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  #1  
Old 11-30-2013, 01:14 PM
AstroLizard AstroLizard is offline
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iPad 2, iOS 6.x
 
Join Date: Nov 2013
Location: Kiev
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Default Lead Jungle - 2D squad based RTS.

Hello guys, my name is Valentine and I'm a part of the three man indie team. I'm happy to present you our upcoming 2D squad based RTS called Lead Jungle™.
Our game is all about guiding a squad of 4 elite commandos through dangerous jungle, full of natural and unnatural hazards. Each squad member possesses unique skills and weapons set, and serves its own tactical role. In terms of gameplay Lead Jungle is something like a Commandos + General Chaos + Plants Vs Zombies.

Here are our debut trailer and screenshots.

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[URL="http://3.bp.blogspot.com/-PweMfX7XZa4/UeuLsuaiG7I/AAAAAAAACJU/JbSwd7LD-A0/s1600/leadjungle_screenshot_02.png"][/URL]

[URL="http://3.bp.blogspot.com/-rj1xvDVshqQ/UeuL683wmBI/AAAAAAAACJc/6Ur_P3vH0J8/s1600/leadjungle_screenshot_03.png"][/URL]

[URL="http://1.bp.blogspot.com/-fzMzjGrWHkc/UeuMFNLUrAI/AAAAAAAACJk/X87VgAoMZ4U/s1600/leadjungle_screenshot_04.png"][/URL]

Lead Jungle features list:
  • -Over 40 levels in main Story mode, full of unpredictable plot twists and hilarious moments.
  • -Two additional gameplay modes. “Challenge” full of tricky puzzles and “Lasts Stand” where your squad is faced against overwhelming odds.
  • -Unlockable different uniforms that change your soldiers skills, weapons, squad roles and adds enormous replay value.
  • -Day and night cycle, semi-destructible environment, death traps, tons of guns, bloodthirsty enemies, stealth kills etc.

Our team has been developing Lead Jungle for more than a year. We are planing to release our game for Ios, Android and PC in early 2014. Also we have a development blog which we update on monthly basis, at [URL="http://leadjunglegame.blogspot.com"]leadjunglegame.blogspot.com[/URL] plus [URL="http://www.facebook.com/LeadJungleGame"]facebook[/URL] and [URL="http://twitter.com/LeadJungleGame"]twitter[/URL].

We would be really happy to hear your opinions about our game. Do you like graphics? What do you think about setting? Are our characters distinctive enough? Would you buy it?

Thanks for your time.
Cheers, Valentine.

Last edited by AstroLizard; 12-01-2013 at 11:44 AM..
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  #2  
Old 11-30-2013, 02:12 PM
SirHanet SirHanet is offline
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iPod Touch (3rd Gen), iOS 5.x
 
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Location: Halifax
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Default Beta Test?

Hi!, I am interested in this game and I would love to test out the game so will there be a beta test of sorts?
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  #3  
Old 11-30-2013, 03:19 PM
JCho133 JCho133 is offline
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Join Date: Jul 2012
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RTS? Stealth kills? Count me in!

Btw, I like your company name (;
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  #4  
Old 12-01-2013, 11:37 AM
AstroLizard AstroLizard is offline
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iPad 2, iOS 6.x
 
Join Date: Nov 2013
Location: Kiev
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Default

Quote:
Originally Posted by SirHanet View Post
Hi!, I am interested in this game and I would love to test out the game so will there be a beta test of sorts?
Thanks for you interest in helping make our game better. To tell you the truth, we don't know yet how we going to do beta testing, but if we will need testers we will definitely write you.

Quote:
Originally Posted by JCho133 View Post
RTS? Stealth kills? Count me in!

Btw, I like your company name (;
Thank you for you kind words.
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  #5  
Old 12-01-2013, 12:10 PM
JCho133 JCho133 is offline
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Default

Do you know if this will be a premium title?
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  #6  
Old 12-01-2013, 12:40 PM
prasantha60 prasantha60 is offline
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Default

look interesting good luck man
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  #7  
Old 12-02-2013, 04:57 AM
AstroLizard AstroLizard is offline
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iPad 2, iOS 6.x
 
Join Date: Nov 2013
Location: Kiev
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Quote:
Originally Posted by JCho133 View Post
Do you know if this will be a premium title?
It's hard to tell what the final price will be. But I assure you the price will not be 10$ or 20$. We are aiming at regular App Store price range.

Quote:
Originally Posted by prasantha60 View Post
look interesting good luck man
Thanks a lot.
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  #8  
Old 12-03-2013, 06:52 PM
Reticule Reticule is offline
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iPhone 3GS
 
Join Date: Apr 2012
Posts: 29
Default

This is all polished as hell. Good stuff.

I'd say that damage/combat reaction animations would be cool; if someone's hit with a shotgun they double up or fall to one knee or simply pop back a pace or something? But as it is now it still looks fantastic, and creating new frames for all the different weapon impacts would be . . . time-consuming.

There's probably a very simple reason for not doing this that I've missed
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  #9  
Old 12-03-2013, 06:57 PM
Echoen Echoen is offline
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iPhone 5, iOS 7.x
 
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Location: California & Philippines
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Default

Looks hot. I'll be watching this
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  #10  
Old 12-04-2013, 12:18 AM
master lee master lee is offline
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iPad 2, iOS 7.x
 
Join Date: Jun 2009
Location: Greece kos island
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Count me in this Game looks Awesome!
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