Wingy Nights

02-23-2014, 04:46 AM
Wingy Nights (A really fast infinite runner)

Hello TouchArcade community, I will now introduce you to my new game, made for iOS 7. Here's the description:


You love to fly at night, but you're not the only one under the starry sky. While your friends get back home, your day has just begun. But be careful, you like the high speeds, so you may not last long.

Developed completely using iOS 7 new 2D game engine, Wingy Nights will challenge your reaction time while keeping you relaxed with its beautiful simplicity.

Evade your buddies while touching different parts of the screen, faster every time.

The menu, the loosing screen and the gameplay are fused together to bring you a fast and uninterrupted experience.

Random melodies are created automatically as the game progresses.

Rank to the top of the leaderboards by High Score, birds evaded or speed boosts obtained.

Download once, fly forever!



And here's a YouTube video of the gameplay:

Last edited by devpineda; 03-09-2014 at 11:06 PM.
02-24-2014, 03:08 AM
Gameplay Video:

[Moved the gameplay video to first post]

Last edited by devpineda; 03-01-2014 at 06:42 PM.

02-24-2014, 07:05 AM
Joined: Jul 2011
Location: Taiwan & Japan
Posts: 1,260
Your first game? So you never worked on Tiny Wings? Because I thought this was Tiny Wings 2
02-24-2014, 09:32 AM
That speed.. wow... Is that instant death or do we have life?

Game Center ID: copaeci
02-24-2014, 01:19 PM
Originally Posted by djstout View Post
Your first game? So you never worked on Tiny Wings? Because I thought this was Tiny Wings 2
Well Tiny Wings is one of the most beautiful and awesome games I've ever played, so I was inspired by it. But come on, even though the birds may look similar, the gameplay is nothing alike.
02-24-2014, 01:27 PM
Originally Posted by copaeci View Post
That speed.. wow... Is that instant death or do we have life?
That is an instant dead, there are no lives. You can see the score going back to zero. You may have gotten confused due to the fact that the 'loosing scene', the gameplay and the menu are all combined into one scene, so there's no interruptions in the ambient.

About the speed, you get used to those really high speed as you play more. Even if you don't pick up the boosts, you will reach that speed eventually . The speed boost is a little faster than the max speed you can get without one, but it gives you way more points.
03-01-2014, 06:50 PM

After getting some reviews from several people, I decided to make the game a little more difficult, so now the enemies appear at a faster rate. I also added the following background effect during a speed boost.


I also recorded a new gameplay video, that's on the first post.
So please tell me what you think!
03-03-2014, 12:25 PM
Looks fun

I will definitely get it! When do you expect to release it?
03-03-2014, 08:37 PM
Thank you! The game is already on the approval process, so I hope within the next four days, if it gets approved of course