"Skyhill", Roguelike-Survival game from The Mandragora Team

01-13-2014, 02:26 PM
#1
"Skyhill", Roguelike-Survival game from The Mandragora Team

«Skyhill» is a roguelike story about staying alive when there is no reason to.


You are a resident of Skyhill hotel,who survived biological catastrophe. Goal - is to get out of your penthouse in search of other people and salvation. But all elevators in the building are off and floors are flooded with hazards.

You are not sure is there any other survivors, as far as you know everyone in the building died, or… changed beyond recognition. Those who provided room service and pushed buttons in elevators for you not so long ago… well now all they want is to rip off your flesh to get to your tasty insides… So much for customer service.

You face the dilemma: on the one hand you have to get out from the damn building, on the other hand your hotel suite is your only “Fort” that protects from the horrors of post-apocalyptic reality.

Features:

* Exploration
You have to fix electricity to activate the elevators on each floor “fighting off” your way out, while slowly descending down to the exit. Explore randomly generated suites and corridors in search of food, tools and other supplies you need to survive. Each new game will be different from the previous one. Who knows, what awaits you behind the door. Large supply of food, huge mutant, or lethal trap?

*Survival
You need to eat, rest and win each battle. Unfortunately increasingly scarce supply of food forces you to visit dangerous locations of the hotel in search of useful items and weapons. This highly increases your probability to meet mutants, and leaves less time to rest. Price of mistake is high - permadeath is one of the key gameplay mechanics, so if you die, you will have to start it all over again.



*Crafting
Obviously hotel is not the best place to find heavy weaponry and ammunition, but for a lack of any other option you will have to use your wits. Skyhill is full of different seemingly useless items, which could be turned into powerful weapons or armor. Depending on found resources you can craft weaponry from “stick with a nail” to handmade shotgun. Each weapon can be upgraded and be given new perks. We plan 80+ craft blueprints on release, and add more in future updates after release of the game!

*Multiple characters
Choose one of the eight playable characters - each with own history and unique gameplay style. Maybe you want to be an MMA champion, who can defeat the enemy with bare hands? Or maybe you want to take a role of fashion model with her “toy dog”, who can smell the hazard before entering the room?


*Twisted plotline
What really has happened? What kind of catastrophe that destroyed much of the population? Why were you the one, who survived? And what a strange voice, that whispers predictions, when you sleep? Skyhill is not only a story about survival. It is a story of a mystery, that might be unveiled not for everyone.


our website: http://themandragora.ru/
twitter: https://twitter.com/MandragoraTeam
facebook: https://www.facebook.com/TheMandragoraTeam
youtube: https://www.youtube.com/user/MandragoraTeam
slideDB: http://www.slidedb.com/members/themandragorateam

Game-designer.
Feel free to mail me :3
https://twitter.com/Sadari_nya
http://themandragora.ru/

Last edited by Sadari; 06-29-2014 at 04:59 AM.
01-13-2014, 02:31 PM
#2
Looks great ! Eta?

01-13-2014, 02:39 PM
#3
We hope, we'll be ready in May, still much to do.

Game-designer.
Feel free to mail me :3
https://twitter.com/Sadari_nya
http://themandragora.ru/
01-13-2014, 02:42 PM
#4
This looks fantastic! And the art is beuatiful
01-13-2014, 03:15 PM
#5
Post-WW3 roguelike dungeon crawler with atmospheric pixel art and survival horror theme? So hyped for this
01-13-2014, 05:12 PM
#6
I'm gonna keep an eye on this one.. looks absolutely beautiful!
01-13-2014, 05:13 PM
#7
Quote:
Originally Posted by bronxsta View Post
post-ww3 roguelike dungeon crawler with atmospheric pixel art and survival horror theme? So hyped for this
+1000
01-14-2014, 08:44 AM
#8
Quote:
survival horror
Not really. We try to make the atmosphere not so "horror", but more "melancholic", center the attention on the loneliness of the main protagonist.

Game-designer.
Feel free to mail me :3
https://twitter.com/Sadari_nya
http://themandragora.ru/
01-14-2014, 08:50 AM
#9
Joined: Dec 2010
Location: Houston, TX
Posts: 9,334
This looks potentially great, I like the modern setting. The plot seems vague, I get the melancholy which is nice but... is this guy rogueliking through his own despair or is there some external threat? Is it more casual exploration, or plot based? Is it designed to occur entirely in this posh hotel, or will there be exterior segments?
01-14-2014, 09:44 AM
#10
Quote:
Originally Posted by Sadari View Post
Not really. We try to make the atmosphere not so "horror", but more "melancholic", center the attention on the loneliness of the main protagonist.
"searching for food and weapons ala survival-horror"
Just saying....

Can't wait for this. The whole premise sounds fantastic and this will be releasing on PC as well. right?