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  #1  
Old 02-08-2014, 02:01 PM
quantumsheep quantumsheep is offline
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Default Air Supply - SOS by Quantum Sheep (Universal)

Hey all, hope you're well!

So, here we are, with another Air Supply game!

I've been working on this a long, long while now, but it's nearly done (April hopefully).

I've been slowly hinting at what the game is with the lovely, lovely folks in this thread http://forums.toucharcade.com/showthread.php?t=209496 and thought I'd tease the rest of you with a couple of WIP shots!





And here's a rough and ready vine video (6 seconds long) showing some gameplay:

https://vine.co/v/MWZaxg9tXb6

(not sure how to embed those!).

UK citizens of a certain age will hopefully be grinning lots right now as they'll recognise the game's based on an old Spectrum classic by Ultimate Play the Game.

That's fine.

I won't tell anyone how old you are

The idea is that Quantum Sheep have been scattered around the universe. The Mothersheep () has tasked you with collecting them all and bringing them home!

She is, in effect, sending out an SOS - 'Save our Sheep'

In each level you'll have to fly around and pick up sheep, put them in your spaceship, and take off again!

But what's this? The Sheep have an air supply too? I wonder if it's tied in to a score multiplier maybe???

Anyway, dastardly alien scumbags stand in your way. The only answer for their kind lies at the end of a smoking laser gun!

If you've played the previous Air Supply games you can expect:

Air Supply game mechanic (air is always going down)
Pickups!
Powerups!
Unlocks-a-plenty including colour, music, characters and planets (over 10,000 combinations I think!)
The most wonderful music made on actual ZX Spectrums
A sense of humour!
No IAP - no Ads. EVER.
GameCenter leaderboards/achievements
Universal build for iphones/ipads

Phew. Well, there you have it! I hope you'll look forward to it. I'm having great fun playing, er, *working* on it myself, and I'm excited/terrified to get it into your perfectly manicured paws!

Please feel free to post your thoughts/comments/questions/suggestions and I'll do my best to answer them! Though I have to uphold a sense of mystery about it still till it comes out.

You understand, I'm sure!

Cheers for looking!

QS =D
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  #2  
Old 02-08-2014, 03:32 PM
Andy C83 Andy C83 is offline
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Yes! Air Supply - Infinite was my first venture into the Air Supply universe and I fell head over heels for it. The visuals, the music... everything. Been looking forward to SOS ever since I first knew it was a thing, and this is currently my most anticipated release on iOS.

Thank you for posting this. I'll take three, please.
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  #3  
Old 02-08-2014, 03:45 PM
quantumsheep quantumsheep is offline
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Quote:
Originally Posted by Andy C83 View Post
Yes! Air Supply - Infinite was my first venture into the Air Supply universe and I fell head over heels for it. The visuals, the music... everything. Been looking forward to SOS ever since I first knew it was a thing, and this is currently my most anticipated release on iOS.

Thank you for posting this. I'll take three, please.
Hello lovely! Thanks for stopping by, and for your very, very kind words!

I've marked all the chairs with everyone's name, so grab a cup of tea, and there's some biscuits on the side there, before you look for your seat!

Awesome!

This is going to be quite a ride - I just hope people will find it fun

QS =D

EDIT: Oh, also - check your PM!

Last edited by quantumsheep; 02-08-2014 at 03:47 PM..
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  #4  
Old 02-08-2014, 10:34 PM
JCho133 JCho133 is offline
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GREAT BRIAN! I can't believe I missed his thread! (I literally look at the upcoming section at least 2 times per hour because of Bug Heroes 2)!

I would have missed it much more if I hadn't by chance gone to look at the active members and see that your name was bolded for whatever reason, clicked on your name, and see you were viewing this!

The game looks incredible! Awesome to see it venturing into more traditional platform we territory!

I absolutely love the little air tank on the sheepy's face

And if my assumption is correct, flying your ship will also be a playable part?

Edit: Aww rats! Looks like you've just gone off!

Last edited by JCho133; 02-08-2014 at 10:41 PM..
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  #5  
Old 02-08-2014, 11:14 PM
Jerutix Jerutix is offline
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Looks fantastic! I'm glad you posted the vine, because that helped me get it. I really have enjoyed the Air Supply series so far, especially because of the brilliant unlock mechanic. Keep it up!
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  #6  
Old 02-09-2014, 12:44 AM
quantumsheep quantumsheep is offline
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@JCho133 and @Jerutix Aha! There you are! Thanks for coming in!

Let the verbosity commence!

Quote:
Originally Posted by JCho133 View Post
The game looks incredible! Awesome to see it venturing into more traditional platform we territory!
It's a departure for sure, and a little less casual - I am trying to balance the difficulty so there's a challenge for the hardcore but little frustration if you're more casual!

