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  #1  
Old 01-29-2014, 08:50 AM
PeteOzzy PeteOzzy is offline
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Default Trambo (by Juha Pennnanen)



Last edited by PeteOzzy; 02-10-2014 at 12:44 PM..
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  #2  
Old 01-29-2014, 09:01 AM
Echoen Echoen is offline
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Youtube link | Pop Up
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  #3  
Old 01-29-2014, 09:06 AM
psj3809 psj3809 is offline
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This looks great, but worried by these new controls ? I'm fine with the 'clumsy virtual joysticks' , have about 60 platformers and most control the same.

I mean theres left/right/jump ? I 'hope' the zones for left/right are on the left hand side and you press anywhere on the right to jump ?

If the dev/Sanuku or anyone can let me know that'll be great. Love the retro graphics, just hope it controls well
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  #4  
Old 01-29-2014, 09:10 AM
JCho133 JCho133 is offline
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I'm interested
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  #5  
Old 01-29-2014, 01:41 PM
robotegames robotegames is offline
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Quote:
Originally Posted by psj3809 View Post
This looks great, but worried by these new controls ? I'm fine with the 'clumsy virtual joysticks' , have about 60 platformers and most control the same.

I mean theres left/right/jump ? I 'hope' the zones for left/right are on the left hand side and you press anywhere on the right to jump ?

If the dev/Sanuku or anyone can let me know that'll be great. Love the retro graphics, just hope it controls well
Hi there guys, developer of the game here. Thanks for the interest!

This whole game started when I put together a prototype where I tried to make a platformer with super simple controls that would be a perfect fit for touchscreens.

The controls really ARE that simple - you touch and hold right side of the screen to move right and vice versa. The catch comes from the game and level design: jumping is automatic, you just have to find the right spots to do it.

That being said, level design was our greatest challenge. Hopefully we managed to do it right! It really plays quite smoothly, IMHO. Hopefully you decide to try it yourself!

There's more levels coming later this spring, as free updates.

Also, Pocketgamer already tried Trambo and they seemed to like it! http://www.pocketgamer.co.uk/r/iPad/...ws.asp?c=56969

Last edited by robotegames; 01-29-2014 at 01:56 PM.. Reason: Ninja edit: Forgot to add a link!
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  #6  
Old 01-29-2014, 03:24 PM
Connector Connector is offline
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Like the concept of invisible controls, is there joystick too?
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  #7  
Old 01-29-2014, 03:29 PM
robotegames robotegames is offline
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Quote:
Originally Posted by Connector View Post
Like the concept of invisible controls, is there joystick too?
Nope, at least at the launch version. Our tests indicate the invisible controls are pretty intuitive, easy and fit the game well... but, if players seem to want visual controls as an option, we'll look into it!
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  #8  
Old 01-29-2014, 04:24 PM
slamraman slamraman is online now
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This will be my first purchase of 2014. Properly looking forward to it.
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  #9  
Old 01-29-2014, 04:33 PM
robotegames robotegames is offline
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Quote:
Originally Posted by slamraman View Post
This will be my first purchase of 2014. Properly looking forward to it.
Wow, thank you! Much appreciated.
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  #10  
Old 01-30-2014, 03:22 AM
slamraman slamraman is online now
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Just played for a little while this morning. Beautiful. 8-bit feel to graphics but superb up to date gameplay. Music fits perfect too.
I know some of the older generation won't like me asking but it isn't Game Center integrated and I know tonight when I show my eldest he'll play it, and then ask, 'is there game centre?' Kids love game centre and who am I to lecture. Honestly, great game though and could only be made better by adding MFi Controller compatibility.
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