App description: Best iPhone and iPad Games of 2014 - TouchArcade
Adventure Game of the Year 2014 runner-up - PocketTactics
Best Games of 2014 - PocketGamer
Gold Medal - PocketGamer
Best Mobile Games of 2014 - Game Informer
Best Game Design Award - Casual Connect EE 2014
Best Mobile Games of 2014 - Gamezebo
Best Indie Games of 2014 - Grab It Magazine

WARNING : This game is hard ! Check the forum for strategy tips :

You are an astronaut awaking from cryonics not in the solar system, but... out there... in a far and unknown place of the galaxy. In Out There, you will have to survive, tinkering your ship with what you can gather drifting in the void, and spot garden planets to refill your oxygen supply.

Space is an hostile place ; dangerous and mysterious adventures will mark each step of your travel. You will not only meet intelligent species that wont care about you, but also deal with ancient powers linked to your destiny and the fate of mankind itself.

Survival and understanding of what is really at stake in the galaxy is the core of what Out There has to offer.

Music by award-winning composer Siddhartha Barnhoorn (Antichamber, The Stanley Parable)

Game Center : 50 achievements, 1 leaderboard
A dark and melancholic, hard sci-fi adventure
Explore a freshly procedurally-generated galaxy every new game
300+ unique text adventures with multiple choices
Epic main storyline with 3 different endings
8 spaceships with different specs to discover
Crafting system with 20 alien technologies built from 15 materials
Engage with alien life forms and learn their language
No combat ! Its you against the environment
Eerie score by award-winning composer Siddartha Barnhoom (Antichamber, The Stanley Parable)
Fantastic pulp comics graphics
High replay value

killercow's comments:

02-26-2014, 05:04 AM
Yes! Now we just need FTL

Obsessions: FTL | Sword of the Stars: The Pit (Gold Edition)
GC: onlyphoenix

02-26-2014, 05:05 AM
Here's my preview from the beta build:

Out There is a Rogue Like experience in the vein of FTL but it strays from that formula in a lot of ways. The basic premise is simple: You are an adventurer who's lost in space. If you die, you need to start from scratch. Your goal is to find your way back to Earth. This is where the game is closer to FTL: You access a map of the galaxy and you choose a star system that is in range of your ship to continue your exploration of space and to be one step closer of Earth. In each system you'll find new planets, starbases and stars that you'll be able to explore. On some of those you'll encounter some strange alien races.

In every system that you enter there's a chance that something will happen. A random event that will cripple your ship, give you more resources or maybe even let you encounter a new race. Adopting the "Choose Your Own Adventure" template you'll have multiple choices and they'll lead to different consequences. The aliens that you'll encounter will speak a foreign language that you'll have to learn. The interesting thing is that even though you lose all progress when you die, you can still write every word that you learn and be able to decode it yourself, without the game's help.

Unlike FTL there's no combat. Your goal is to survive, your ship is not equipped with any kind of weapons that could destroy ships directly (I found a "weapon" that doesn't target ships but I'm not gonna spoil its use). This means that your main activity will consist in saving up resources and using them in a sparse manner. Out There features three kind of resources or lifebars: Fuel, Oxygen and your ship's Hull.

You repair and maintain those by finding materials on planet and extracting them from the planet's ground. They all correspond to a different element (He is fuel for example) and they are all pretty hard to find. Don't think that a game without combat is a walk in the park. As it currently stands, the game can be quite brutal and suffers a bit from FTL's chance factor that can ruin a perfect playthrough.

You'll also be able to find formulas that will help you craft new gear for your ship. But those will take a space in your cargo bay and thus will leave you with less resources. You can also find some new ships along the way that will have more cargo space and new abilities.

The audio is absolutely top notch (with the music made by the composer of Antichamber's OST) and the art is so gorgeous to look at. Although the beta lacks content for now, Out There has the potential to be something truly unique for any Sci-Fi fan and iOS gamer in general.
02-26-2014, 05:09 AM
Joined: Oct 2010
Location: Over The Rainbow
Posts: 3,013
Cheers KC for those impressions, much appreciated!
02-26-2014, 05:09 AM
Woot!! Let the fight for my time and attention between this and Autumn Dynasty Warlords begin

My gaming & gadget blog:
02-26-2014, 05:12 AM
Originally Posted by Baracus View Post
Woot!! Let the fight for my time and attention between this and Autumn Dynasty Warlords begin
02-26-2014, 05:17 AM
Joined: Oct 2013
Location: Norwich, England
Posts: 4,097

That's as constructive a comment as I can muster I'm afraid! - Daily iOS Roundups and Multi-Platform Reviews.
Xbox: PeteOzzy Steam: PeteOzzy GC: PeteOzzy107 PSN: PeteOzzy107 Friend Invites always welcome.
02-26-2014, 05:18 AM
Originally Posted by killercow View Post
HAHA... don't worry I will be having both... just my time is very limited working about 15 to 18 hours a day at the moment on my own games, so only get an hour or so gaming in until the weekends

And usually that hour is spent reading TA instead of playing

Super excited to get into both tho! Most excited I've been for new games for a long time

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02-26-2014, 05:22 AM

It's finally out there