.
3 additional classic and 6 all new inventions, inspired by the master of mechanical madness, to be added at a later date.
Available on iOS and coming soon to other platforms.

9 levels doesn't sound like to many?

Last edited by oooooomonkey; 11-24-2013 at 04:47 PM.
11-24-2013, 05:21 PM
#5
Joined: Nov 2013
Location: San Anselmo, CA
Posts: 3
Rube Works level info

Hi,

Saw this thread about our Rube Works game... 9 levels ship with the game. The next 9 levels will ship soon at no additional charge, most likely in early December.

Each level takes people about 10-20 minutes to complete, but there are multiple ways to get the win, so more game time than that.

Think graphic adventure with alternative solutions.

(Android version coming too!)
11-24-2013, 05:48 PM
#6
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Quote:
Originally Posted by DavidBFox View Post
Hi,

Saw this thread about our Rube Works game... 9 levels ship with the game. The next 9 levels will ship soon at no additional charge, most likely in early December.

Each level takes people about 10-20 minutes to complete, but there are multiple ways to get the win, so more game time than that.

Think graphic adventure with alternative solutions.

(Android version coming too!)
Ah, thanks, so you have some freedom to mess around and solve it how you like,
Guess I'll pick it up now anyway as I like this type of game.


Just one question, is his real time physics or preset animations for each machine/device
11-24-2013, 07:16 PM
#7
Joined: Nov 2013
Location: San Anselmo, CA
Posts: 3
Quote:
Originally Posted by oooooomonkey View Post
Ah, thanks, so you have some freedom to mess around and solve it how you like,
Guess I'll pick it up now anyway as I like this type of game.


Just one question, is his real time physics or preset animations for each machine/device
There's one optimal solution where you use all the objects we give you on the level. That's how you get max points (and earn 3 Golden Prunes plus a peek at Rube's original cartoon that the level is based on). But each level has at least two other ways to solve, usually shortcuts that use the objects in some other way. Only the first level has one other solution instead of two or more.

To answer your question, it's a combination of real-time physics, scripting, and preset animation. Since so much of Rube's cartoons are based on animals responding to things, all that had to be scripted (there's no *physics* for "seeing" a nearby object performing some animation). Works really well, though... feels like you're really building his contraption, and you are!

oooooomonkey, would love to hear your feedback once you've played it!
01-15-2014, 04:53 PM
#8
Joined: Nov 2013
Location: San Anselmo, CA
Posts: 3
Rube Works now on Android

We're excited to announce that in addition to iOS, Rube Works is now available on Android at Google Play https://play.google.com/store/apps/d...ames.rubeworks

All times are GMT -5. The time now is 02:26 PM.