Monument Valley - A game about beautiful impossibility (BETA ACCESS)
We're incredibly proud and excited to share our new game with you guys, get you playing our beta build and listen to your feedback. To kick off this thread we've created a short teaser trailer that contains a glimpse of what you can expect from the world of Monument Valley. This is the first time anyone from the public have seen this in motion so we hope you enjoy it;
Now that your apetite for a beautiful and engaging game experience has been has been piqued, we urge you to contact us via our beta page to have the chance of playing this week!.
Just pop us a mail with your full name and device model
There's a good amount of stuff in there right now, but obviously there's still a truck load more work to do before we're finished. But if you're looking for beta access here you're probably a seasoned pro at this whole thing anyway
Current status of beta release:
Art: First few levels to a decent visual standard, with the rest of the levels at a placeholder standard.
Audio: Audio disabled from the game at the moment.
Interactions: Polish still required on touch interactions (especially iPhone/iPod)
Narrative and Story: Animation and set piece work to better portray story
The ustwo games team
We're a small team who previously made a little game called Whale Trail and a puzzle game entitled Blip Blup (Both have free versions so check them out sometime!) Previous to the creation of ustwo games, we'd also had experience on a whole bunch of different sized and shaped games, from AAA to indie, hardcore to casual. Notable titles have been Alice: Madness Returns, the Fable series, Joe Danger, Hackycat and Aftermath
We've left all that behind though and the only thing that's mattered to us over the last nine months has been crafting the world of Monument Valley and the story of Ida; a lone princess seeking forgiveness.
From the screenshots and trailer you can probably guess that it isn't the easiest game in the world to try and get working, with most of work needing to be calculated and designed on paper first to ensure things like perspective and alignment are correctly maintained. It usually involves some madness like this from Ken Wong:
Anyway, we really need your help to make this thing better so your feedback is massively appreciated. We'll be checking this thread all day every day to help out with any issues and to give updates, but it would be great if you could catch us on our Twitter account or Facebook to let us know how you're getting on.
Monument Valley Website
We hope you enjoy the game!
Dan and the guys at ustwo games
Last edited by ustwogames; 12-10-2013 at 04:58 AM.