A full-on platform game though this is not. You'll have to wait for 2017's 'Air Supply 2'

Quote:
Originally Posted by JCho133 View Post
I absolutely love the little air tank on the sheepy's face
Awwww! Thanks! I like it too! And the little sheepy certainly appreciates it!

It also happens to serve a game function - when you pick up a sheep, it locks the score multiplier.

For example, if you pick up a sheep and it has a full air tank, your score multiplier will be 10 till you pick up another sheep.
If you then picked up a sheep with half its air tank, your score multiplier will be 5.
etc etc

Quote:
Originally Posted by JCho133 View Post
And if my assumption is correct, flying your ship will also be a playable part?
Your assumption would be wrong I'm afraid - sorry

I did originally plan to have a 'space' section between planets, but it just felt like too big of a disconnect from what you were doing before.

I was worried that people would get to the space section and then die because they weren't used to it... which didn't seem very fair.

Still, I've always liked the idea, so it may pop back in. We'll see how quickly I can get everything else in.

Maybe it can be a bonus section - shoot as much as you can in a minute.

Hmmm... I kinda like that!


Quote:
Originally Posted by JCho133 View Post
Edit: Aww rats! Looks like you've just gone off!
I always have these threads open in a browser tab, but may be afk or working and not looking at it 24/7. I do check regularly though in case anyone has a question or something!

Quote:
Originally Posted by Jerutix View Post
Looks fantastic! I'm glad you posted the vine, because that helped me get it. I really have enjoyed the Air Supply series so far, especially because of the brilliant unlock mechanic. Keep it up!
Thank you very much, sir! Glad you liked the Vine - I wanted to do a teaser trailer, but the game's in too much of a mess at the moment to really do it justice! Sorry!

I hope you'll enjoy the unlocks in this game - there's more 'stuff' in general to unlock (10 of everything!) and there's also the perks system, which I'll go into when it's not 6:30am and I haven't slept!

One thing I will mention is that there are 10 planets. So far in an Air Supply game you can unlock new planets by running a certain distance.

This isn't applicable here, so there are 100 'levels'. Each planet has 10 levels, so when you beat the 10th level you unlock the next planet (and the 10 levels within).

You can then start on any unlocked planet. So instead of starting on planet 1 (levels 1-10) you can choose to start on planet 4 (levels 31-40)

It's a way of letting people unlock new planets (if you've unlocked 2 planets, you can start playing from the second one to try to get to the third, instead of having to play through from planet 1).

Obviously, if you start at level 1 and get to level 100 your score will be greater than if you start at level 80 and get to 100.

And the game is all about the high scores!

Hope that makes sense!

Thanks all for the interest and kind words! I'm very excited by it all. And terrified. But mostly excited!

Now, bed for the sheepy!

QS =D
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  #7  
Old 02-09-2014, 07:42 AM
JCho133 JCho133 is offline
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I like the idea if the bonus stage!

I really like the sound of... Well, just about everything!

Sleep well! I'll send out PMs and get some of the other guys on the list in here

Edit: Ok, I think I got em all! (Except Connector, he's in timeout for some reason...)

Last edited by JCho133; 02-09-2014 at 07:59 AM..
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  #8  
Old 02-09-2014, 08:39 AM
Andy C83 Andy C83 is offline
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I enjoy reading all these posts, so please keep me coming.

As for me, I'ma just leave this here: Chinese Zodiac - 2014 Predictions - Sheep Sign.
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  #9  
Old 02-09-2014, 08:40 AM
Jerutix Jerutix is offline
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Ah. I see things more clearly now after the verbosity.

So, will the levels wrap, like in AS Infinite. In other words, if you beat 100 do you go back to 1?

Is there any kind of multiplier bonus or harder difficulty in later levels versus earlier, or will you be using a route more like ASI with backgrounds and textures to change gameplay rather than AI or level structure?

Since it is level based, will unlocks reflect your game progress more than they have in past games? I ask that because I've unlocked everything now in ASI, but I'm only on my 4th character's play through. While I enjoy the game enough to keep playing to win with everyone, it would have been cool for there to be something outlandish to work toward at the end. But I do also see the goal of accessibility.

That's all I've got for now. I was too tired when I posted last night to think of anything substantial. Keep up the good work!
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  #10  
Old 02-09-2014, 08:44 AM
slamraman slamraman is offline
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Wow - Jcho called me over and thank crikey as I never check out upcoming. I have to say that Jetpack, apart from Sabre Wulf, is probably my favourite ZX speccy game. Just watched the vine video too almost on a loop about 20 times. Fantastic stuff. I'm actually going to crack open Infinite again although I see mister funkleberry is at over 400 trophies.
This also put me in mind of Dropzone for the C64 which was pretty much Defender (the best video game of all time TM) on a Jeppack. A side scrolling defender style shooter with Sam would be wicked, but then any game at all with Sam made by QS would probably be wicked anyhow.
Properly stoked.
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