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  #1  
Old 11-27-2013, 09:15 AM
TouchArcade Bot TouchArcade Bot is offline
 
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Default Puzzle Coaster - (by Marvelous Games)[Universal]



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  #2  
Old 11-27-2013, 09:28 AM
Andre Andre is offline
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The game is so funny.
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  #3  
Old 11-27-2013, 10:41 AM
NOEN NOEN is offline
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Quote:
Originally Posted by Andre View Post
The game is so funny.
So it's good? My finger has been hovering over the BUY button for a few. I was just waiting for anybody to say it was good. Lol
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  #4  
Old 11-27-2013, 04:32 PM
Lazer Kat Lazer Kat is offline
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Quote:
Originally Posted by NOEN View Post
So it's good? My finger has been hovering over the BUY button for a few. I was just waiting for anybody to say it was good. Lol
Mine too.
Will buy if even the dev says its good. Lol.
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  #5  
Old 11-27-2013, 05:10 PM
drdeniz79 drdeniz79 is offline
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Default Game Impressions


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  #6  
Old 11-27-2013, 07:20 PM
NOEN NOEN is offline
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Ok, I like Bravo Game Studios and the trailer looks good, looks like it has plenty of levels, and I'm a sucker for rollercoaster games. I can't hold out any longer...MUST.... HIT ...BUY BUTTON!!!!
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  #7  
Old 11-28-2013, 05:35 AM
saosijs saosijs is offline
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The idea of the game has potential, but how is the difficulty level of the puzzles? This could be from super easy (Mweh) to horrendously difficult (Yummie).
I see on itunes it has no GameCenter
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  #8  
Old 11-28-2013, 05:39 AM
Lazer Kat Lazer Kat is offline
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I've TOFTT too many times lately.
Any imps?
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  #9  
Old 11-28-2013, 02:49 PM
adamphetamine adamphetamine is offline
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Ok bought this and it's a fun puzzle type game. Kinda like the old crazy inventions game where u use different things to finish the track/puzzle. Some of the levels are pretty tuff. The game is pretty well made and fun for sure. If they keep up with updates and add levels this one is a no brainier. I'm happy with my purchase.
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  #10  
Old 11-28-2013, 07:02 PM
saosijs saosijs is offline
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TOFTT (@LazerKat, I had to go to the online urban dictionary for this )

So the game is level based and each level has a number of coins spread out over the otherwise "empty" screen. Your train starts high left and there is an exit low on the right and you need to draw a track to connect them. Gravity is the main motor. You also get pieces like a spring coil for making jumps (and getting higher) and a "bomb" track piece that stops the train dead in its path and makes it fall vertically. It is all physics based and works very nicely. The pieces are limited; every level has a different quantity of them. You get three stars when you let the train run over your track and collect all coins and less stars if you collect less coins. See also the trailer video that drdeniz79 posted.

The mechanics of the game is quite good and it is easy and interesting to draw the tracks. You can draw straight lines or free draw. Anything goes to finish. See the example image to get an idea; I didn't use the available spring coil piece there, so it will be all gravity at play. This is level 51 and that shows also a negative point of the game. It is too easy for too many levels. Level 51 (of 63 in total) is still quite easy. And without GC integration, there is no replay value. For children this will be an excellent game, for real puzzle die hards (like me, looking for challenges) not so much, especially without GC.

Kind of a summary:
- 3 worlds of 21 levels each (the menu says W1="EASY", W2="MEDIUM", W3="HARD").
- world 1 really is one big tutorial and super easy (except maybe last level 21)
- I skipped W2 and went to W3 and that is more interesting but still rather easy
- 3-star system (collect all coins spread out in the level)
- good game mechanics
- no GameCenter although there is lots of potential for a leaderboard (length of track, time, items not used, etc.)
- annoying luna parc music (can be switched off, but then the sound effects go mute as well)
- Updates? Who knows.
Attached Images
File Type: png puzzlecoaster-L51.png (460.0 KB, 2 views)
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