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Wizard Quest - bringing the game back to the puzzle

01-17-2014, 04:18 PM
Joined: Aug 2013
Location: Oulu, Finland
Posts: 44
Wizard Quest - bringing the game back to the puzzle

This is a game for those who want challenge. The gameplay will let you experience puzzle-playing in a completely new way – who said tapping should be easy?

Crack the puzzles to wander through strangest realms. Cast spells and master powerful weapons to defeat the myriads of hostile monsters. Rich storyline, authentic arcade vibe and full custom audio track will guarantee a spellbinding atmosphere - that is the world of Wizard Quest.

Youtube link | Pop Up

Youtube link | Pop Up


*Unique match-3 spell casting system for navigation and combat

*Each monster creates a new puzzle game situation, affecting the best ways to use the pieces

*Item conjuration and collection system – hundreds of kick-ass weapons and magic items to master!

*Competitive Social World and Quest Leaderboards for Game Center and Facebook users

*Wide variety of Game Center achievements, more to follow with direct support for challenges

*Full iCloud save/load support included

*Rich story and fantasy game world

*Epic audio experience, awesome pixel art


*Maximize your mana by making long combo chains
*Gain more levels to train skills & unlock deadlier weapons
*Even the scariest monsters might have their weaknesses…
*Collect crystals for a life insurance & enhancing your wizardly powers
*Alter the gameplay with wicked premium items!
*Be casual, be dead.

Wizard Quest will officially be launched for iPhones, iPads and iPods during January 2014. The iPad version is already out for selected countries.

The developer, Mana Giant, is a hardcore gaming and wildly talented team from Northern Finland.