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Signing in with Facebook

01-29-2014, 01:51 PM
Joined: Jan 2014
Posts: 12
Signing in with Facebook

What is the least offensive way to incorporate Social into a game (besides not at all)?

My name is Jim and I am with Dark Tonic (www.darktonic.com ), the makers of Attack of the Wall Street Titan.

On our last title, we took a lot of flak for pushing our players to connect through Facebook so they could see their FB Friends on the leader-boards. Although our intentions were good, our execution turned some people off. So we need advice on the best way to connect to FB w/o deterring others from just jumping in.

Also, is rewarding players for connecting to a social network a "No-No"?

Give us your opinion and keep an eye out for our next great game:

Thank you,


Last edited by Jim_DarkTonic; 01-29-2014 at 02:03 PM.
01-29-2014, 09:44 PM
Joined: Dec 2012
Posts: 2,391
Have you considered the fact that some facebook accounts are created for work. It looks really bad when all your co-workers are playing Candy Crush Saga and you are playing Minion Rush.

Plus now Facebook is integrated into iPhone, so that makes maintaining multiple accounts a hassle.

So other than Candy Crush Saga, I won't be linking any other game to Facebook until the rest of them shift. I use Facebook for work, not play.

Perhaps the situation will be different with kids. Wait no. Unless you want to be the oddball kid playing Game X when the in crowd is playing Candy Crush Saga.

So how to become the next Candy Crush Saga? EA used to do it very well during the console and pre iPhone era. Google it and find out what they did, but you will need that kind of budget.

01-29-2014, 10:04 PM
Joined: Jul 2013
Posts: 1,611
How does facebook relates with gaming?

I think they just wanted to promote the game thru facebook.
01-29-2014, 10:21 PM
Joined: Apr 2012
Posts: 545
Any game that forces me to connect to Facebook or doesn't give me the full experiance for not connecting is an insta-delete. People arn't going to get an iOS game just because they see spam on there FB wall, in fact it might even STOP them from getting the game. FB should only be used in a game so popular it's uncool to NOT have it.
01-30-2014, 12:02 AM
Joined: Dec 2008
Location: Upstate NY/USA
Posts: 2,449
Originally Posted by vii-Lucky View Post
How does facebook relates with gaming?

I think they just wanted to promote the game thru facebook.
I agree. I'm a gamer not a social butterfly that cares what others are playing nor a big ego to constantly shout out what I'm all about or doing. If a Facebook account is needed or any other type of interaction or to make it a full game then its deleted (or not even downloaded). Facebook does nothing for me but create arm twisting tactics to play the game in most cases. If it starts to invade most iOS games than I'll be picking up my ps3 controller full time.

Last edited by Coldar; 01-30-2014 at 12:06 AM. Reason: word correction
01-30-2014, 04:05 AM
Joined: Jan 2011
Location: England
Posts: 11,292
Originally Posted by vii-Lucky View Post
I think they just wanted to promote the game thru facebook.
Exactly, its like we do the promotion for them. I just use facebook to talk to relatives, i'm not even a 'usual' facebook fan who adds 3000 people as 'friends' as i said hello to them once in 1998 so i've added them.

I wish games would stay away from facebook/twitter, as you say we're doing the marketing for them. If any game 'forces' me to use facebook i delete it, if someone on facebook/twitter bores me with score updates they're also deleted.

Big no to facebook integration from myself
01-30-2014, 05:34 AM
Joined: Sep 2010
Location: UK
Posts: 1,030
Huge 'No' to Facebook integration. Like others have said I instantly delete games that insist on Facebook login.

Game Centre, Openfeint, Crystal, Gameloft Live and PSN ID: Smallville2106
01-30-2014, 08:48 AM
Joined: Jan 2012
Posts: 877
Long as it's optional, I think it's alright..
I just hate games that MAKE you sign in, otherwise you can't play.
Also hate games that plaster a huge Facebook button after every level.

I don't care that much connecting to FB because I have a specific gaming account with nothing personal, so yeah..
I wish all those others would just spend 2 minutes doing the game so they don't have to whine about not being able to play a certain game...
Might as well just make an account even though it is annoying some games require it, it's only going to happen more and more in the future, so they may as well just get it over with and make a gaming alias account and be done with it!

Currently addicted to: Duet game, Threes, Tengami, Oquonie, Platforms Unlimited, Perloo, Wave Wave
01-30-2014, 11:08 AM
Joined: Feb 2010
Location: Los Angeles
Posts: 2,277
I mentioned this in another thread, give users a freemium social Facebook/twitter adfest version, and release a premium/or IAP unlock version. If your game is something people will want to play they will pay for the IAP to rid themselves of the social media bloat. At least I would.

Honestly, my favorite iOS games had zero Facebook integration - FFTactics, Solomon's Keep, Deep Dungeons of Doom, Bastion (did Bastion have any social media?), Game Dev Story, Super Crate Box, Tobe & Friends, Slayin'. Even if it was fun such as Rayman Fiesta Run, which I played nonstop until I finished it, I never once used any of the Facebook options and literally tolerated it being there. All I could think in my head was, "Really . . . REALLY?! Stop it already with the Facebook!" and then passive-aggressively play the game while hoping the guy who coded the Facebook button on the world map would die in a fire.

Last edited by Cilo; 01-30-2014 at 11:13 AM.
01-30-2014, 01:12 PM
Joined: May 2012
Location: In the Chatroom
Posts: 15,519
Required facebook means no buy to me. Spamming facebook walls or facebook nag screens are also very irritating.