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AAA titles

01-30-2014, 01:17 PM
#1
Joined: May 2012
Location: Newark on Trent, England
Posts: 83
AAA titles

This is me giving my 2 cents here, but in this day of age...

We see games like dawn of plow *im not bad mouthing it* and ridiculous fishing *same goes for that one.

Why haven't we seen more games for example;

Chair releasing a new gears of war ios

EA creating a *real* full fledged dungeon keeper, not some shoddy free to play monstrosity

World of Warcraft even the older titles on the ios..

Populous the new beginning (graphically amazing)

Come on developers? can't you see the fan base would be enormous?
01-30-2014, 01:23 PM
#2
What I would like to see is more full-fledged games instead of the usual ios appstore tropes, like endless runners, bird-flinging games, clash of titans clones, and candy games.

Strife: Quest for the Sigil - FPS/RPG blend of action!

01-30-2014, 01:26 PM
#3
Joined: May 2012
Location: Newark on Trent, England
Posts: 83
CoC

Yeah I mean if gameloft can make nearly every game graphically outstanding, and they mostly rip other companies games.

Why can't the big boys??

Yeah endless runners/free to play/timers

Make a game like infinity blade, that will make us apple lovers reach for an ipad!!

Kick starter if needs be..take advantage of this A7 chip!!
01-30-2014, 01:34 PM
#4
Joined: May 2012
Location: In the Chatroom
Posts: 15,520
I too would like more console like games for my ipad. But it seems like a trend to freemium, and seems like lately on TA, flappy bird and ironpants type games get so much attention. Maybe cause most ios gamers are iphoners, not ipaders.
01-30-2014, 01:48 PM
#5
Joined: Feb 1983
Location: Barcelona
Posts: 1,268,691
Quote:
Originally Posted by Aezio26 View Post
Why can't the big boys??
Here's what they're interested in:



There are no AAA "console experiences" on that list.
01-30-2014, 04:20 PM
#6
That list is garbage. Specially sad considering the iphone and the ipad now have console-grade cpu's that could be used for much more than that.

Strife: Quest for the Sigil - FPS/RPG blend of action!
01-30-2014, 04:24 PM
#7
Joined: Feb 1983
Location: Barcelona
Posts: 1,268,691
Quote:
Originally Posted by originalcopy View Post
That list is garbage. Specially sad considering the iphone and the ipad now have console-grade cpu's that could be used for much more than that.
Right but the point is you can hardly fault developers for following where the majority of the dollars spent on the App Store are going. If you want AAA games, convince friends and family to shift their spending habits to buying actual games instead of playing Candy Crush. Developers will follow.
01-30-2014, 04:48 PM
#8
Quote:
Originally Posted by Eli View Post
Right but the point is you can hardly fault developers for following where the majority of the dollars spent on the App Store are going. If you want AAA games, convince friends and family to shift their spending habits to buying actual games instead of playing Candy Crush. Developers will follow.
But there is a few, more than a few AAA games on the App Store, like Kotor, GTA, Baldurs Gate, Republique etc. If there were more of these releases, or re-releases, I think people would buy them more. And I dont think it's a chicken and egg scenario, where there isnt any AAA games because there isnt demand, and there isnt a demand for them because there isnt any. If they come people will buy them. I specially believe that the Appstore is the best medium to give old AAA titles a new life. In my case specifically, im aiming to bring old-looking games with actual gameplay, to ios.

Strife: Quest for the Sigil - FPS/RPG blend of action!
01-30-2014, 04:51 PM
#9
Joined: Jan 2012
Location: Philippines
Posts: 22,188
Quote:
Originally Posted by originalcopy View Post
But there is a few, more than a few AAA games on the App Store, like Kotor, GTA, Baldurs Gate, Republique etc. If there were more of these releases, or re-releases, I think people would buy them more. And I dont think it's a chicken and egg scenario, where there isnt any AAA games because there isnt demand, and there isnt a demand for them because there isnt any. If they come people will buy them. I specially believe that the Appstore is the best medium to give old AAA titles a new life. In my case specifically, im aiming to bring old-looking games with actual gameplay, to ios.
Those you mentioned are ports of well-known IPs. Republique on the other hand is what's fresh, and we dont know how successful it is yet, but from what i've seen, not much either.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
01-30-2014, 06:05 PM
#10
No, I don't want more big AAA ports on IOS. Because many AAA can be uninspired and rote and trying to cram a console or PC experience onto a touchscreen device usually doesn't work out well, save for turn based games like XCOM and Frozen Synapse or platformers like Stealth Bastard

I'd rather see the developer use the power and uniqueness of the platform to create IOS exclusives that make it worthwhile to be an IOS gamer. A game like Device 6 is a wonderful step in that direction. Even now, the platform is besieged by generic freemium-heavy rip-offs and not enough developers like Frogmind and Simogo who try to deliver innovative premium experiences that take advantage of the platform's strengths.