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SwapQuest - Puzzle/RPG

01-29-2014, 07:44 AM
Joined: Jan 2014
Location: Berlin, Germany
Posts: 129
SwapQuest - Puzzle/RPG

SwapQuest is a puzzle-rpg that combines the depth of traditional rpg's like Dragon Quest with easy-to-learn puzzle mechanics similar to those classic Pipes games.

In SwapQuest, you play as Prince Wilbert or Princess Wilma to find the holy sword Sturmwind in order to defend the kingdom from the Evil Horde that has invaded the land.
You have to swap the tiles to build a road for the prince/princess. Collect gems, fight monsters, buy or find equipment, avoid traps, but above all don't get caught by the evil horde at the bottom of the screen. The game features an epic journey through over a dozen different areas, each with their own unique enemies, special tiles and graphics. A branching path through the game world, two playable characters each with their own strengths, and a customizable character development allow for multiple playthroughs. A New Game+ will present an even greater challenge for all the SwapQuest experts. Add massive boss fights, character classes with powerful and diverse abilities, and an enchanting soundtrack and you've got a game that will keep you busy for hours and hours.

SwapQuest will be released for iOS, Android and Windows Phone around October 2014.

Check out the trailer!

Youtube link | Pop Up

I would love to hear some feedback from you!

Constantin (Rebusmind)

Last edited by Rebusmind; 08-07-2014 at 04:27 AM.
01-29-2014, 08:14 AM
Joined: Jan 2012
Location: Philippines
Posts: 22,664
Genius concept. Looking forward to this.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword

01-29-2014, 08:21 AM
Joined: May 2012
Posts: 4,009
Looks great I'd definitely give this a go.
01-29-2014, 08:23 AM
Joined: Apr 2011
Location: Houston, TX
Posts: 3,703
Nice! Will this be Universal? Hopefully, it will also not be free-to-play.

Game Center: MarinasideSteve
01-29-2014, 09:35 AM
Joined: Jan 2014
Location: Berlin, Germany
Posts: 129
Originally Posted by Exact-Psience View Post
Genius concept. Looking forward to this.
Originally Posted by ste86uk View Post
Looks great I'd definitely give this a go.
Thanks a lot!

Originally Posted by slewis7 View Post
Nice! Will this be Universal? Hopefully, it will also not be free-to-play.
The game will be universal and will also be released for Android and Windows Phone. And no worries, you will pay for playing it beforehand.
01-29-2014, 10:08 AM
Joined: Dec 2012
Posts: 406
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Looks good, will keep an eye on it.
01-29-2014, 11:23 AM
Joined: Jan 2014
Location: Berlin, Germany
Posts: 129
There will be a lot of interactive elements in each level that are meant to reward curiosity (or in random cases add a bigger challenge). For example in the second level (the forest), you can touch the trees to find jewels, a bee hive (the bees attack the nearest creature) or little sparrows that fly off screen.
Also there are piles of leaves that you can touch to unveil what's hidden in them (which can be friendly or not).

Additionally, the forest is filled with small animals like squirrels or ferrets. They seem friendly and innocent at first, but should they touch an item that lies on the ground, it will run off with it, so be careful.
01-29-2014, 12:09 PM
Joined: Nov 2009
Location: Germany
Posts: 6,491
Cool. Will be a day-one-purchase for me.

Hi, you seemed to be lost on the Internets.
This is TouchArcade, where 2$ for a game is too much, 5$ is an outrage, and 10$ or more is putting sugar in their car tanks whilst killing puppies.
01-30-2014, 08:28 AM
Joined: Jan 2014
Location: Berlin, Germany
Posts: 129
@Vovin Thanks a lot, very appreciated.

One important feature of SwapQuest I'd like to show you are the different character classes.

In total there will be 5 classes in SwapQuest: the noble, the rogue, the fighter, and two classes that are still a secret. I'll give you a brief description of the different classes to show their roles in the game and how they influence the way you (can) play the game.

In general, every class has three forms, an initial form that you start the adventure with and two subsequent evolutions.

Let's start with the most basic 'beginner' class.

1. The Noble

Evolution: Noble -> Prince/Princess -> King/Queen
The noble class is a very balanced class with no big disadvantages, but also nothing it is exceptionally good at. The prince/princess and king/queen evolutions give the class a slight defense bonus, which makes it very suitable for the first playthrough.
The abilities of the noble class include the Royal Instinct, which marks tough enemies with a red aura, Expel, which stops the Horde for a short amount of time, and Last Wish, which gives you a second chance should you die, but only if you are successful in a minigame.

2. The Rogue

Evolution: Rogue -> Thief -> Ninja
The rogue class is leaning more towards speed than power. The rogue tries everything to stay alive by collecting every item on screen and moving as swiftly as possible. He/She is accompanied by his/her faithful dog, Shadow, whose role is to get items that are too far away to collect.
The abilities of the rogue include Jump, which allows you to get to a new position fast, and Lockpick, which lets you open a chest from afar.

3. The Fighter

Evolution: Fighter -> Knight -> Paladin
The fighter class is kinda the opposite of the rogue class, with a main emphasis on combat and strength. He/She gets high attack bonuses and also a luck bonus, which increases the probability of evading and critical attacks.
The abilities of the fighter class include Counter Attack, which does just that every time the enemy attack misses, Shout, which deals damage to every enemy and object in a certain area, and Battle Cry, which boosts the attack whenever his/her health is below a certain value.

Leave feedback if you like and have a nice weekend!
01-30-2014, 02:04 PM
Joined: Sep 2013
Location: Koblenz, Germany
Posts: 274
The concept and the cool balance between luck and skill get me all tingly. Looking forward to more content and trying this out

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