App description: COMING IN 2014 -- the long anticipated sequel to Spider: The Secret of Bryce Manor:

SPIDER: RITE OF THE SHROUDED MOON

For more info, visit www.shroudedmoon.com

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If you like Spider, you'll love Waking Mars: http://bit.ly/UEA5gA1 (App Store link)

** FOR EXCITING NEWS, FOLLOW US AT
http://www.facebook.com/TigerStyleGames
http://twitter.com/tigerstylegames

** VISIT US AT
http://www.tigerstylegames.com

SPIN WEBS, TRAP BUGS, UNLOCK THE SECRETS OF BRYCE MANOR

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Now available: SPIDER: BRYCE MANOR HD for the iPAD
Beautiful graphics and Sidekicks Multiplayer!
App Store link: http://bit.ly/aE3tqM

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PRAISE FOR SPIDER

TouchArcade - Game of the Year!
Independent Games Festival Mobile - Game of the Year!
Wired - Top 20 iPhone Apps of 2009
IGN.com - Platformer of the Year
Slide to Play - Platformer of the Year
USA Today - Best of the Year

Theres really nothing as uniquely rewarding as tackling a hornet out of the air, or spinning an eight-point web. - Slide To Play

"The twin games -- puzzle-action and mystery -- work exceptionally well together." - IGN

Gorgeous storybook-illustrated style that's remarkably unique for any game" - Offworld

One of the most wonderfully natural and intuitive control schemes" - AppGamer

"Spider's soundtrack deserves to be on iTunes -- it is astounding .. The music is perfectly married to the mystery of the manor." - IGN

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Watch the Official Trailer:
http://bit.ly/15PEoZ

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You are a spider. One afternoon, you discover an abandoned mansion. Where is the family who lived here? What happened, and why did they leave? Search for clues as you adventure from room to room on the hunt for your next meal. Build webs of your own design: in the corners, under the furniture, and in the forgotten places too small for humans. Are you a shrewd enough sleuth to decode the mystery and uncover the Bryce family secret?

* DRAW WEBS WITH YOUR FINGER
- Touch to walk, swipe to jump, and build webs by drawing shapes in the environment.
- Powerful, intuitive controls; easy to pick up, challenging to master.

* SEE THE WORLD THROUGH THE EYES OF A SPIDER
- 38 beautifully hand-illustrated levels to explore, optimized for the retina display.
- Hunt your insect prey, leaving Bryce Manor covered in cobwebs!
- Search for family secrets in the shadowy basement, beneath the floorboards, and in the darkest corners.

* CONQUER UNIQUE ACTION-PUZZLE CHALLENGES
- Use instinct and guile to track down an assortment of tasty insects.
- Tackle hornets, herd mosquitoes, stun dragonflies, attract moths with light, and more!
- Plan your meals wisely! Run out of silk and risk your demise.

* HOURS OF CAPTIVATING GAMEPLAY
- 4 game modes offer limitless depth: race against time in Feeding Frenzy, solve the puzzles of Precision, and survive the intensity of Hunger Mode.
- Earn 48 challenging Achievements including Linebacker, Gaping Maw, and One Fell Stroke.
- Compete with the world on the Spider global leaderboards. Spin together massive combos to get the highest score!

* CONNECT WITH YOUR FRIENDS ON FACEBOOK
- Use Facebook Connect to share stories and compare high scores with your friends!

* ORIGINAL SOUNDTRACK & iPOD SUPPORT
- Enjoy the delicious Spider soundtrack, or listen from your own music library.

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Tiger Style is a distributed collective of passionate video game developers, from industry veterans to indie musicians. Were here to bring premiere, unique game experiences to your iPhone and iPod Touch. Tiger Style is currently working hard on their second game, Waking Mars.

** IF YOU NEED SUPPORT
Contact us at support@tigerstylegames.com

eggzbacon's comments:



Quote:
What's New In Version 1.3
Game Center Achievements & Leaderboards
08-24-2009, 12:32 PM
Joined: Aug 2009
Location: USA WA
Posts: 1,283
Quote:
Originally Posted by Maverick009 View Post
Lol! Same here..but this spider doesn't look creepy!
The spider looks cute, specially when you finish the game
08-24-2009, 12:44 PM
Is this game really as good as people say it is or does it just has this super big buzz about it that will make you rate 5 starts even before they try it?

