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  #1  
Old 01-13-2014, 02:26 PM
Sadari Sadari is offline
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iPad 2, iOS 7.x
 
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Default "Skyhill", Roguelike-Survival game from The Mandragora Team

Hi all, guys. I wanna introduce our new game for you, we even make teaser.

This is "Skyhill", roguelike dungeon crawler for IOS and Android, developed with Unity3D, TBD right now.

...Three months have passed since the end of World War III. Three months from the end of the world. One of the survivors(there are several of them, each with unique stats and passive), who hide from the scourge of biological weapons in the penthouse in most expensive hotel of the city finds its way down to salvation. He must search for food and water to survive; find and upgrade better weapons to fight mad mutants.

Soon we plan to release our first demo here, after we finish combat system.

Thanks and feel free to ask any questions.


Youtube link | Pop Up

Some pre-alpha footage


Last edited by Sadari; 01-13-2014 at 02:30 PM..
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  #2  
Old 01-13-2014, 02:31 PM
Alex Wolf Alex Wolf is offline
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Looks great ! Eta?
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  #3  
Old 01-13-2014, 02:39 PM
Sadari Sadari is offline
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We hope, we'll be ready in May, still much to do.
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  #4  
Old 01-13-2014, 02:42 PM
JCho133 JCho133 is offline
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This looks fantastic! And the art is beuatiful
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  #5  
Old 01-13-2014, 03:15 PM
Bronxsta Bronxsta is offline
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Post-WW3 roguelike dungeon crawler with atmospheric pixel art and survival horror theme? So hyped for this
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  #6  
Old 01-13-2014, 05:12 PM
SonixManix SonixManix is online now
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I'm gonna keep an eye on this one.. looks absolutely beautiful!
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  #7  
Old 01-13-2014, 05:13 PM
SonixManix SonixManix is online now
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Quote:
Originally Posted by bronxsta View Post
post-ww3 roguelike dungeon crawler with atmospheric pixel art and survival horror theme? So hyped for this
+1000
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  #8  
Old 01-14-2014, 08:44 AM
Sadari Sadari is offline
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Quote:
survival horror
Not really. We try to make the atmosphere not so "horror", but more "melancholic", center the attention on the loneliness of the main protagonist.
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  #9  
Old 01-14-2014, 08:50 AM
undeadcow undeadcow is offline
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This looks potentially great, I like the modern setting. The plot seems vague, I get the melancholy which is nice but... is this guy rogueliking through his own despair or is there some external threat? Is it more casual exploration, or plot based? Is it designed to occur entirely in this posh hotel, or will there be exterior segments?
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  #10  
Old 01-14-2014, 09:44 AM
Bronxsta Bronxsta is offline
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Quote:
Originally Posted by Sadari View Post
Not really. We try to make the atmosphere not so "horror", but more "melancholic", center the attention on the loneliness of the main protagonist.
"searching for food and weapons ala survival-horror"
Just saying....

Can't wait for this. The whole premise sounds fantastic and this will be releasing on PC as well. right?
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