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  #1  
Old 12-20-2013, 08:10 AM
Exact-Psience Exact-Psience is offline
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Default Beat Drift (by Lovisa Sayomi)


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  #2  
Old 12-20-2013, 08:23 AM
drdeniz79 drdeniz79 is offline
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Default Game Impressions


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  #3  
Old 12-20-2013, 08:24 AM
sink_or_swim sink_or_swim is offline
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Nice find. I'll pick it up in a few hours when I'm home
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  #4  
Old 12-20-2013, 08:38 AM
cloudpuff cloudpuff is offline
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Bought. Will be back with impressions in a little bit.
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  #5  
Old 12-20-2013, 09:12 AM
Bronxsta Bronxsta is offline
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Bought. Impressions soon
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  #6  
Old 12-20-2013, 09:26 AM
Bronxsta Bronxsta is offline
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Best time so far is 53.7 seconds

Okay, nice visuals, good music. The controls are simple and very responsive, left side to move left, right to move right. You can move up walls and along the ceiling to evade incoming obstacles. Sometimes the screen rotates to change the orientation, sometimes it doesn't, so you have to stay focused on what direction to move. As you go further, new obstacles are introduced like spirals that you must rotate continuously to avoid

Definitely fun and I like the visual style a lot. A hardcore mode where you're at top speed from the start would be cool IMO

Last edited by Bronxsta; 12-20-2013 at 09:51 AM..
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  #7  
Old 12-20-2013, 09:42 AM
Cynuyt Cynuyt is offline
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Fun so much, so addicted with me.
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  #8  
Old 12-20-2013, 09:44 AM
Andre Andre is offline
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So great. Can't put device down.
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  #9  
Old 12-20-2013, 10:13 AM
cloudpuff cloudpuff is offline
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This week has been awesome for twitchy releases and this one is no exception, it has all the elements that make for a fun reflexive frantic game, controls are fluid and I can't wait to start kicking butt on the leader boards,

Look out bronxsta.
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  #10  
Old 12-20-2013, 10:18 AM
Bronxsta Bronxsta is offline
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Quote:
Originally Posted by cloudpuff View Post
This week has been awesome for twitchy releases and this one is no exception, it has all the elements that make for a fun reflexive frantic game, controls are fluid and I can't wait to start kicking butt on the leader boards,

Look out bronxsta.
We'll see

Oh, so I messaged/emailed the dev, alerted them about the thread here, and they also said they'll consider my suggestions for future updates
Suggestions were:
- rotating/moving walls
- pillars on the track (so not just along the sides, and you'd have to weave between them

Because it's not like the game is hard enough already, right?

Last edited by Bronxsta; 12-20-2013 at 10:29 AM..
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