08-24-2009, 12:51 PM
Quote:
Originally Posted by kickR View Post
Is this game really as good as people say it is or does it just has this super big buzz about it that will make you rate 5 starts even before they try it?
its really fun...
08-24-2009, 01:14 PM
Joined: Apr 2009
Location: Indiana, USA
Posts: 5,711
Quote:
Originally Posted by kickR View Post
Is this game really as good as people say it is or does it just has this super big buzz about it that will make you rate 5 starts even before they try it?
I give a lot of credit for something being unique in the app store, which is often filled with copies of other games or ideas, and this game is completely unique. There's nothing like it out there. I also like that it's tailored for the touch screen. Lots of fun.

Tug Boat Minister of Propaganda
Proud member of T.A.A.P. - Touch Arcaders Against Piracy. Over 500 members and counting. Join now!
08-24-2009, 01:38 PM
Quote:
Originally Posted by kickR View Post
Is this game really as good as people say it is or does it just has this super big buzz about it that will make you rate 5 starts even before they try it?
I would not recommend it to anyone looking for a pure adventure game, since the little spider does not do much except spin webs and eat bugs.

As a puzzler, Spider is a masterpiece, especially if you play precision mode. It's mostly about silk management, timing, spatial perception, and weighing risks versus benefits. The key to seeing Spider as a sublime network of puzzles is to commit to getting the highest score possible. Only then will it become apparent what the "point" of the game is, besides being a little web-spinning romp through an art gallery.

The core strategic considerations are the differing base point values of the insects, the score multiplier, which increases up to 4X and stays there as long as one stays on one web or leaps to another, the usage of hornets to replenish silk, and the shepherding of mosquitos and butterflies towards the most interconnected parts of the web network. A couple of other bugs with idiosyncratic behaviors also present as unique variables that must be dealt with. There are many choices to make along the way in order to make the most of every scoring possibility, even when the path towards getting some decent combos and finishing a given level is obvious.


In many instances in which catching a few bugs is a no-brainer, there are often higher scoring alternative plans and various choices to make. Some choices are very subtle, such as, for example, whether to eat several caught bugs all at once, or eat just one or two bugs among the several already caught on web in order to replenish a few silk threads and complete part of a nearby network that already has snagged several bugs. If everything goes according to plan (i.e. no accidental jumps or slips are made) then the resulting combo with be substantially higher than if one simply eats the bugs already caught in the first web before continuing to complete the second web and eat the captives there. Often one will want to only begin a couple sides of a planned web but not complete it until the time is right. There are also a few switches that come into play.


In summary, Spider is a perfectionist's game. iIt's all about the score, at least insofar as the depth of gameplay is concerned, though for me the museum-house tour and soundtrack were also well-worth the price of admission. It's very easy to tear through the whole game in a fairly short amount of time if scoring opportunities are squandered. Those who are unwilling to help structure the entertainment will most likely find the game to be insufficiently challenging. I recommend that such gamers just play precision mode if they want the game to last longer and not see every room (except the secret room) in the first couple sittings.

Last edited by Grubjelly; 08-24-2009 at 02:02 PM.
08-28-2009, 05:28 PM
I think this may be one of my first purchased apps.
08-28-2009, 05:34 PM
the game was more about the mystery/story for me than the gameplay, although the gameplay is quite enjoyable
08-28-2009, 05:51 PM
Hey folks,

Our website has finally been redone, and though it's not quite final, you should come check it out:

www.tigerstylegames.com

We also have forums set up, so if you feel like dropping by, it would be awful nice of you

dave
08-28-2009, 06:06 PM
Joined: Aug 2009
Location: USA WA
Posts: 1,283
Quote:
Originally Posted by David Tiger View Post
Hey folks,

Our website has finally been redone, and though it's not quite final, you should come check it out:

www.tigerstylegames.com

We also have forums set up, so if you feel like dropping by, it would be awful nice of you

dave
Cool design for the site. When are you guys going to release the soundtrack? I can't wait to download it.

Also, David, I would appreciate a lot if you send me a pm explaining the story of the game to me. I really want to know what happened.
08-31-2009, 09:47 AM
Finally got my hands on the game, and I must say, I'm awe struck. The hand drawn artwork is beautiful, the controls intuitive, and the concept original. I'm in love ladies and gentlemen. This has already skyrocketed to my top 3, putting SIIG in fourth. These are the kind of games that excite me. This is what I want on my ipod. Creative, intriguing, and brilliant. More please!

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