Hey Bronxsta, thanks for spreading information about Absconder! I am one of the developers, Tom Oliphant. I stumbled upon this thread from a Google search. It's nice to see people are enjoying the game.
The whole premise of Absconder is solving simple mazes as quickly as possible. The mazes get progressively more challenging, and you need to get as far as possible before you get destroyed.
The goal for development was to take a simple idea that sounded fun and make a complete game out of it that I could release on the App Store (with polished graphics, sound, music, etc). Sometimes it's hard to stay motivated taking a game from prototype phase to the final product, so I was determined to make it happen this time.
Thank you all for playing and sharing. I'd love to hear your feedback (both good and bad).