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App description: Free today with App of the Day

Get the Game of the Year** now! ORBITAL is a 1-thumb experience with a simple goal: score points by destroying orbs. A simple puzzle game for all with beautiful visual effects, it can be played in short sessions and is highly addictive.


Awards and Prizes:
**Game of the Year denki.co.uk
*Winner DiscoveryBeats Apps Contest
*Silver Award pocketGamer.co.uk

1) www.tinyurl.com/orbitaliphone



- jayisgames.com

- pocketgamer.co.uk



«ORBITAL is a game of skill, it's a game of strategy, it's a game of reflexes, and it's a game you will keep front and center of your iPhone for weeks on end.»
- John Bardinelli (jayisgames.com)

«A picnic to understand, but a marathon to get beyond the first few minutes, Orbital's simple style is perfect for those looking for fill the odd spare moment.» 8/10
- Keith Andrew (pocketgamer.co.uk)

«Orbital is the most visually appealing brick breaker type game that I have ever laid eyes on and had the chance to play.» 5/5
- Mike (iphoneincanada.ca)

«While there are already a few iPhone games that share the same gameplay mechanics as Orbital, none of them look anywhere near as cool.»
- Eli Hodapp (toucharcade.com)

«BitForge has managed to combine the addictive gameplay of Peggle and the beauty of Geometry Wars, two digital forms of crack, into one easy to use package.»
- Chad George (thatvideogameblog.com)

«Orbital takes simple gameplay and dresses it up with a unique gravity feature and enhanced graphics. The game can be very frustrating at times, but that wont keep you from coming back for another try.» 4/5
- Will Raskin (148apps.com)

«Orbital has got fantastic graphics and unfussy features. Come to think of it, there are really no negative points about the game. Good going, Bitforge!» 5/5
- Yoyo (iphonefootprint.com)



You must shoot orbs into a grid with your cannon. The orb you fired will expand until it touches a wall or another orb. Each orb contains the number 3, which decreases by one every time it is hit. After 3 hits they explode and you earn a point. The game could be endless There is just one condition: a shot orb must not touch the death line above the cannon! If it does, the game is over.

A simple concept to rack your brains and nerves.



- Single & Two player mode
- 3 game modes: Gravity, Pure & Supernova
- Beautiful particle effects
- All-time & 24 Hours online Leader board
- Facebook connection: Compare with your friends on Facebook


ORBITAL is based on Gimme Friction Baby by Wouter Visser.

Palfince's comments:

Lite: http://itunes.apple.com/gb/app/orbital-free/id336305171?mt=8
08-13-2009, 06:16 AM
I will be copping this one ASAP. It has been on my radar ever since it was announced on July 11th. As well Giovanni at Bit Forge has been extremely nice in my email exchanges with him.

08-13-2009, 06:37 AM
Joined: Jun 2009
Location: California
Posts: 1,332
Man this looks freakin' AWESOME!!

Why the hell do i have to be broke right now? FML x 2

Two guys walked into a bar. You think they would've seen it or something.
08-13-2009, 06:44 AM
Joined: Feb 2009
Posts: 2,513
is the soundtrack from Orbital ?

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08-13-2009, 06:52 AM
Joined: Dec 2008
Location: England
Posts: 1,817
Originally Posted by soup View Post
is the soundtrack from Orbital ?
I hope so, it sounds good. I might pick this up, but I want to see what blunted247 says about it first.

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08-13-2009, 07:15 AM
Joined: Jul 2009
Location: London, UK
Posts: 141
Looks like a cross between GeoDefense and Puzzle Bobble/Bust-a-Move

Installing it now!

EDIT: Installed, the graphics are superb, they really do remind me of the particle effects from GeoDefense, but they just seem to look a bit better.

Pure mode is nice to start you off with, but Gravity mode really stood out, imagine Bust-a-Move but with bigger balls and the size of the ball increases the force of gravity on the orb you shoot, so if you shoot it just right, very close to a large orb you can do some great curve shots.

And the nice thing is it's all one tap, simply tap to fire (the "gun" at the bottom swings from left to right automatically).

Great for the ride on the tube to work in the morning when it's too busy to get both hands up to play a game of Civ.

The polish on this thing is amazing too, like when you've hit an orb close to the "kill line" the game zooms right on in on the orb, simple things like that add to the general feel of a well turned out product and this app falls right into that category.

I am the Devil's Advocate

Last edited by unconnected; 08-13-2009 at 07:26 AM.
08-13-2009, 07:42 AM
Joined: Jun 2009
Posts: 389
Looks really good, but how exactly does the gameplay work? Any reviews?
08-13-2009, 08:00 AM
Joined: Mar 2009
Location: Cologne, Germany
Posts: 73
Wow - I LOVE it!

Man, this is polished!

I confess, I didn't want to download or buy it, as I am not a fan of those "shoot bubbles and combine three" games. But the cool video and screenshots got me.

The game is funky :-)

The graphics and animations are top notch, the particle-effects great and I just love this vector-style which reminds me in the best of ways of "geoDefense".

I played it for a few minutes only: The "gun" at the bottom rotates left to right and back and you shoot a ball just by touching the screen. The ball slows down and oce it stops, it grows unless it touches any border. After finishing that growing process it will show a "3" within.

If the ball touches any other ball while still "flowing" the number of the standing one will be reduced by one. After "1" the ball hit will explode in a very sweet particle explosion.

The game ends if any of your shot ball will come down too much and drop through the bottom line under which the "cannon" is located.

I really love it - it will stay with my iPhone for a long time. I love the music, the retro feel, the effects and the style. Actually I don't care much for facebook-connectivity, leaderboards or multiplayer - which is all present.

More important for me, it has this "only once more"-appeal. Thanks for that NICE game - which would have slipped if I hadn't read the forum!

"Orbital" is a winner and easily gets a 5/5 from me
08-13-2009, 08:00 AM
Joined: Jul 2009
Location: London, UK
Posts: 141
Originally Posted by Palfince View Post

You must shoot orbs onto a grid with your cannon. The orb which has been shot and which always contains a three will blow up until it touches an obstacle. Hitting orbs decreases the number until they explode, earning you a point. The game could be endless... There is just one condition: a shot orb must not touch the death line above the cannon! If it does, the game is over.

A simple concept to rack your brains and nerves.
Sums it up pretty well really.

I am the Devil's Advocate
08-13-2009, 08:05 AM
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,994
Does the game use progressive scoring? Like is killing two orbs in one turn worth more than killing one orb a turn for two turns?

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