Why don't they make virtual tabletop RPGs

01-26-2014, 02:32 AM
#1
Why don't they make virtual tabletop RPGs

There are so many digital board games, so why doesn't anyone make a virtual dungeons and dragons type game? You could play multiplayer and chat with other people in your party, and there could be digital tools to help you out. Maybe there could even AI players as an option .

A nice bonus would be if you could actually get an ebook compiled of what happened , like the game told as a story.
01-26-2014, 04:07 AM
#2
There's BGEE and BG2EE. You can also try Knights of Pen and Paper.

01-26-2014, 05:14 AM
#3
Joined: Jan 2012
Location: Philippines
Posts: 18,266
There was one attempt at such a game, and it failed. Forgot the title, but it was a sort of async multiplayer turn based RPG.

Can anyone remember? I remember that for each mission, each party member has to choose a class, and that each one starts at a different starting point in the beginning. I never finished a game in over 30 games played in that one. LOL.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
01-26-2014, 05:36 AM
#4
Waterdeep?
01-26-2014, 07:23 AM
#5
Joined: Jan 2012
Location: Philippines
Posts: 18,266
Did a little digging through my purchased items... Pocket Heroes. Turn-based multiplayer RPG, with party chat in it.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
01-26-2014, 07:51 AM
#6
Joined: Dec 2011
Location: Philippines
Posts: 1,311
Baldur's Gate series
01-26-2014, 12:53 PM
#7
I've thought of this as well. If done right, it could be awesome. Not Pocket Heroes. An actual D&D pen and paper type game on an iPad or iPhone. This day and age its tougher to get a party of people together for what used to be much more popular in the 90's. I personally have many memories of being around these games.

I have a few game design notes on it actually. It should not be a game like BG or PH. Those are definitely more video gamey than what a proper table top should be.

There should be a Dungeon Master which creates the adventure. This could also be selected from a set of pre-made scenarios. The game should play to the strengths of a D&D game - leaving a lot to role play and imagination - putting players in position to make decisions in specific scenarios (which is what role play is all about). There should also be some art and animation to help bring it to life for different actions taken. It would be a delicate balance between art/animations/back-drop music/imagination to set the atmosphere.

It would be a challenge executing it correctly and without being dull but I think it can be done.
01-26-2014, 05:00 PM
#8
Joined: Aug 2009
Location: With Carmen Sandiego
Posts: 874
all you youngsters need to look back in the ancient history of toucharcade and look up Galactic keep: dice battles from Guilded skull. Then start crying for what might have been

Game Centre I.D - Scarypharaoh
01-26-2014, 05:04 PM
#9
You would think that mp games on ios would be more successful, but seems it really is underutilized always. Would be cool for a true mp interactive d&d game, but mp issues will probably keep it from becoming successful.
01-26-2014, 05:07 PM
#10
Joined: Feb 2010
Location: Planet 10 (by way of the 8th dimension)
Posts: 6,553
Quote:
Originally Posted by scarypharaoh View Post
all you youngsters need to look back in the ancient history of toucharcade and look up Galactic keep: dice battles from Guilded skull. Then start crying for what might have been

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